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[Ready] Skillcapes II: Revenge of the broken github: A Skill Menu Special: New Sprites Edition (#50656)
* 10K hours 60,000 minutes hahah sure if you want a trailing newline i can do that default cloak gets default skill lazy list and no equip good necessary ig Update code/datums/skills/_skill.dm Co-Authored-By: nemvar <47324920+nemvar@users.noreply.github.com> Update code/datums/skills/gaming.dm Co-Authored-By: Angust <46400996+Angustmeta@users.noreply.github.com> WIP PDA skill monitor program hacky fixes till i refactor skills refactors skills a bit, adds admin skill edit menu If you have a failing, it's that you're always demanding perfection ...IF you have a failing i think that's it for the admin skill manger appeases lord flord bruh level names FUCK!! unga Update code/modules/vehicles/vehicle_key.dm Co-authored-by: Rohesie <rohesie@gmail.com> Update code/modules/admin/topic.dm Co-authored-by: Rohesie <rohesie@gmail.com> Update code/modules/admin/skill_panel.dm Co-authored-by: Rohesie <rohesie@gmail.com> Update code/modules/admin/skill_panel.dm Co-authored-by: Rohesie <rohesie@gmail.com> Apply suggestions from code review frick Co-authored-by: Rohesie <rohesie@gmail.com> EOL and dumb spaces more rohsie bait tgui: Query Windows Registry for BYOND cache directory hell yeah brother update tgui and dmi CLRF and bat file typo ig * tgui and new janicloak that i accdiently changed on another branch * jani * gamer cloak * trim trailing whitespace * tgui * bruh * variable renaming
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@@ -37,7 +37,7 @@
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return
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if(heal(M, user))
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user?.mind.adjust_experience(/datum/skill/medical, experience_given)
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user?.mind.adjust_experience(/datum/skill/healing, experience_given)
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log_combat(user, M, "healed", src.name)
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use(1)
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if(repeating && amount > 0)
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@@ -58,7 +58,7 @@
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user.visible_message("<span class='green'>[user] applies \the [src] on [C]'s [affecting.name].</span>", "<span class='green'>You apply \the [src] on [C]'s [affecting.name].</span>")
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var/brute2heal = brute
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var/burn2heal = burn
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var/skill_mod = user?.mind?.get_skill_modifier(/datum/skill/medical, SKILL_SPEED_MODIFIER)
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var/skill_mod = user?.mind?.get_skill_modifier(/datum/skill/healing, SKILL_SPEED_MODIFIER)
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if(skill_mod)
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brute2heal *= (2-skill_mod)
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burn2heal *= (2-skill_mod)
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