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Adds an easy bitrunning domain themed around sacrifing people, also makes digitital beings not care about death (#93546)
## About The Pull Request 1. Adds `Heretical Hunt`, an easy difficulty domain that tasks you with killing and sacrificing simulated crew members. The domain has a few ways to conquer it, as you don't need to kill all the simulated crew members and there's some hidden loot to make use of It's an easy domain because - You have quite decent armor, - The mobs are pretty unintelligent, - You can always fall back and heal passively on the rust tiles - There are many ways to tackle it Though it's not a complete pushover, the mobs can still overwhelm you if you're not careful. <img width="440" height="347" alt="image" src="https://github.com/user-attachments/assets/a3f30204-0200-4197-80bb-aee083059164" /> 2. Virtual beings are given a minor positive moodlet for killing people instead of a negative one ## Why It's Good For The Game 1. I thought it'd be kinda fun if we had antag-themed domains which soft-explains the gameplay loops or mechanics of certain antags, in this case, heretics sacrificing people 2. You don't feel remorse for killing people in video games, right anon? ## Changelog 🆑 Melbert add: Added a new easy difficulty bitrunning domain, "Heretical Hunt" add: Digital mobs receive positive moodlets for killing people rather than negative fix: Madness Mask no longer affects corpses fix: Fixed some heretic runtimes /🆑
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@@ -145,17 +145,16 @@
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return ..()
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/obj/machinery/quantum_server/attackby(obj/item/weapon, mob/user, list/modifiers, list/attack_modifiers)
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. = ..()
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if(!istype(weapon, /obj/item/bitrunning_debug))
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return
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/obj/machinery/quantum_server/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
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if(!istype(tool, /obj/item/bitrunning_debug))
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return NONE
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balloon_alert(user, "*hacker voice* i'm in")
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obj_flags |= EMAGGED
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glitch_chance = 0.5
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capacitor_coefficient = 0.1
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points = 100
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return ITEM_INTERACT_SUCCESS
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/obj/machinery/quantum_server/crowbar_act(mob/living/user, obj/item/crowbar)
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. = NONE
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