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Del The World: Unit testing for hard deletes (#59612)
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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@@ -170,7 +170,7 @@ GLOBAL_LIST_EMPTY(total_extraction_beacons)
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/obj/structure/extraction_point/Destroy()
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GLOB.total_extraction_beacons -= src
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..()
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return ..()
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/obj/effect/extraction_holder
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name = "extraction holder"
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@@ -44,7 +44,7 @@
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/mob/living/simple_animal/hostile/mining_drone/Initialize()
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. = ..()
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AddElement(/datum/element/footstep, FOOTSTEP_OBJ_ROBOT, 1, -6, vary = TRUE)
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AddElement(/datum/element/footstep, FOOTSTEP_OBJ_ROBOT, 1, -6, sound_vary = TRUE)
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stored_gun = new(src)
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var/datum/action/innate/minedrone/toggle_light/toggle_light_action = new()
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