diff --git a/code/__HELPERS/pronouns.dm b/code/__HELPERS/pronouns.dm
index c3f2d4c18c8..0bb4b3b9184 100644
--- a/code/__HELPERS/pronouns.dm
+++ b/code/__HELPERS/pronouns.dm
@@ -1,28 +1,34 @@
//pronoun procs, for getting pronouns without using the text macros that only work in certain positions
//datums don't have gender, but most of their subtypes do!
-/datum/proc/they_pronoun(capitalized, temp_gender)
+/datum/proc/p_they(capitalized, temp_gender)
. = "it"
if(capitalized)
. = capitalize(.)
-/datum/proc/their_pronoun(capitalized, temp_gender)
+/datum/proc/p_their(capitalized, temp_gender)
. = "its"
if(capitalized)
. = capitalize(.)
-/datum/proc/them_pronoun(capitalized, temp_gender)
+/datum/proc/p_them(capitalized, temp_gender)
. = "it"
if(capitalized)
. = capitalize(.)
-/datum/proc/get_has(temp_gender)
+/datum/proc/p_have(temp_gender)
. = "has"
-/datum/proc/get_is(temp_gender)
+/datum/proc/p_are(temp_gender)
. = "is"
+/datum/proc/p_theyre(capitalized, temp_gender)
+ . = p_they(capitalized, temp_gender) + "'" + copytext(p_are(temp_gender), 2)
+
+/datum/proc/p_s(temp_gender) //is this a descriptive proc name, or what?
+ . = "s"
+
//like clients, which do have gender.
-/client/they_pronoun(capitalized, temp_gender)
+/client/p_they(capitalized, temp_gender)
if(!temp_gender)
temp_gender = gender
. = "they"
@@ -34,7 +40,7 @@
if(capitalized)
. = capitalize(.)
-/client/their_pronoun(capitalized, temp_gender)
+/client/p_their(capitalized, temp_gender)
if(!temp_gender)
temp_gender = gender
. = "their"
@@ -46,7 +52,7 @@
if(capitalized)
. = capitalize(.)
-/client/them_pronoun(capitalized, temp_gender)
+/client/p_them(capitalized, temp_gender)
if(!temp_gender)
temp_gender = gender
. = "them"
@@ -58,22 +64,28 @@
if(capitalized)
. = capitalize(.)
-/client/get_has(temp_gender)
+/client/p_have(temp_gender)
if(!temp_gender)
temp_gender = gender
. = "has"
if(temp_gender == PLURAL || temp_gender == NEUTER)
. = "have"
-/client/get_is(temp_gender)
+/client/p_are(temp_gender)
if(!temp_gender)
temp_gender = gender
. = "is"
if(temp_gender == PLURAL || temp_gender == NEUTER)
. = "are"
+/client/p_s(temp_gender)
+ if(!temp_gender)
+ temp_gender = gender
+ if(temp_gender != PLURAL && temp_gender != NEUTER)
+ . = "s"
+
//mobs(and atoms but atoms don't really matter write your own proc overrides) also have gender!
-/mob/they_pronoun(capitalized, temp_gender)
+/mob/p_they(capitalized, temp_gender)
if(!temp_gender)
temp_gender = gender
. = "it"
@@ -87,7 +99,7 @@
if(capitalized)
. = capitalize(.)
-/mob/their_pronoun(capitalized, temp_gender)
+/mob/p_their(capitalized, temp_gender)
if(!temp_gender)
temp_gender = gender
. = "its"
@@ -101,7 +113,7 @@
if(capitalized)
. = capitalize(.)
-/mob/them_pronoun(capitalized, temp_gender)
+/mob/p_them(capitalized, temp_gender)
if(!temp_gender)
temp_gender = gender
. = "it"
@@ -115,50 +127,63 @@
if(capitalized)
. = capitalize(.)
-/mob/get_has(temp_gender)
+/mob/p_have(temp_gender)
if(!temp_gender)
temp_gender = gender
. = "has"
if(temp_gender == PLURAL)
. = "have"
-/mob/get_is(temp_gender)
+/mob/p_are(temp_gender)
if(!temp_gender)
temp_gender = gender
. = "is"
if(temp_gender == PLURAL)
. = "are"
+/mob/p_s(temp_gender)
+ if(!temp_gender)
+ temp_gender = gender
+ if(temp_gender != PLURAL)
+ . = "s"
+
//humans need special handling, because they can have their gender hidden
-/mob/living/carbon/human/they_pronoun(capitalized, temp_gender)
+/mob/living/carbon/human/p_they(capitalized, temp_gender)
var/list/obscured = check_obscured_slots()
var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE))
if((slot_w_uniform in obscured) && skipface)
temp_gender = PLURAL
return ..()
-/mob/living/carbon/human/their_pronoun(capitalized, temp_gender)
+/mob/living/carbon/human/p_their(capitalized, temp_gender)
var/list/obscured = check_obscured_slots()
var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE))
if((slot_w_uniform in obscured) && skipface)
temp_gender = PLURAL
return ..()
-/mob/living/carbon/human/them_pronoun(capitalized, temp_gender)
+/mob/living/carbon/human/p_them(capitalized, temp_gender)
var/list/obscured = check_obscured_slots()
var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE))
if((slot_w_uniform in obscured) && skipface)
temp_gender = PLURAL
return ..()
-/mob/living/carbon/human/get_has(temp_gender)
+/mob/living/carbon/human/p_have(temp_gender)
var/list/obscured = check_obscured_slots()
var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE))
if((slot_w_uniform in obscured) && skipface)
temp_gender = PLURAL
return ..()
-/mob/living/carbon/human/get_is(temp_gender)
+/mob/living/carbon/human/p_are(temp_gender)
+ var/list/obscured = check_obscured_slots()
+ var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE))
+ if((slot_w_uniform in obscured) && skipface)
+ temp_gender = PLURAL
+ return ..()
+
+/mob/living/carbon/human/p_s(temp_gender)
var/list/obscured = check_obscured_slots()
var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE))
if((slot_w_uniform in obscured) && skipface)
diff --git a/code/game/gamemodes/clock_cult/clock_mobs.dm b/code/game/gamemodes/clock_cult/clock_mobs.dm
index 3a79edc3139..990c531e97b 100644
--- a/code/game/gamemodes/clock_cult/clock_mobs.dm
+++ b/code/game/gamemodes/clock_cult/clock_mobs.dm
@@ -33,16 +33,16 @@
src << playstyle_string
/mob/living/simple_animal/hostile/clockwork/examine(mob/user)
- var/t_He = they_pronoun(TRUE)
- var/plurality = (gender == PLURAL)
+ var/t_He = p_they(TRUE)
+ var/t_s = p_s()
var/msg = "*---------*\nThis is \icon[src] \a [src]!\n"
msg += "[desc]\n"
if(health < maxHealth)
msg += ""
- if (src.health >= src.maxHealth/2)
- msg += "[t_He] look[plurality ? "":"s"] slightly dented.\n"
+ if(health >= maxHealth/2)
+ msg += "[t_He] look[t_s] slightly dented.\n"
else
- msg += "[t_He] look[plurality ? "":"s"] severely dented!\n"
+ msg += "[t_He] look[t_s] severely dented!\n"
msg += ""
msg += "*---------*"
diff --git a/code/game/gamemodes/clock_cult/clock_scripture.dm b/code/game/gamemodes/clock_cult/clock_scripture.dm
index c4a9ac43093..ebb60dc031b 100644
--- a/code/game/gamemodes/clock_cult/clock_scripture.dm
+++ b/code/game/gamemodes/clock_cult/clock_scripture.dm
@@ -301,7 +301,7 @@ Judgement: 10 servants, 100 CV, and any existing AIs are converted or destroyed
for(var/i in 1 to healseverity)
PoolOrNew(/obj/effect/overlay/temp/heal, list(targetturf, "#1E8CE1"))
invoker << "You bathe [L] in Inath-neq's power!"
