[READY] Yet more darkmode tweaks and fixes (#43306)

* fuck you whoever made the last icon it was garbage

* ticket log fixes

* ticket log fixes

* changes colors from hardcode per line to a define

* some nicer darkmode colors

* asay and ooc name default fixes

* fuck you appveyer build again

* slight brightening of the default font color

* properly fixes tip of the round being hard to read
This commit is contained in:
Rob Bailey
2019-03-25 20:49:59 +13:00
committed by oranges
parent 34d8f9b564
commit ceca1e605e
11 changed files with 129 additions and 125 deletions
+1 -1
View File
@@ -27,7 +27,7 @@
C.stuttering = 20
if((!istype(H.dna.species, /datum/species/skeleton)) && (!istype(H.dna.species, /datum/species/golem)) && (!istype(H.dna.species, /datum/species/android)) && (!istype(H.dna.species, /datum/species/jelly)))
C.adjustStaminaLoss(25) //boneless humanoids don't lose the will to live
to_chat(C, "<font color='red' size='4'><B>DOOT</B></span>")
to_chat(C, "<font color='red' size='4'><B>DOOT</B></font>")
spectral_change(H)
else //the sound will spook monkeys.