diff --git a/html/changelog.html b/html/changelog.html
index 55f993ebd7a..30b91d88b96 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -51,6 +51,35 @@
-->
+
10 December 2020
+
Ghilker updated:
+
+ - only anchored windows call move_update_turf()
+ - singularities from stage 2 and over will unanchor windows
+ - removed atmos SM room
+ - added atmos testing facility
+ - added SM to replace the hole left by singulo/tesla engines
+
+
Ghommie updated:
+
+ - jitteriness, melee attack animations and resting/standing up should no longer momentarily remove the floating movement type.
+
+
silicons updated:
+
+ - projectiles now use a new hit detection system that doesn't rely on quirks in movement code to work, and is easier(?) to work with
+ - pass_flags_self now handles determining if something with specific pass_flags can cross something, by default.
+ - piercing projectiles (see: penetrating snipers) work again
+ - projectile permutated/impacted list is reset on ricochets, meaning reflected projectiles can potentially hit something again if it pierced it the first time.
+
+
tf-4 updated:
+
+ - removes stray lightswitch from icebox mining base
+
+
zxaber updated:
+
+ - Vehicles no longer open firelocks when bumped into them.
+
+
09 December 2020
Timberpoes updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 929ef246429..60825998b5b 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -45092,3 +45092,25 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Time-Green:
- tweak: Acclimator will now idle when emptying, to prevent overcooking in laggy
and sensitive situations
+2020-12-10:
+ Ghilker:
+ - tweak: only anchored windows call move_update_turf()
+ - tweak: singularities from stage 2 and over will unanchor windows
+ - rscdel: removed atmos SM room
+ - rscadd: added atmos testing facility
+ - rscadd: added SM to replace the hole left by singulo/tesla engines
+ Ghommie:
+ - bugfix: jitteriness, melee attack animations and resting/standing up should no
+ longer momentarily remove the floating movement type.
+ silicons:
+ - refactor: projectiles now use a new hit detection system that doesn't rely on
+ quirks in movement code to work, and is easier(?) to work with
+ - refactor: pass_flags_self now handles determining if something with specific pass_flags
+ can cross something, by default.
+ - bugfix: 'piercing projectiles (see: penetrating snipers) work again'
+ - tweak: projectile permutated/impacted list is reset on ricochets, meaning reflected
+ projectiles can potentially hit something again if it pierced it the first time.
+ tf-4:
+ - bugfix: removes stray lightswitch from icebox mining base
+ zxaber:
+ - balance: Vehicles no longer open firelocks when bumped into them.
diff --git a/html/changelogs/AutoChangeLog-pr-54924.yml b/html/changelogs/AutoChangeLog-pr-54924.yml
deleted file mode 100644
index 8922a73b375..00000000000
--- a/html/changelogs/AutoChangeLog-pr-54924.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "silicons"
-delete-after: True
-changes:
- - refactor: "projectiles now use a new hit detection system that doesn't rely on quirks in movement code to work, and is easier(?) to work with"
- - refactor: "pass_flags_self now handles determining if something with specific pass_flags can cross something, by default."
- - bugfix: "piercing projectiles (see: penetrating snipers) work again"
- - tweak: "projectile permutated/impacted list is reset on ricochets, meaning reflected projectiles can potentially hit something again if it pierced it the first time."
diff --git a/html/changelogs/AutoChangeLog-pr-54963.yml b/html/changelogs/AutoChangeLog-pr-54963.yml
deleted file mode 100644
index f76395a119e..00000000000
--- a/html/changelogs/AutoChangeLog-pr-54963.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Ghommie"
-delete-after: True
-changes:
- - bugfix: "jitteriness, melee attack animations and resting/standing up should no longer momentarily remove the floating movement type."
diff --git a/html/changelogs/AutoChangeLog-pr-55241.yml b/html/changelogs/AutoChangeLog-pr-55241.yml
deleted file mode 100644
index 759e06e9e67..00000000000
--- a/html/changelogs/AutoChangeLog-pr-55241.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "zxaber"
-delete-after: True
-changes:
- - balance: "Vehicles no longer open firelocks when bumped into them."
diff --git a/html/changelogs/AutoChangeLog-pr-55254.yml b/html/changelogs/AutoChangeLog-pr-55254.yml
deleted file mode 100644
index 181931e9c5b..00000000000
--- a/html/changelogs/AutoChangeLog-pr-55254.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "tf-4"
-delete-after: True
-changes:
- - bugfix: "removes stray lightswitch from icebox mining base"
diff --git a/html/changelogs/AutoChangeLog-pr-55285.yml b/html/changelogs/AutoChangeLog-pr-55285.yml
deleted file mode 100644
index f50dc186534..00000000000
--- a/html/changelogs/AutoChangeLog-pr-55285.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "Ghilker"
-delete-after: True
-changes:
- - rscdel: "removed atmos SM room"
- - rscadd: "added atmos testing facility"
- - rscadd: "added SM to replace the hole left by singulo/tesla engines"
diff --git a/html/changelogs/AutoChangeLog-pr-55372.yml b/html/changelogs/AutoChangeLog-pr-55372.yml
deleted file mode 100644
index 3bf0714afa1..00000000000
--- a/html/changelogs/AutoChangeLog-pr-55372.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Ghilker"
-delete-after: True
-changes:
- - tweak: "only anchored windows call move_update_turf()"
- - tweak: "singularities from stage 2 and over will unanchor windows"