- L.visible_message("A blue light washes over [L], mending [L.their_pronoun()] bruises and burns!", \
+ L.visible_message("A blue light washes over [L], mending [L.p_their()] bruises and burns!", \
"You feel Inath-neq's power healing your wounds, but a deep nausea overcomes you!")
playsound(targetturf, 'sound/magic/Staff_Healing.ogg', 50, 1)
return 1
@@ -825,7 +825,7 @@ Judgement: 10 servants, 100 CV, and any existing AIs are converted or destroyed
return create_marauder()
/datum/clockwork_scripture/memory_allocation/proc/create_marauder()
- invoker.visible_message("A yellow tendril appears from [invoker]'s [slab.name] and impales itself in [invoker.their_pronoun()] forehead!", \
+ invoker.visible_message("A yellow tendril appears from [invoker]'s [slab.name] and impales itself in [invoker.p_their()] forehead!", \
"A tendril flies from [slab] into your forehead. You begin waiting while it painfully rearranges your thought pattern...")
invoker.notransform = TRUE //Vulnerable during the process
slab.busy = "Thought modification in process"
diff --git a/code/game/gamemodes/clock_cult/clock_structures.dm b/code/game/gamemodes/clock_cult/clock_structures.dm
index 85b8d284827..937dbccf4df 100644
--- a/code/game/gamemodes/clock_cult/clock_structures.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures.dm
@@ -42,8 +42,8 @@
..()
desc = initial(desc)
if(!(resistance_flags & INDESTRUCTIBLE))
- var/t_It = they_pronoun(TRUE)
- var/t_is = get_is()
+ var/t_It = p_they(TRUE)
+ var/t_is = p_are()
var/servant_message = "[t_It] [t_is] at [obj_integrity]/[max_integrity] integrity"
var/heavily_damaged = FALSE
var/healthpercent = (obj_integrity/max_integrity) * 100
@@ -911,7 +911,7 @@
var/obj/effect/overlay/temp/ratvar/sigil/vitality/V = PoolOrNew(/obj/effect/overlay/temp/ratvar/sigil/vitality, get_turf(src))
animate(V, alpha = 0, transform = matrix()*2, time = 8)
playsound(L, 'sound/magic/WandODeath.ogg', 50, 1)
- L.visible_message("[L] collapses in on [L.them_pronoun()]self as [src] flares bright blue!")
+ L.visible_message("[L] collapses in on [L.p_them()]self as [src] flares bright blue!")
L << "\"[text2ratvar("Your life will not be wasted.")]\""
for(var/obj/item/W in L)
L.unEquip(W)
@@ -939,7 +939,7 @@
ghost.reenter_corpse()
L.revive(1, 1)
playsound(L, 'sound/magic/Staff_Healing.ogg', 50, 1)
- L.visible_message("[L] suddenly gets back up, [L.their_pronoun()] mouth dripping blue ichor!", \
+ L.visible_message("[L] suddenly gets back up, [L.p_their()] mouth dripping blue ichor!", \
"\"[text2ratvar("You will be okay, child.")]\"")
vitality -= revival_cost
break
diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm
index a17ccbb04eb..bc6ea9974db 100644
--- a/code/game/gamemodes/cult/cult_structures.dm
+++ b/code/game/gamemodes/cult/cult_structures.dm
@@ -9,11 +9,11 @@
/obj/structure/destructible/cult/examine(mob/user)
..()
var/can_see_cult = iscultist(user) || isobserver(user)
- var/t_It = they_pronoun(TRUE)
- var/t_is = get_is()
+ var/t_It = p_they(TRUE)
+ var/t_is = p_are()
if(!(resistance_flags & INDESTRUCTIBLE))
if(can_see_cult)
- user << "[t_It] [t_is] at [round(obj_integrity * 100 / max_integrity)]% stability"
+ user << "[t_It] [t_is] at [round(obj_integrity * 100 / max_integrity)]% stability."
user << "\The [src] is [anchored ? "":"not "]secured to the floor."
if(can_see_cult && cooldowntime > world.time)
user << "The magic in [src] is too weak, [t_It] will be ready to use again in [getETA()]."
@@ -24,9 +24,9 @@
obj_integrity = min(max_integrity, obj_integrity + 5)
Beam(M, icon_state="sendbeam", time=4)
M.visible_message("[M] repairs \the [src].", \
- "You repair [src], leaving [they_pronoun()] at [round(obj_integrity * 100 / max_integrity)]% stability.")
+ "You repair [src], leaving [p_they()] at [round(obj_integrity * 100 / max_integrity)]% stability.")
else
- M << "You cannot repair [src], as [they_pronoun()] [get_is()] undamaged!"
