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Adds bio-bags.
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@@ -1,5 +1,5 @@
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/obj/structure/closet/l3closet
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name = "level-3 biohazard suit closet"
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name = "level-3 biohazard gear closet"
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desc = "It's a storage unit for level-3 biohazard gear."
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icon_state = "bio"
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@@ -7,6 +7,7 @@
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..()
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new /obj/item/clothing/suit/bio_suit/general( src )
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new /obj/item/clothing/head/bio_hood/general( src )
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new /obj/item/weapon/storage/bag/bio( src )
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/obj/structure/closet/l3closet/virology
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icon_state = "bio_viro"
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