diff --git a/code/game/objects/structures/beds_chairs/bed.dm b/code/game/objects/structures/beds_chairs/bed.dm index b30a7279057..a7ea1f152be 100644 --- a/code/game/objects/structures/beds_chairs/bed.dm +++ b/code/game/objects/structures/beds_chairs/bed.dm @@ -37,6 +37,9 @@ else return ..() +/obj/structure/bed/relaymove(mob/living/user) + user.resist_buckle() + /* * Roller beds */ diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm index e34278e51b8..b680aa0e5e4 100644 --- a/code/game/objects/structures/beds_chairs/chair.dm +++ b/code/game/objects/structures/beds_chairs/chair.dm @@ -112,6 +112,9 @@ else rotate() +/obj/structure/chair/relaymove(mob/living/user) + user.resist_buckle() + // Chair types /obj/structure/chair/wood icon_state = "wooden_chair"