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Material container, all items can have materials, wake me up
cant wake up go to sleep debug
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@@ -7,8 +7,7 @@
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var/pointer_icon_state
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flags = CONDUCT
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slot_flags = SLOT_BELT
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m_amt = 500
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g_amt = 500
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materials = list(MAT_METAL=500, MAT_GLASS=500)
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w_class = 2 //Increased to 2, because diodes are w_class 2. Conservation of matter.
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origin_tech = "combat=1;magnets=2"
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var/turf/pointer_loc
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