Tons of typo fixes and renames Centcomm to Centcom. Manual merge of #1950.

This commit is contained in:
Giacomand
2013-12-13 21:14:23 +00:00
parent c04938cbc1
commit ceec829294
27 changed files with 67 additions and 65 deletions
+3 -3
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@@ -1339,11 +1339,11 @@
usr << "The person you are trying to contact is not wearing a headset"
return
var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcomm", "")
var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcom", "")
if(!input) return
src.owner << "You sent [input] to [H] via a secure channel."
log_admin("[src.owner] replied to [key_name(H)]'s Centcomm message with the message [input].")
log_admin("[src.owner] replied to [key_name(H)]'s Centcom message with the message [input].")
message_admins("[src.owner] replied to [key_name(H)]'s Centcom message with: \"[input]\"")
H << "You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from Central Command. Message as follows. [input]. Message ends.\""
@@ -1851,7 +1851,7 @@
if(W.z == 1 && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
W.req_access = list()
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
command_alert("Centcomm airlock control override activated. Please take this time to get acquainted with your coworkers.")
command_alert("Centcom airlock control override activated. Please take this time to get acquainted with your coworkers.")
world << sound('sound/AI/commandreport.ogg')
if("dorf")
feedback_inc("admin_secrets_fun_used",1)
+1 -1
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@@ -29,7 +29,7 @@
/proc/Centcomm_announce(var/text , var/mob/Sender)
var/msg = copytext(sanitize(text), 1, MAX_MESSAGE_LEN)
msg = "\blue <b><font color=orange>CENTCOMM:</font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) (<A HREF='?_src_=holder;adminplayerobservejump=\ref[Sender]'>JMP</A>) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
msg = "\blue <b><font color=orange>CENTCOM:</font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) (<A HREF='?_src_=holder;adminplayerobservejump=\ref[Sender]'>JMP</A>) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
admins << msg
/proc/Syndicate_announce(var/text , var/mob/Sender)
+1 -1
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@@ -162,7 +162,7 @@
/obj/item/clothing/suit/armor/centcom
name = "\improper Centcomm armor"
name = "\improper Centcom armor"
desc = "A suit that protects against some damage."
icon_state = "centcom"
item_state = "centcom"
+13 -13
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@@ -73,84 +73,84 @@
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
/obj/item/clothing/under/psyche
name = "psychedelic"
name = "psychedelic jumpsuit"
desc = "Groovy!"
icon_state = "psyche"
item_color = "psyche"
/obj/item/clothing/under/lightblue
name = "lightblue"
name = "lightblue jumpsuit"
desc = "lightblue"
icon_state = "lightblue"
item_color = "lightblue"
/obj/item/clothing/under/aqua
name = "aqua"
name = "aqua jumpsuit"
desc = "aqua"
icon_state = "aqua"
item_color = "aqua"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
/obj/item/clothing/under/purple
name = "purple"
name = "purple jumpsuit"
desc = "purple"
icon_state = "purple"
item_state = "p_suit"
item_color = "purple"
/obj/item/clothing/under/lightpurple
name = "lightpurple"
name = "lightpurple jumpsuit"
desc = "lightpurple"
icon_state = "lightpurple"
item_color = "lightpurple"
/obj/item/clothing/under/lightgreen
name = "lightgreen"
name = "lightgreen jumpsuit"
desc = "lightgreen"
icon_state = "lightgreen"
item_color = "lightgreen"
/obj/item/clothing/under/lightblue
name = "lightblue"
name = "lightblue jumpsuit"
desc = "lightblue"
icon_state = "lightblue"
item_color = "lightblue"
/obj/item/clothing/under/lightbrown
name = "lightbrown"
name = "lightbrown jumpsuit"
desc = "lightbrown"
icon_state = "lightbrown"
item_color = "lightbrown"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
/obj/item/clothing/under/brown
name = "brown"
name = "brown jumpsuit"
desc = "brown"
icon_state = "brown"
item_color = "brown"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
/obj/item/clothing/under/yellowgreen
name = "yellowgreen"
name = "yellowgreen jumpsuit"
desc = "yellowgreen"
icon_state = "yellowgreen"
item_color = "yellowgreen"
/obj/item/clothing/under/darkblue
name = "darkblue"
name = "darkblue jumpsuit"
desc = "darkblue"
icon_state = "darkblue"
item_color = "darkblue"
