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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-26 06:29:23 +01:00
Testing branching again
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@@ -34,6 +34,10 @@
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proj.silenced = silenced
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return
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proc/shoot_with_empty_chamber(mob/living/user as mob|obj)
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user << "<span class='warning'>*click*</span>"
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return
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emp_act(severity)
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for(var/obj/O in contents)
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@@ -78,7 +82,7 @@
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if(!special_check(user))
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return
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if(!load_into_chamber())
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user << "<span class='warning'>*click*</span>"
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shoot_with_empty_chamber(user)
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return
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if(!in_chamber)
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@@ -64,6 +64,11 @@ obj/item/weapon/gun/energy/staff
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update_icon()
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return
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shoot_with_empty_chamber(mob/living/user as mob|obj)
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user << "<span class='warning'>The [name] whizzles quietly.<span>"
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return
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/obj/item/weapon/gun/energy/staff/animate
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name = "staff of animation"
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desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
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