+ M << "You cannot repair [src], as [p_they()] [p_are()] undamaged!"
else
..()
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index bc5301373bc..abf243b5822 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -392,7 +392,7 @@ var/list/teleport_runes = list()
convertee.adjustBruteLoss(-(brutedamage * 0.75))
convertee.adjustFireLoss(-(burndamage * 0.75))
convertee.visible_message("[convertee] writhes in pain \
- [brutedamage || burndamage ? "even as [convertee.their_pronoun()] wounds heal and close" : "as the markings below [convertee.them_pronoun()] glow a bloody red"]!", \
+ [brutedamage || burndamage ? "even as [convertee.p_their()] wounds heal and close" : "as the markings below [convertee.p_them()] glow a bloody red"]!", \
"AAAAAAAAAAAAAA-")
ticker.mode.add_cultist(convertee.mind, 1)
new /obj/item/weapon/tome(get_turf(src))
@@ -572,7 +572,7 @@ var/list/teleport_runes = list()
mob_to_revive.revive(1, 1) //This does remove disabilities and such, but the rune might actually see some use because of it!
mob_to_revive.grab_ghost()
mob_to_revive << "\"PASNAR SAVRAE YAM'TOTH. Arise.\""
- mob_to_revive.visible_message("[mob_to_revive] draws in a huge breath, red light shining from [mob_to_revive.their_pronoun()] eyes.", \
+ mob_to_revive.visible_message("[mob_to_revive] draws in a huge breath, red light shining from [mob_to_revive.p_their()] eyes.", \
"You awaken suddenly from the void. You're alive!")
rune_in_use = 0
@@ -687,11 +687,11 @@ var/list/teleport_runes = list()
return
affecting.apply_damage(0.1, BRUTE)
if(!(user in T))
- user.visible_message("A spectral tendril wraps around [user] and pulls [user.them_pronoun()] back to the rune!")
+ user.visible_message("A spectral tendril wraps around [user] and pulls [user.p_them()] back to the rune!")
Beam(user,icon_state="drainbeam",time=2)
user.forceMove(get_turf(src)) //NO ESCAPE :^)
if(user.key)
- user.visible_message("[user] slowly relaxes, the glow around [user.them_pronoun()] dimming.", \
+ user.visible_message("[user] slowly relaxes, the glow around [user.p_them()] dimming.", \
"You are re-united with your physical form. [src] releases its hold over you.")
user.color = initial(user.color)
user.Weaken(3)
@@ -754,7 +754,7 @@ var/list/wall_runes = list()
update_state()
if(density)
spread_density()
- user.visible_message("[user] [iscarbon(user) ? "places [user.their_pronoun()] hands on":"stares intently at"] [src], and [density ? "the air above it begins to shimmer" : "the shimmer above it fades"].", \
+ user.visible_message("[user] [iscarbon(user) ? "places [user.p_their()] hands on":"stares intently at"] [src], and [density ? "the air above it begins to shimmer" : "the shimmer above it fades"].", \
"You channel your life energy into [src], [density ? "temporarily preventing" : "allowing"] passage above it.")
if(iscarbon(user))
var/mob/living/carbon/C = user
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 6a244812746..62ba898d767 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -83,24 +83,21 @@
user << "The wisp has gone missing!"
return
if(wisp.loc == src)
- user << "You release the wisp. It begins to \
- bob around your head."
+ user << "You release the wisp. It begins to bob around your head."
user.sight |= SEE_MOBS
icon_state = "lantern"
wisp.orbit(user, 20)
feedback_add_details("wisp_lantern","F") // freed
else
- user << "You return the wisp to the lantern.\
- "
+ user << "You return the wisp to the lantern."
if(wisp.orbiting)
var/atom/A = wisp.orbiting.orbiting
if(isliving(A))
var/mob/living/M = A
M.sight &= ~SEE_MOBS
- M << "Your vision returns to \
- normal."
+ M << "Your vision returns to normal."
wisp.stop_orbit()
wisp.loc = src
@@ -116,8 +113,7 @@
if(wisp.loc == src)
qdel(wisp)
else
- wisp.visible_message("[wisp] has a sad \
- feeling for a moment, then it passes.")
+ wisp.visible_message("[wisp] has a sad feeling for a moment, then it passes.")
..()
//Wisp Lantern
@@ -233,7 +229,7 @@
if(cooldown < world.time)
feedback_add_details("immortality_talisman","U") // usage
cooldown = world.time + 600
- user.visible_message("[user] vanishes from reality, leaving a a hole in their place!")
+ user.visible_message("[user] vanishes from reality, leaving a a hole in [user.p_their()] place!")
var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc))
Z.name = "hole in reality"
Z.desc = "It's shaped an awful lot like [user.name]."
@@ -513,7 +509,7 @@
return
user << "You call out for aid, attempting to summon spirits to your side."
- notify_ghosts("[user] is raising their [src], calling for your help!",
+ notify_ghosts("[user] is raising [user.p_their()] [src], calling for your help!",
enter_link="(Click to help)",
source = user, action=NOTIFY_ORBIT)
@@ -755,7 +751,7 @@
for(var/mob/living/carbon/human/H in player_list)
if(H == L)
continue
- H << "You have an overwhelming desire to kill [L]. They have been marked red! Go kill them!"
+ H << "You have an overwhelming desire to kill [L]. [L.p_they(TRUE)] [L.p_have()] been marked red! Go kill [L.p_them()]!"
H.put_in_hands_or_del(new /obj/item/weapon/kitchen/knife/butcher(H))
qdel(src)
@@ -813,9 +809,12 @@
friendly_fire_check = !friendly_fire_check
user << "You toggle friendly fire [friendly_fire_check ? "off":"on"]!"
return
+ if(!user.is_holding(src)) //you need to hold the staff to teleport
+ user << "You need to hold the staff in your hands to [rune ? "teleport with it":"create a rune"]!"
