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Makes objectives function properly
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@@ -125,6 +125,7 @@
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E << 'sound/effects/hyperspace_progress.ogg'
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enterTransit()
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mode = SHUTTLE_ESCAPE
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launch_status = ENDGAME_LAUNCHED
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timer = world.time
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priority_announce("The Emergency Shuttle has left the station. Estimate [timeLeft(600)] minutes until the shuttle docks at Central Command.", null, null, "Priority")
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if(SHUTTLE_ESCAPE)
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