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
/obj/item/clothing/under/lightred
name = "lightred"
name = "lightred jumpsuit"
desc = "lightred"
icon_state = "lightred"
item_color = "lightred"
/obj/item/clothing/under/darkred
name = "darkred"
name = "darkred jumpsuit"
desc = "darkred"
icon_state = "darkred"
item_color = "darkred"
+6 -6
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@@ -23,18 +23,18 @@
supply_shuttle.shuttle_loan = src
switch(dispatch_type)
if(HIJACK_SYNDIE)
command_alert("The syndicate are trying to infiltrate your station. If you let them hijack your shuttle, you'll save us a headache.","CentComm Counter Intelligence")
command_alert("The syndicate are trying to infiltrate your station. If you let them hijack your shuttle, you'll save us a headache.","Centcom Counter Intelligence")
if(RUSKY_PARTY)
command_alert("A group of angry russians want to have a party, can you send them your cargo shuttle then make them disappear?","CentComm Russian Outreach Program")
command_alert("A group of angry russians want to have a party, can you send them your cargo shuttle then make them disappear?","Centcom Russian Outreach Program")
if(SPIDER_GIFT)
command_alert("The Spider Clan has sent us a mysterious gift, can we ship it to you to see what's inside?","CentComm Diplomatic Corps")
command_alert("The Spider Clan has sent us a mysterious gift, can we ship it to you to see what's inside?","Centcom Diplomatic Corps")
if(DEPARTMENT_RESUPPLY)
command_alert("Seems we've ordered doubles of our department resupply packages this month. Can we send them to you?","CentComm Supply Department")
command_alert("Seems we've ordered doubles of our department resupply packages this month. Can we send them to you?","Centcom Supply Department")
thanks_msg = "The shuttle will be returned in 5 minutes."
bonus_points = 0
/datum/round_event/shuttle_loan/proc/loan_shuttle()
command_alert(thanks_msg, "Cargo shuttle commandeered by CentComm.")
command_alert(thanks_msg, "Cargo shuttle commandeered by Centcom.")
dispatched = 1
supply_shuttle.points += bonus_points
@@ -172,7 +172,7 @@
while(crate_types.len > 0)
var/datum/supply_order/O = new /datum/supply_order()
O.ordernum = supply_shuttle.ordernum
O.orderedby = "CentComm"
O.orderedby = "Centcom"
supply_shuttle.shoppinglist += O
var/spawn_type = crate_types[crate_types.len]
+2 -2
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@@ -103,9 +103,9 @@
"<span class='warning'>You hear shredding and ripping.</span>")
unbuckle()
else
var/text = pick("rips","tears","pulls")
var/text = pick("rip","tear","pull")
user.visible_message(\
"<span class='notice'>[user.name] [text] at the vines.</span>",\
"<span class='notice'>[user.name] [text]s at the vines.</span>",\
"<span class='notice'>You [text] at the vines.</span>",\
"<span class='warning'>You hear shredding and ripping.</span>")
return
@@ -104,7 +104,7 @@ var/list/vox_sounds = list("," = 'sound/vox_fem/,.ogg',
"cargo" = 'sound/vox_fem/cargo.ogg',
"ceiling" = 'sound/vox_fem/ceiling.ogg',
"celsius" = 'sound/vox_fem/celsius.ogg',
"centcomm" = 'sound/vox_fem/centcomm.ogg',
"centcom" = 'sound/vox_fem/centcom.ogg',
"center" = 'sound/vox_fem/center.ogg',
"centi" = 'sound/vox_fem/centi.ogg',
"central" = 'sound/vox_fem/central.ogg',
+3 -3
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@@ -271,9 +271,9 @@ datum
feedback_add_details("chemical_reaction","[C.result]|[C.result_amount*multiplier]")
multiplier = max(multiplier, 1) //this shouldnt happen ...
add_reagent(C.result, C.result_amount*multiplier)
var/list/seen = viewers(4, get_turf(my_atom))
if(!istype(my_atom, /mob)) // No bubbling mobs
for(var/mob/M in seen)
M << "\blue \icon[my_atom] The solution begins to bubble."
@@ -284,7 +284,7 @@ datum
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in seen)
M << "\blue \icon[my_atom] The [my_atom]'s power is consumed in the reaction."
ME2.name = "used slime extract"
ME2.name = "\improper used slime extract"
ME2.desc = "This extract has been used up."
playsound(get_turf(my_atom), 'sound/effects/bubbles.ogg', 80, 1)
@@ -996,7 +996,7 @@
/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie
name = "space twinkie"
icon_state = "space_twinkie"
desc = "Guaranteed to survive longer then you will."
desc = "Guaranteed to survive longer than you will."
New()
..()
reagents.add_reagent("sugar", 4)
@@ -2427,4 +2427,4 @@
..()
reagents.add_reagent("nutriment", 2)
reagents.add_reagent("sugar", 5)
bitesize = 2
bitesize = 2