+ return
if(!rune)
if(isturf(user.loc))
- user.visible_message("[user] holds [src] carefully in front of them, moving it in a strange pattern...", \
+ user.visible_message("[user] holds [src] carefully in front of [user.p_them()], moving it in a strange pattern...", \
"You start creating a hierophant rune to teleport to...")
timer = world.time + 51
if(do_after(user, 50, target = user))
@@ -825,7 +824,7 @@
var/obj/effect/hierophant/H = new/obj/effect/hierophant(T)
rune = H
user.update_action_buttons_icon()
- user.visible_message("[user] creates a strange rune beneath them!", \
+ user.visible_message("[user] creates a strange rune beneath [user.p_them()]!", \
"You create a hierophant rune, which you can teleport yourself and any allies to at any time!\n\
You can remove the rune to place a new one by striking it with the staff.")
else
@@ -833,9 +832,6 @@
else
user << "You need to be on solid ground to produce a rune!"
return
- if(!user.is_holding(src)) //you need to hold the staff to teleport
- user << "You need to hold the staff in your hands to [rune ? "teleport with it":"create a rune"]!"
- return
if(get_dist(user, rune) <= 2) //rune too close abort
user << "You are too close to the rune to teleport to it!"
return
diff --git a/code/modules/mob/living/carbon/emote.dm b/code/modules/mob/living/carbon/emote.dm
index 651001d0dfe..cf9807180d9 100644
--- a/code/modules/mob/living/carbon/emote.dm
+++ b/code/modules/mob/living/carbon/emote.dm
@@ -14,10 +14,6 @@
//var/m_type = 1
switch(act)//Even carbon organisms want it alphabetically ordered..
- if ("aflap")
- if (!src.restrained())
- message = "[src] flaps \his wings ANGRILY!"
- m_type = 2
if ("airguitar")
if (!src.restrained())
@@ -32,10 +28,6 @@
message = "[src] blinks rapidly."
m_type = 1
- if ("blush","blushes")
- message = "[src] blushes."
- m_type = 1
-
if ("bow","bows")
if (!src.buckled)
var/M = null
@@ -82,15 +74,6 @@
message = "[src] makes a strong noise."
m_type = 2
- if ("deathgasp","deathgasps")
- message = "[src] seizes up and falls limp, \his eyes dead and lifeless..."
- m_type = 1
-
- if ("flap","flaps")
- if (!src.restrained())
- message = "[src] flaps \his wings."
- m_type = 2
-
if ("gasp","gasps")
if (!muzzled)
..(act)
@@ -116,10 +99,6 @@
..()
return
- if ("nod","nods")
- message = "[src] nods."
- m_type = 1
-
if ("scream","screams")
if (!muzzled)
..(act)
@@ -127,10 +106,6 @@
message = "[src] makes a very loud noise."
m_type = 2
- if ("shake","shakes")
- message = "[src] shakes \his head."
- m_type = 1
-
if ("sneeze","sneezes")
if (!muzzled)
..(act)
@@ -145,10 +120,6 @@
message = "[src] sighs."
m_type = 2
- if ("sniff","sniffs")
- message = "[src] sniffs."
- m_type = 2
-
if ("snore","snores")
if (!muzzled)
..(act)
diff --git a/code/modules/mob/living/carbon/examine.dm b/code/modules/mob/living/carbon/examine.dm
index 2d604d06da8..1e993481d38 100644
--- a/code/modules/mob/living/carbon/examine.dm
+++ b/code/modules/mob/living/carbon/examine.dm
@@ -1,10 +1,10 @@
/mob/living/carbon/examine(mob/user)
- var/t_He = they_pronoun(TRUE)
- var/t_His = their_pronoun(TRUE)
- var/t_his = their_pronoun()
- var/t_him = them_pronoun()
- var/t_has = get_has()
- var/t_is = get_is()
+ var/t_He = p_they(TRUE)
+ var/t_His = p_their(TRUE)
+ var/t_his = p_their()
+ var/t_him = p_them()
+ var/t_has = p_have()
+ var/t_is = p_are()
var/msg = "*---------*\nThis is \icon[src] \a [src]!\n"
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index a645926076e..92e09344c46 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -24,12 +24,12 @@
switch(act) //Please keep this alphabetically ordered when adding or changing emotes.
if ("aflap") //Any emote on human that uses miming must be left in, oh well.
if (!src.restrained())
- message = "[src] flaps \his wings ANGRILY!"
+ message = "[src] flaps [p_their()] wings ANGRILY!"
m_type = 2
if ("choke","chokes")
if (miming)
- message = "[src] clutches \his throat desperately!"
+ message = "[src] clutches [p_their()] throat desperately!"
else
..(act)
@@ -70,7 +70,7 @@
message = "[src] cries."
m_type = 2
else
- message = "[src] makes a weak noise. \He frowns."
+ message = "[src] makes a weak noise. [p_they(TRUE)] frown[p_s()]."
m_type = 2
if ("custom")
@@ -121,7 +121,7 @@
if (M)
message = "[src] gives daps to [M]."
else
- message = "[src] sadly can't find anybody to give daps to, and daps \himself. Shameful."
+ message = "[src] sadly can't find anybody to give daps to, and daps [p_them()]self. Shameful."
if ("eyebrow")
message = "[src] raises an eyebrow."
@@ -129,7 +129,7 @@
if ("flap","flaps")
if (!src.restrained())
- message = "[src] flaps \his wings."
+ message = "[src] flaps [p_their()] wings."
m_type = 2
if(((dna.features["wings"] != "None") && !("wings" in dna.species.mutant_bodyparts)))
OpenWings()
@@ -138,10 +138,10 @@
if ("wings")
if (!src.restrained())
if(dna && dna.species &&((dna.features["wings"] != "None") && ("wings" in dna.species.mutant_bodyparts)))
- message = "[src] opens \his wings."
+ message = "[src] opens [p_their()] wings."
OpenWings()
else if(dna && dna.species &&((dna.features["wings"] != "None") && ("wingsopen" in dna.species.mutant_bodyparts)))
- message = "[src] closes \his wings."
+ message = "[src] closes [p_their()] wings."
CloseWings()
else
src << "Unusable emote '[act]'. Say *help for a list."
@@ -191,7 +191,7 @@
if (M.canmove && M.get_empty_held_indexes() && !M.restrained())
message = "[src] shakes hands with [M]."
else
- message = "[src] holds out \his hand to [M]."
+ message = "[src] holds out [p_their()] hand to [M]."
if ("hug","hugs")
m_type = 1
@@ -207,7 +207,7 @@
if (M)
message = "[src] hugs [M]."
else
- message = "[src] hugs \himself."
