Resolved Conflicts:

code/modules/mob/living/carbon/carbon.dm
This commit is contained in:
ikarrus
2014-07-01 13:02:40 -06:00
30 changed files with 232 additions and 108 deletions
+1
View File
@@ -798,6 +798,7 @@
icon_state = "angel"
dried_type = /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel
New(var/loc, var/potency = 35)
..()
if(reagents)
reagents.add_reagent("nutriment", 1+round((potency / 50), 1))
reagents.add_reagent("amatoxin", 13+round(potency / 3, 1))
+1 -1
View File
@@ -475,7 +475,7 @@
/obj/item/seeds/angelmycelium
name = "pack of destroying angel mycelium"
desc = "This mycelium grows into something devestating."
desc = "This mycelium grows into something devastating."
icon_state = "mycelium-angel"
species = "angel"
plantname = "Destroying Angels"
@@ -8,7 +8,7 @@
if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
act = copytext(act,1,length(act))
var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
var/muzzled = is_muzzled()
var/m_type = 1
var/message
@@ -116,7 +116,7 @@
if ("help")
help_shake_act(M)
else
if (istype(wear_mask, /obj/item/clothing/mask/muzzle))
if (is_muzzled())
return
if (health > 0)
playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1)
@@ -8,7 +8,7 @@
if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
act = copytext(act,1,length(act))
var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
var/muzzled = is_muzzled()
var/m_type = 1
var/message
@@ -142,7 +142,7 @@
if ("help")
help_shake_act(M)
else
if (istype(wear_mask, /obj/item/clothing/mask/muzzle))
if (is_muzzled())
return
if (health > 0)
playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1)
+4 -7
View File
@@ -452,12 +452,6 @@
..()
/mob/living/carbon/say(var/message, var/bubble_type)
if(istype(wear_mask, /obj/item/clothing/mask/muzzle))
return
..(message, bubble_type)
/mob/living/carbon/getTrail()
if(getBruteLoss() < 300)
if(prob(50))
@@ -475,4 +469,7 @@ var/const/GALOSHES_DONT_HELP = 8
loc.handle_slip(src, s_amount, w_amount, O, lube)
/mob/living/carbon/fall(var/forced)
loc.handle_fall(src, forced)//it's loc so it doesn't call the mob's handle_fall which does nothing
loc.handle_fall(src, forced)//it's loc so it doesn't call the mob's handle_fall which does nothing
/mob/living/carbon/is_muzzled()
return(istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
+1 -1
View File
@@ -13,7 +13,7 @@
if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
act = copytext(act,1,length(act))
var/muzzled = (src.wear_mask && istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
var/muzzled = is_muzzled()
//var/m_type = 1
switch(act)//Even carbon organisms want it alphabetically ordered..
@@ -9,7 +9,7 @@
if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
act = copytext(act,1,length(act))
var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
var/muzzled = is_muzzled()
//var/m_type = 1
for (var/obj/item/weapon/implant/I in src)
@@ -3,7 +3,7 @@
if (M.a_intent == "help")
help_shake_act(M)
else
if (istype(wear_mask, /obj/item/clothing/mask/muzzle))
if (is_muzzled())
return
visible_message("<span class='danger'>[M.name] bites [src]!</span>", \
@@ -15,9 +15,5 @@
apply_damage(damage, BRUTE, affecting, run_armor_check(affecting, "melee"))
for(var/datum/disease/D in M.viruses)
if(istype(D, /datum/disease/jungle_fever))
var/mob/living/carbon/human/H = src
if(src.stat != 2)
H.monkeyize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE)
contract_disease(D,1,0)
contract_disease(D,1,0)
return
@@ -33,7 +33,7 @@
if (src.sdisabilities & MUTE)
return
if (istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
if (is_muzzled())
return
var/whispers = "whispers"
@@ -296,7 +296,7 @@
if ("help")
help_shake_act(M)
else
if (istype(wear_mask, /obj/item/clothing/mask/muzzle))
if (is_muzzled())
return
if (health > 0)
attacked += 10
@@ -9,7 +9,7 @@
if(findtext(act,"s",-1) && !findtext(act,"_",-2))//Removes ending s's unless they are prefixed with a '_'
act = copytext(act,1,length(act))
var/muzzled = istype(src.wear_mask, /obj/item/clothing/mask/muzzle)
var/muzzled = is_muzzled()
var/m_type = 1
var/message
@@ -74,7 +74,7 @@
if (M.a_intent == "help")
help_shake_act(M)
else
if ((M.a_intent == "harm" && !( istype(wear_mask, /obj/item/clothing/mask/muzzle) )))
if (M.a_intent == "harm" && !is_muzzled())
if ((prob(75) && health > 0))
playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1)
visible_message("<span class='danger'>[M.name] bites [name]!</span>", \
@@ -83,8 +83,7 @@
adjustBruteLoss(damage)
health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
for(var/datum/disease/D in M.viruses)
if(istype(D, /datum/disease/jungle_fever))
contract_disease(D,1,0)
contract_disease(D,1,0)
else
visible_message("<span class='danger'>[M.name] has attempted to bite [name]!</span>", \
"<span class='userdanger'>[M.name] has attempted to bite [name]!</span>")
@@ -378,4 +377,4 @@
if(isloyal(src))
threatcount -= 1
return threatcount
return threatcount
+19 -14
View File
@@ -132,7 +132,7 @@ var/list/department_radio_keys = list(
//world << "channel_prefix=[channel_prefix]; message_mode=[message_mode]"
if (message_mode)
message = trim(copytext(message, 3))
if (!(ishuman(src) || istype(src, /mob/living/simple_animal/parrot) || isrobot(src) && (message_mode=="department" || (message_mode in radiochannels))))
if (!(ishuman(src) || istype(src, /mob/living/simple_animal/parrot) || isrobot(src)) && (message_mode=="department" || (message_mode in radiochannels))) // If they're not a human, parrot, or robot, and they're trying to use a radio channel
message_mode = null //only humans can use headsets
// Check changed so that parrots can use headsets. Other simple animals do not have ears and will cause runtimes.
