From cdfc7ae7c3fff66b7cf72ec732ef5a184034cca0 Mon Sep 17 00:00:00 2001 From: WitheredGryphon Date: Tue, 26 Nov 2013 20:50:44 -0600 Subject: [PATCH] Re-fixed the flashers after breaking them --- code/game/machinery/flasher.dm | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index 37bb63254cf..05129852379 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -29,9 +29,9 @@ if (powered() && anchored && bulb) stat &= ~NOPOWER if(bulb.broken) - icon_state = "[base_state]1" - else icon_state = "[base_state]1-p" + else + icon_state = "[base_state]1" else stat |= ~NOPOWER icon_state = "[base_state]1-p" @@ -134,8 +134,6 @@ overlays.Cut() anchored = 1 power_change() - - else user << "[src] can now be moved." overlays += "[base_state]-s"