+ message = "[src] hugs [p_them()]self."
if ("me")
if(silent)
@@ -339,7 +339,7 @@
if("wag","wags")
if(dna && dna.species && (("tail_lizard" in dna.species.mutant_bodyparts) || ((dna.features["tail_human"] != "None") && !("waggingtail_human" in dna.species.mutant_bodyparts))))
- message = "[src] wags \his tail."
+ message = "[src] wags [p_their()] tail."
startTailWag()
else if(dna && dna.species && (("waggingtail_lizard" in dna.species.mutant_bodyparts) || ("waggingtail_human" in dna.species.mutant_bodyparts)))
endTailWag()
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index b9285c64abc..487da019e74 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -1,11 +1,11 @@
/mob/living/carbon/human/examine(mob/user)
//this is very slightly better than it was because you can use it more places. still can't do \his[src] though.
- var/t_He = they_pronoun(TRUE)
- var/t_His = their_pronoun(TRUE)
- var/t_his = their_pronoun()
- var/t_him = them_pronoun()
- var/t_has = get_has()
- var/t_is = get_is()
+ var/t_He = p_they(TRUE)
+ var/t_His = p_their(TRUE)
+ var/t_his = p_their()
+ var/t_him = p_them()
+ var/t_has = p_have()
+ var/t_is = p_are()
var/msg = "*---------*\nThis is [src.name]!\n"
@@ -142,7 +142,7 @@
appears_dead = 1
if(getorgan(/obj/item/organ/brain))//Only perform these checks if there is no brain
if(suiciding)
- msg += "[t_He] appears to have commited suicide... there is no hope of recovery.\n"
+ msg += "[t_He] appear[p_s()] to have commited suicide... there is no hope of recovery.\n"
if(hellbound)
msg += "[t_His] soul seems to have been ripped out of [t_his] body. Revival is impossible.\n"
msg += "[t_He] [t_is] limp and unresponsive; there are no signs of life"
@@ -263,7 +263,7 @@
if(61.01 to 91)
msg += "[t_He] looks like a drunken mess.\n"
if(91.01 to INFINITY)
- msg += "[t_He] is a shitfaced, slobbering wreck.\n"
+ msg += "[t_He] [t_is] a shitfaced, slobbering wreck.\n"
msg += ""
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index bcc9bdfe3cb..d8d22fceb35 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -496,7 +496,7 @@
. = 0
if(!. && error_msg && user)
// Might need re-wording.
- user << "There is no exposed flesh or thin material [above_neck(target_zone) ? "on [their_pronoun()] head" : "on [their_pronoun()] body"]."
+ user << "There is no exposed flesh or thin material [above_neck(target_zone) ? "on [p_their()] head" : "on [p_their()] body"]."
/mob/living/carbon/human/proc/check_obscured_slots()
var/list/obscured = list()
@@ -630,7 +630,7 @@
src << "Remove your mask first!"
return 0
if(C.is_mouth_covered())
- src << "Remove [their_pronoun()] mask first!"
+ src << "Remove [p_their()] mask first!"
return 0
if(C.cpr_time < world.time + 30)
diff --git a/code/modules/mob/living/carbon/human/whisper.dm b/code/modules/mob/living/carbon/human/whisper.dm
index 951d93d9238..5080e0fb54a 100644
--- a/code/modules/mob/living/carbon/human/whisper.dm
+++ b/code/modules/mob/living/carbon/human/whisper.dm
@@ -59,13 +59,13 @@
watching -= eavesdropping
var/rendered
- whispers = critical ? "whispers something in [their_pronoun()] final breath." : "whispers something."
+ whispers = critical ? "whispers something in [p_their()] final breath." : "whispers something."
rendered = "[src.name] [whispers]"
for(var/mob/M in watching)
M.show_message(rendered, 2)
var/spans = list(SPAN_ITALICS)
- whispers = critical ? "whispers in [their_pronoun()] final breath" : "whispers"
+ whispers = critical ? "whispers in [p_their()] final breath" : "whispers"
rendered = "[GetVoice()][alt_name] [whispers], \"[attach_spans(message, spans)]\""
for(var/atom/movable/AM in listening)
diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm
index 856d49a6bb3..aac93543fca 100644
--- a/code/modules/mob/living/emote.dm
+++ b/code/modules/mob/living/emote.dm
@@ -19,7 +19,7 @@
switch(act)//Hello, how would you like to order? Alphabetically!
if ("aflap")
if (!src.restrained())
- message = "[src] flaps its wings ANGRILY!"
+ message = "[src] flaps [p_their()] wings ANGRILY!"
m_type = 2
if ("blush","blushes")
@@ -51,7 +51,7 @@
m_type = 2
if ("cross","crosses")
- message = "[src] crosses their arms."
+ message = "[src] crosses [p_their()] arms."
m_type = 2
if ("chuckle","chuckles")
@@ -73,7 +73,7 @@
m_type = 1
if ("deathgasp","deathgasps")
- message = "[src] seizes up and falls limp, its eyes dead and lifeless..."
+ message = "[src] seizes up and falls limp, [p_their()] eyes dead and lifeless..."
m_type = 1
if ("drool","drools")
@@ -89,7 +89,7 @@
if ("flap","flaps")
if (!src.restrained())
- message = "[src] flaps its wings."
+ message = "[src] flaps [p_their()] wings."
m_type = 2
if ("flip","flips")
@@ -222,7 +222,7 @@
m_type = 1
if ("shake","shakes")
- message = "[src] shakes its head."
+ message = "[src] shakes [p_their()] head."
m_type = 1
if ("sigh","sighs")
@@ -268,7 +268,7 @@
message = "[src] stares."
if ("stretch","stretches")
- message = "[src] stretches their arms."
+ message = "[src] stretches [p_their()] arms."
m_type = 2
if ("sulk","sulks")
@@ -276,20 +276,12 @@
m_type = 1
if ("surrender","surrenders")
- message = "[src] puts their hands on their head and falls to the ground, they surrender!"
+ message = "[src] puts [p_their()] hands on [p_their()] head and falls to the ground, [p_they()] surrender[p_s()]!"
if(sleeping)
return //Can't surrender while asleep.
Weaken(20) //So you can't resist.
m_type = 1
- if ("faint","faints")
- message = "[src] faints."
