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Tons of typo fixes and renames Centcomm to Centcom. Manual merge of #1950.
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@@ -246,7 +246,7 @@
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if(!prevent_warning && !istype(W, /obj/item/weapon/gun/energy/crossbow))
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for(var/mob/M in viewers(usr, null))
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if(M == usr)
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usr << "<span class='notice'>You put \the [W] into [src].</span>"
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usr << "<span class='notice'>You put [W] into [src].</span>"
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else if(in_range(M, usr)) //If someone is standing close enough, they can tell what it is...
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M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
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else if(W && W.w_class >= 3.0) //Otherwise they can only see large or normal items from a distance...
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