// And borgs -Sieve
@@ -156,6 +156,24 @@ var/list/department_radio_keys = list(
for(var/i=0,i<bzz,i++)
message += "Z"
*/
if(message_mode == "changeling")
if(mind && mind.changeling)
log_say("[mind.changeling.changelingID]/[src.key] : [message]")
for(var/mob/Changeling in mob_list)
if((Changeling.mind && Changeling.mind.changeling) || istype(Changeling, /mob/dead/observer))
Changeling << "<i><font color=#800080><b>[mind.changeling.changelingID]:</b> [message]</font></i>"
return
if (message_mode == "alientalk")
if(alien_talk_understand || hivecheck())
//message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) //seems redundant
alien_talk(message)
return
if(is_muzzled()) // Intentionally after changeling hivemind check
return
var/list/obj/item/used_radios = new
switch (message_mode)
@@ -211,12 +229,6 @@ var/list/department_radio_keys = list(
robot_talk(message)
return
if ("alientalk")
if(alien_talk_understand || hivecheck())
//message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)) //seems redundant
alien_talk(message)
return
if ("department")
if (src:ears)
src:ears.talk_into(src, message, message_mode)
@@ -231,13 +243,6 @@ var/list/department_radio_keys = list(
message_range = 1
italics = 1
if("changeling")
if(mind && mind.changeling)
log_say("[mind.changeling.changelingID]/[src.key] : [message]")
for(var/mob/Changeling in mob_list)
if((Changeling.mind && Changeling.mind.changeling) || istype(Changeling, /mob/dead/observer))
Changeling << "<i><font color=#800080><b>[mind.changeling.changelingID]:</b> [message]</font></i>"
return
////SPECIAL HEADSETS START
else
//world << "SPECIAL HEADSETS"
+4 -1
View File
@@ -558,6 +558,9 @@ var/list/slot_equipment_priority = list( \
/mob/proc/is_active()
return (0 >= usr.stat)
/mob/proc/is_muzzled()
return 0
/mob/proc/see(message)
if(!is_active())
return 0
@@ -795,4 +798,4 @@ var/list/slot_equipment_priority = list( \
return
/mob/proc/assess_threat() //For sec bot threat assessment
return
return
+1 -1
View File
@@ -408,7 +408,7 @@ proc/is_special_character(mob/M) // returns 1 for special characters and 2 for h
if(M.mind in ticker.mode.wizards)
return 2
if("monkey")
if(M.viruses && (locate(/datum/disease/jungle_fever) in M.viruses))
if(M.viruses && (locate(/datum/disease/transformation/jungle_fever) in M.viruses))
return 2
return 1
return 0
+2
View File
@@ -72,6 +72,8 @@
//transfer mind and delete old mob
if(mind)
mind.transfer_to(O)
if(O.mind.changeling)
O.mind.changeling.purchasedpowers += new /obj/effect/proc_holder/changeling/humanform(null)
if (tr_flags & TR_DEFAULTMSG)
O << "<B>You are now a monkey.</B>"
updateappearance(O)
@@ -26,7 +26,6 @@
var/target = null //its target. moves towards the target if it has one
var/last_failed_movement = 0//Will not move in the same dir if it couldnt before, will help with the getting stuck on fields thing
var/teleport_del = 0
var/sizes_to_number = list("1" = 0, "3" = 1, "5" = 2, "7" = 3, "9" = 4) //so i dont have to mess around with weirdass formulas to get this done.
var/last_warning
var/list/uneatable = list(/turf/space, /obj/effect/overlay)
@@ -230,7 +229,7 @@
if(current_size >= 5)
var/list/handlist = list(H.l_hand, H.r_hand)
for(var/obj/item/hand in handlist)
if(prob(current_size * 5) && hand.w_class >= 5 - sizes_to_number["[current_size]"] && H.unEquip(hand))
if(prob(current_size * 5) && hand.w_class >= ((11-current_size)/2) && H.unEquip(hand))
step_towards(hand, src)
H << "<span class='warning'>\The [src] pulls \the [hand] from your grip!</span>"