- if(sleeping)
- return //Can't faint while asleep
- SetSleeping(10) //Short-short nap
- m_type = 1
-
-
if ("sway","sways")
message = "[src] sways around dizzily."
m_type = 1
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm
index 98a177d334b..31fb79e5cc9 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs.dm
@@ -38,16 +38,16 @@
AddSpell(new spell(null))
/mob/living/simple_animal/hostile/construct/examine(mob/user)
- var/t_He = they_pronoun(TRUE)
- var/plurality = (gender == PLURAL)
+ var/t_He = p_they(TRUE)
+ var/t_s = p_s()
var/msg = "*---------*\nThis is \icon[src] \a [src]!\n"
msg += "[desc]\n"
if(health < maxHealth)
msg += ""
- if (src.health >= src.maxHealth/2)
- msg += "[t_He] look[plurality ? "":"s"] slightly dented.\n"
+ if(health >= maxHealth/2)
+ msg += "[t_He] look[t_s] slightly dented.\n"
else
- msg += "[t_He] look[plurality ? "":"s"] severely dented!\n"
+ msg += "[t_He] look[t_s] severely dented!\n"
msg += ""
msg += "*---------*"
@@ -62,11 +62,11 @@
M.visible_message("[M] repairs some of \the [src]'s dents.", \
"You repair some of [src]'s dents, leaving [src] at [health]/[maxHealth] health.")
else
- M.visible_message("[M] repairs some of [their_pronoun()] own dents.", \
+ M.visible_message("[M] repairs some of [p_their()] own dents.", \
"You repair some of your own dents, leaving you at [M.health]/[M.maxHealth] health.")
else
if(src != M)
- M << "You cannot repair [src]'s dents, as [they_pronoun()] [get_has()] none!"
+ M << "You cannot repair [src]'s dents, as [p_they()] [p_have()] none!"
else
M << "You cannot repair your own dents, as you have none!"
else if(src != M)
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm
index c2c6563c926..49a4f2bb93e 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm
@@ -84,7 +84,7 @@
user << "You start to tighten loose screws on [src]..."
if(do_after(user,80/I.toolspeed,target=user))
adjustBruteLoss(-getBruteLoss())
- visible_message("[user] tightens [src == user ? "[user.their_pronoun()]" : "[src]'s"] loose screws!", "You tighten [src == user ? "your" : "[src]'s"] loose screws.")
+ visible_message("[user] tightens [src == user ? "[user.p_their()]" : "[src]'s"] loose screws!", "You tighten [src == user ? "your" : "[src]'s"] loose screws.")
else
user << "You need to remain still to tighten [src]'s screws!"
else
diff --git a/code/modules/mob/living/simple_animal/hostile/bear.dm b/code/modules/mob/living/simple_animal/hostile/bear.dm
index d41863222bc..6984d60af32 100644
--- a/code/modules/mob/living/simple_animal/hostile/bear.dm
+++ b/code/modules/mob/living/simple_animal/hostile/bear.dm
@@ -95,7 +95,7 @@
A.melee_damage_lower += 5
A.melee_damage_upper += 5
A.update_icons()
- user << "You strap the armor plating to [A] and sharpen [A.their_pronoun()] claws with the nail filer. This was a great idea."
+ user << "You strap the armor plating to [A] and sharpen [A.p_their()] claws with the nail filer. This was a great idea."
qdel(src)
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
index 205f0dd3b31..ee3f2d016b6 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
@@ -294,7 +294,7 @@
user << "[src] are useless on the dead."
return
if(H != user)
- H.visible_message("[user] forces [H] to apply [src]... they quickly regenerate all injuries!")
+ H.visible_message("[user] forces [H] to apply [src]... [H.p_they()] quickly regenerate all injuries!")
feedback_add_details("hivelord_core","[src.type]|used|other")
else
user << "You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments."
diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm
index b66571bdb74..bd06a445cc9 100644
--- a/code/modules/mob/living/simple_animal/shade.dm
+++ b/code/modules/mob/living/simple_animal/shade.dm
@@ -31,7 +31,7 @@
del_on_death = 1
/mob/living/simple_animal/shade/death()
- deathmessage = "lets out a contented sigh as [their_pronoun()] form unwinds."
+ deathmessage = "lets out a contented sigh as [p_their()] form unwinds."
..()
/mob/living/simple_animal/shade/canSuicide()
@@ -50,7 +50,7 @@
M.visible_message("[M] heals \the [src].", \
"You heal [src], leaving [src] at [health]/[maxHealth] health.")
else
- M << "You cannot heal [src], as [they_pronoun()] [get_is()] unharmed!"
+ M << "You cannot heal [src], as [p_they()] [p_are()] unharmed!"
else if(src != M)
..()
diff --git a/code/modules/ninja/suit/n_suit_verbs/ninja_net.dm b/code/modules/ninja/suit/n_suit_verbs/ninja_net.dm
index 64666922379..b196e0663fa 100644
--- a/code/modules/ninja/suit/n_suit_verbs/ninja_net.dm
+++ b/code/modules/ninja/suit/n_suit_verbs/ninja_net.dm
@@ -24,7 +24,7 @@
spawn(0)//Parallel processing.
E.process(C)
else
- H << "They are already trapped inside an energy net!"
+ H << "[C.p_they(TRUE)] are already trapped inside an energy net!"
else
- H << "They will bring no honor to your Clan!"
+ H << "[C.p_they(TRUE)] will bring no honor to your Clan!"
return
\ No newline at end of file
diff --git a/code/modules/ninja/suit/ninjaDrainAct.dm b/code/modules/ninja/suit/ninjaDrainAct.dm
index 68a8645ccc5..9d53bbf1c82 100644
--- a/code/modules/ninja/suit/ninjaDrainAct.dm
+++ b/code/modules/ninja/suit/ninjaDrainAct.dm
@@ -281,5 +281,5 @@ They *could* go in their appropriate files, but this is supposed to be modular
var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread()
spark_system.set_up(5, 0, loc)
playsound(src, "sparks", 50, 1)
- visible_message("[H] electrocutes [src] with [H.their_pronoun()] touch!", "[H] electrocutes you with [H.their_pronoun()] touch!")
