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[READY] Yet more darkmode tweaks and fixes (#43306)
* fuck you whoever made the last icon it was garbage * ticket log fixes * ticket log fixes * changes colors from hardcode per line to a define * some nicer darkmode colors * asay and ooc name default fixes * fuck you appveyer build again * slight brightening of the default font color * properly fixes tip of the round being hard to read
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@@ -27,7 +27,7 @@
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C.stuttering = 20
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if((!istype(H.dna.species, /datum/species/skeleton)) && (!istype(H.dna.species, /datum/species/golem)) && (!istype(H.dna.species, /datum/species/android)) && (!istype(H.dna.species, /datum/species/jelly)))
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C.adjustStaminaLoss(25) //boneless humanoids don't lose the will to live
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to_chat(C, "<font color='red' size='4'><B>DOOT</B></span>")
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to_chat(C, "<font color='red' size='4'><B>DOOT</B></font>")
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spectral_change(H)
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else //the sound will spook monkeys.
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