+ visible_message("[H] electrocutes [src] with [H.p_their()] touch!", "[H] electrocutes you with [H.p_their()] touch!")
electrocute_act(25, H)
diff --git a/code/modules/paperwork/contract.dm b/code/modules/paperwork/contract.dm
index 212cd9372d1..60e324d1842 100644
--- a/code/modules/paperwork/contract.dm
+++ b/code/modules/paperwork/contract.dm
@@ -172,7 +172,7 @@
/obj/item/weapon/paper/contract/infernal/attack(mob/M, mob/living/user)
add_fingerprint(user)
if(M == user && target == M.mind && M.mind.soulOwner != owner && attempt_signature(user, 1))
- user.visible_message("[user] slices [user.their_pronoun()] wrist with [src], and scrawls [user.their_pronoun()] name in blood.", "You slice your wrist open and scrawl your name in blood.")
+ user.visible_message("[user] slices [user.p_their()] wrist with [src], and scrawls [user.p_their()] name in blood.", "You slice your wrist open and scrawl your name in blood.")
user.blood_volume = max(user.blood_volume - 100, 0)
else
return ..()
diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm
index ab809e089f7..ee80b828451 100644
--- a/code/modules/paperwork/handlabeler.dm
+++ b/code/modules/paperwork/handlabeler.dm
@@ -9,8 +9,7 @@
var/mode = 0
/obj/item/weapon/hand_labeler/suicide_act(mob/user)
- user.visible_message("[user] is pointing \the [src] \
- at \himself. They're going to label themselves as a suicide!")
+ user.visible_message("[user] is pointing \the [src] at [user.p_them()]self. [user.p_theyre(TRUE)] going to label [user.p_them()]self as a suicide!")
labels_left = max(labels_left - 1, 0)
var/old_real_name = user.real_name
diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm
index 2a54c05d053..bf6bfcd02a3 100644
--- a/code/modules/paperwork/photography.dm
+++ b/code/modules/paperwork/photography.dm
@@ -255,7 +255,7 @@
for(var/obj/item/I in L.held_items)
if(!holding)
- holding += "They are holding \a [I]"
+ holding += "[L.p_they(TRUE)] [L.p_are()] holding \a [I]"
else
holding += " and \a [I]"
holding = holding.Join()
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index db04bb92816..8c44806da96 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -389,7 +389,7 @@ obj/item/weapon/gun/proc/newshot()
return
if(user == target)
- target.visible_message("[user] sticks [src] in [user.their_pronoun()] mouth, ready to pull the trigger...", \
+ target.visible_message("[user] sticks [src] in [user.p_their()] mouth, ready to pull the trigger...", \
"You stick [src] in your mouth, ready to pull the trigger...")
else
target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger...", \
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 4c8ce615323..8aed11ceb15 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -348,9 +348,9 @@
N.regenerate_icons()
if(prob(7))
if(N.w_uniform)
- M.visible_message(pick("[M]'s collar pops up without warning.", "[M] flexes [M.their_pronoun()] arms."))
+ M.visible_message(pick("[M]'s collar pops up without warning.", "[M] flexes [M.p_their()] arms."))
else
- M.visible_message("[M] [M.their_pronoun()] their arms.")
+ M.visible_message("[M] [M.p_their()] their arms.")
if(prob(10))
M.say(pick("Check these sweet biceps bro!", "Deal with it.", "CHUG! CHUG! CHUG! CHUG!", "Winning!", "NERDS!", "My name is John and I hate every single one of you."))
..()
@@ -368,7 +368,7 @@
/datum/reagent/stableslimetoxin/on_mob_life(mob/living/carbon/human/H)
..()
H << "You crumple in agony as your flesh wildly morphs into new forms!"
- H.visible_message("[H] falls to the ground and screams as [H.their_pronoun()] skin bubbles and froths!") //'froths' sounds painful when used with SKIN.
+ H.visible_message("[H] falls to the ground and screams as [H.p_their()] skin bubbles and froths!") //'froths' sounds painful when used with SKIN.
H.Weaken(3, 0)
spawn(30)
if(!H || qdeleted(H))
diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
index 36a6eb68a49..f6da5758e77 100644
--- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
@@ -525,7 +525,7 @@
if(!H.heart_attack)
H.heart_attack = 1 // rip in pepperoni
if(H.stat == CONSCIOUS)
- H.visible_message("[H] clutches at [H.their_pronoun()] chest as if [H.their_pronoun()] heart stopped!")
+ H.visible_message("[H] clutches at [H.p_their()] chest as if [H.p_their()] heart stopped!")
else
H.losebreath += 10
H.adjustOxyLoss(rand(5,25), 0)
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index ff3c280c431..3c98b775e44 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -62,7 +62,7 @@
else if(C.is_mouth_covered(mask_only = 1))
covered = "mask"
if(covered)
- var/who = (isnull(user) || eater == user) ? "your" : "[eater.their_pronoun()]"
+ var/who = (isnull(user) || eater == user) ? "your" : "[eater.p_their()]"
user << "You have to remove [who] [covered] first!"
return 0
return 1
diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm
index 2feff376587..83ec00b423f 100644
--- a/code/modules/research/message_server.dm
+++ b/code/modules/research/message_server.dm
@@ -114,7 +114,6 @@ var/global/list/obj/machinery/message_server/message_servers = list()
rc_msgs += new/datum/data_rc_msg(recipient,sender,message,stamp,id_auth)
/obj/machinery/message_server/attack_hand(mob/user)
-// user << "\blue There seem to be some parts missing from this server. They should arrive on the station in a few days, give or take a few Centcom delays."
user << "You toggle PDA message passing from [active ? "On" : "Off"] to [active ? "Off" : "On"]"
active = !active
update_icon()
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index 078f20f0afc..8afa443751b 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -194,7 +194,7 @@
SM.mind.enslave_mind_to_creator(user)
SM.sentience_act()
SM << "All at once it makes sense: you know what you are and who you are! Self awareness is yours!"
- SM << "You are grateful to be self aware and owe [user] a great debt. Serve [user], and assist [user.them_pronoun()] in completing [user.their_pronoun()] goals at any cost."
+ SM << "You are grateful to be self aware and owe [user] a great debt. Serve [user], and assist [user.p_them()] in completing [user.p_their()] goals at any cost."
user << "[SM] accepts the potion and suddenly becomes attentive and aware. It worked!"
qdel(src)
else
diff --git a/code/modules/ruins/objects_and_mobs/sin_ruins.dm b/code/modules/ruins/objects_and_mobs/sin_ruins.dm
index f5eaff65c52..a2de405894f 100644
--- a/code/modules/ruins/objects_and_mobs/sin_ruins.dm
+++ b/code/modules/ruins/objects_and_mobs/sin_ruins.dm
@@ -20,7 +20,7 @@
user << "No... just one more try..."
user.gib()
else
- user.visible_message("[user] pulls [src]'s lever with a glint in [user.their_pronoun()] eyes!", "You feel a draining as you pull the lever, but you \
+ user.visible_message("[user] pulls [src]'s lever with a glint in [user.p_their()] eyes!", "You feel a draining as you pull the lever, but you \
know it'll be worth it.")
icon_state = "slots2"
playsound(src, 'sound/lavaland/cursed_slot_machine.ogg', 50, 0)
@@ -97,7 +97,7 @@
icon_state = "magic_mirror"
/obj/structure/mirror/magic/pride/curse(mob/user)
- user.visible_message("The ground splits beneath [user] as [user.their_pronoun()] hand leaves the mirror!", \
+ user.visible_message("The ground splits beneath [user] as [user.p_their()] hand leaves the mirror!", \
"Perfect. Much better! Now nobody will be able to resist yo-")
var/turf/T = get_turf(user)
T.ChangeTurf(/turf/open/chasm/straight_down)
diff --git a/code/modules/shuttle/special.dm b/code/modules/shuttle/special.dm
index 37e44407dd0..af697b2336f 100644
--- a/code/modules/shuttle/special.dm
+++ b/code/modules/shuttle/special.dm
@@ -96,8 +96,7 @@
for(var/i in found - sleepers)
var/mob/living/L = i
L.color = "#800080"
- L.visible_message("A strange purple glow \
- wraps itself around [L] as they suddenly fall unconcious.",
+ L.visible_message("A strange purple glow wraps itself around [L] as [L.p_they()] suddenly fall[L.p_s()] unconscious.",
"[desc]")
// Don't let them sit suround unconscious forever
addtimer(src, "sleeper_dreams", 100, FALSE, L)
diff --git a/code/modules/spells/spell_types/lichdom.dm b/code/modules/spells/spell_types/lichdom.dm
index 1cf58b7fd9b..75e9d5642ad 100644
--- a/code/modules/spells/spell_types/lichdom.dm
+++ b/code/modules/spells/spell_types/lichdom.dm
@@ -80,7 +80,7 @@
lich.real_name = M.mind.name
M.mind.transfer_to(lich)
lich.hardset_dna(null,null,lich.real_name,null,/datum/species/skeleton)
- lich << "Your bones clatter and shutter as they're pulled back into this world!"
+ lich << "Your bones clatter and shutter as you are pulled back into this world!"
charge_max += 600
var/mob/old_body = current_body
var/turf/body_turf = get_turf(old_body)
diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm
index b67415dcfff..6068af33026 100644
--- a/code/modules/spells/spell_types/mind_transfer.dm
+++ b/code/modules/spells/spell_types/mind_transfer.dm
@@ -31,8 +31,11 @@ Also, you never added distance checking after target is selected. I've went ahea
var/mob/living/target = targets[1]
+ var/t_He = target.p_they(TRUE)
+ var/t_is = target.p_are()
+
if(!(target in oview(range)) && !distanceoverride)//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it.
- user << "They are too far away!"
+ user << "[t_He] [t_is] too far away!"
return
if(ismegafauna(target))
@@ -44,7 +47,7 @@ Also, you never added distance checking after target is selected. I've went ahea
return
if(!target.key || !target.mind)
- user << "They appear to be catatonic! Not even magic can affect their vacant mind."
+ user << "[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind."
return
if(user.suiciding)
@@ -52,7 +55,7 @@ Also, you never added distance checking after target is selected. I've went ahea
return
if((target.mind.special_role in protected_roles) || cmptext(copytext(target.key,1,2),"@"))
- user << "Their mind is resisting your spell!"
+ user << "[target.p_their(TRUE)] mind is resisting your spell!"
return
var/mob/living/victim = target//The target of the spell whos body will be transferred to.
diff --git a/code/modules/surgery/plastic_surgery.dm b/code/modules/surgery/plastic_surgery.dm
index ed61adba152..0e34e14dc23 100644
--- a/code/modules/surgery/plastic_surgery.dm
+++ b/code/modules/surgery/plastic_surgery.dm
@@ -20,7 +20,7 @@
var/oldname = target.real_name
target.real_name = target.dna.species.random_name(target.gender,1)
var/newname = target.real_name //something about how the code handles names required that I use this instead of target.real_name
- user.visible_message("[user] alters [oldname]'s appearance completely, they are now [newname]!", "You alter [oldname]'s appearance completely, they are now [newname].")
+ user.visible_message("[user] alters [oldname]'s appearance completely, [target.p_they()] are now [newname]!", "You alter [oldname]'s appearance completely, [target.p_they()] are now [newname].")
if(ishuman(target))
var/mob/living/carbon/human/H = target
H.sec_hud_set_ID()
diff --git a/code/modules/zombie/organs.dm b/code/modules/zombie/organs.dm
index f3f127071a7..c477af9bc64 100644
--- a/code/modules/zombie/organs.dm
+++ b/code/modules/zombie/organs.dm
@@ -52,12 +52,12 @@
owner.revive(full_heal = TRUE)
switch(old_stat)
if(DEAD, UNCONSCIOUS)
- owner.visible_message("[owner] staggers to [owner.their_pronoun()] feet!")
+ owner.visible_message("[owner] staggers to [owner.p_their()] feet!")
owner << "You stagger to your feet!"
// Conscious conversions will generally only happen for an event
// or for a converts_living=TRUE infection
if(CONSCIOUS)
- owner.visible_message("[owner] suddenly convulses, as [owner.they_pronoun()] gain a ravenous hunger in [owner.their_pronoun()] eyes!",
+ owner.visible_message("[owner] suddenly convulses, as [owner.p_they()] gain a ravenous hunger in [owner.p_their()] eyes!",
"You HUNGER!")
playsound(owner.loc, 'sound/hallucinations/growl3.ogg', 50, 1)
owner.do_jitter_animation(living_transformation_time)