diff --git a/_maps/asteroidstation.dm b/_maps/asteroidstation.dm index 544418d54f7..c337bda0cbb 100644 --- a/_maps/asteroidstation.dm +++ b/_maps/asteroidstation.dm @@ -6,7 +6,7 @@ Names of z-level do not matter, but order does greatly, for instances such as ch #if !defined(MAP_FILE) - #include "map_files\AsteroidStation\AsteroidStationv1.dmm" + #include "map_files\AsteroidStation\AsteroidStation.dmm" #include "map_files\generic\z2.dmm" #include "map_files\generic\z3.dmm" #include "map_files\generic\z4.dmm" diff --git a/_maps/map_files/AsteroidStation/AsteroidStation.dmm b/_maps/map_files/AsteroidStation/AsteroidStation.dmm new file mode 100644 index 00000000000..25c9f08333c --- /dev/null +++ b/_maps/map_files/AsteroidStation/AsteroidStation.dmm @@ -0,0 +1,6896 @@ +"aaa" = (/turf/space,/area/space) +"aab" = (/turf/simulated/mineral/random/low_chance,/area/mine/explored) +"aac" = (/turf/simulated/mineral/random,/area/mine/unexplored) +"aad" = (/turf/simulated/mineral/random/high_chance,/area/mine/unexplored) +"aae" = (/turf/simulated/floor/plating/asteroid/airless,/area/mine/explored) +"aaf" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"aag" = (/turf/simulated/wall,/area/space) +"aah" = (/turf/simulated/mineral/random,/area/mine/explored) +"aai" = (/obj/structure/lattice,/turf/space,/area/space) +"aaj" = (/turf/simulated/mineral/random/low_chance,/area/mine/unexplored) +"aak" = (/turf/simulated/wall/shuttle{icon_state = "swall_s6"},/area/shuttle/arrival) +"aal" = (/turf/simulated/wall/shuttle{icon_state = "swall14"},/area/shuttle/arrival) +"aam" = (/turf/simulated/wall/shuttle{icon_state = "swall12"},/area/shuttle/arrival) +"aan" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aao" = (/turf/space,/turf/simulated/wall/shuttle{dir = 3; icon_state = "swall_f10"},/area/shuttle/arrival) +"aap" = (/obj/structure/shuttle/engine/propulsion{dir = 4},/turf/space,/area/shuttle/arrival) +"aaq" = (/turf/simulated/wall/shuttle{icon_state = "swall11"},/area/shuttle/arrival) +"aar" = (/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aas" = (/obj/machinery/computer/arcade,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aat" = (/obj/structure/closet/wardrobe/white,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aau" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aav" = (/turf/simulated/wall/shuttle{icon_state = "swall7"},/area/shuttle/arrival) +"aaw" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f10"},/area/shuttle/arrival) +"aax" = (/obj/structure/shuttle/engine/heater{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/shuttle/arrival) +"aay" = (/obj/structure/bed/chair{dir = 4},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaz" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaA" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/paper{icon_state = "paper_words"; info = "Pilot's Log, . I think the engine trouble might be serious this time. This station hasn't exactly been a big help for fixing our problems, either; so I think this shuttle's grounded for the forseeable future. Fuck."; name = "Pilot's Log"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaB" = (/turf/simulated/wall/shuttle{icon_state = "swall3"},/area/shuttle/arrival) +"aaC" = (/obj/effect/landmark{name = "Observer-Start"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaD" = (/obj/machinery/door/airlock/shuttle{name = "Arrivals Shuttle Airlock"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaE" = (/obj/structure/table,/obj/item/weapon/cigbutt/cigarbutt,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaF" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f6"},/area/shuttle/pod_1) +"aaG" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1) +"aaH" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f10"},/area/shuttle/pod_1) +"aaI" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f6"},/area/shuttle/pod_2) +"aaJ" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2) +"aaK" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f10"},/area/shuttle/pod_2) +"aaL" = (/obj/structure/table,/obj/machinery/microwave,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaM" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaN" = (/obj/structure/closet/wardrobe/green,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaO" = (/obj/structure/table,/obj/machinery/requests_console{department = "Arrival shuttle"; name = "Arrivals Shuttle Requests Console"; pixel_y = -30},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaP" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f9"},/area/shuttle/arrival) +"aaQ" = (/turf/simulated/wall/shuttle{icon_state = "swall3"},/area/shuttle/pod_1) +"aaR" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{pixel_x = 32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1) +"aaS" = (/turf/simulated/wall/shuttle{icon_state = "swall3"},/area/shuttle/pod_2) +"aaT" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{pixel_x = 32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2) +"aaU" = (/turf/simulated/wall/shuttle{icon_state = "swall_s5"},/area/shuttle/arrival) +"aaV" = (/turf/simulated/wall/shuttle{icon_state = "swall13"},/area/shuttle/arrival) +"aaW" = (/obj/machinery/door/airlock/shuttle{name = "Arrivals Shuttle Airlock"},/obj/docking_port/mobile{dwidth = 5; height = 7; id = "arrival"; name = "arrival shuttle"; travelDir = -90; width = 15},/obj/docking_port/stationary{dwidth = 5; height = 7; id = "arrival_home"; name = "port bay 1"; width = 15},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) +"aaX" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"},/area/shuttle/arrival) +"aaY" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1) +"aaZ" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry) +"aba" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2) +"abb" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abc" = (/obj/machinery/door/airlock/external{name = "Arrivals Docking Airlock"},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abd" = (/turf/simulated/wall,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abe" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/wall/shuttle{icon_state = "swall_f5"},/area/shuttle/pod_1) +"abf" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/obj/docking_port/mobile/pod{id = "pod1"; name = "escape pod 1"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1) +"abg" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/wall/shuttle{icon_state = "swall_f9"},/area/shuttle/pod_1) +"abh" = (/turf/simulated/wall,/area/hallway/secondary/entry) +"abi" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/wall/shuttle{icon_state = "swall_f5"},/area/shuttle/pod_2) +"abj" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/obj/docking_port/mobile/pod{id = "pod2"; name = "escape pod 2"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2) +"abk" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/wall/shuttle{icon_state = "swall_f9"},/area/shuttle/pod_2) +"abl" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abm" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abn" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Escape Pod One"; dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abo" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Escape Pod Two"; dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abp" = (/turf/space,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abq" = (/turf/simulated/wall,/area/maintenance/fpmaint) +"abr" = (/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "13"},/turf/simulated/floor/plating{icon_state = "warnplate"},/area/maintenance/fpmaint) +"abs" = (/obj/machinery/door/airlock/external{desc = "Leads to one of the station's small, FTL-capable lifeboats."; name = "Escape Pod One"},/turf/simulated/floor/plating{icon_state = "warnplate"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abt" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abu" = (/obj/machinery/door/airlock/external{desc = "Leads to one of the station's small, FTL-capable lifeboats."; name = "Escape Pod Two"},/turf/simulated/floor/plating{icon_state = "warnplate"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abv" = (/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abw" = (/obj/machinery/camera{c_tag = "Arrivals Docking"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abx" = (/turf/simulated/wall/r_wall,/area/maintenance/fpmaint) +"aby" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint) +"abz" = (/obj/machinery/disposal/bin,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abA" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{pixel_y = 25},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abD" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abF" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 23},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abI" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/structure/extinguisher_cabinet{pixel_y = 30},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/camera{c_tag = "Arrivals Hallway"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abL" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abM" = (/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abN" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abO" = (/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abP" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abQ" = (/obj/machinery/door/airlock/external{name = "Arrivals Docking Airlock"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abR" = (/obj/machinery/door/airlock/external{name = "Arrivals Docking Airlock"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abS" = (/turf/simulated/wall/shuttle{icon_state = "swall12"; dir = 2},/area/shuttle/transport) +"abT" = (/obj/machinery/newscaster{dir = 8; pixel_x = -32},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abU" = (/turf/simulated/floor/plasteel{icon_state = "neutralcorner"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abV" = (/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abW" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"abZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"aca" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"ace" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; 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on = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acl" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 4},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acm" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 8},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acn" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint) +"aco" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acp" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acq" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/carpet,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acr" = (/obj/structure/table/wood,/turf/simulated/floor/carpet,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acs" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"act" = (/obj/structure/table/wood,/obj/item/weapon/lipstick/jade,/turf/simulated/floor/carpet,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acu" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/landmark/start{name = "Assistant"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/carpet,/area/hallway/secondary/entry{name = "Arrivals Lounge"}) +"acv" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; 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id = "Mininginput"},/obj/item/weapon/paper{info = "A hastily written note has been scribbled here...

Please use the ore redemption machine in the mining bay wing for smelting. PLEASE!

--The Research Staff"; name = "URGENT!"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"},/area/quartermaster/miningdock) +"ayv" = (/obj/machinery/conveyor{dir = 4; id = "Mininginput"},/obj/structure/plasticflaps/mining,/obj/structure/barricade/wooden,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"ayw" = (/obj/machinery/mineral/unloading_machine,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"ayx" = (/obj/machinery/conveyor{dir = 4; id = "Mininginput"},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"ayy" = (/obj/machinery/conveyor{dir = 9; id = "Mininginput"},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"ayz" = (/obj/machinery/mineral/stacking_unit_console{machinedir = 10},/turf/simulated/wall,/area/quartermaster/miningdock) +"ayA" = (/obj/machinery/camera{c_tag = "Mining South"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"ayB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"ayC" = (/obj/machinery/light_switch{dir = 4; 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pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bdt" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/peppermill,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = 7},/obj/item/weapon/reagent_containers/food/condiment/saltshaker,/obj/item/weapon/reagent_containers/food/condiment/peppermill,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bdu" = (/obj/structure/table,/obj/item/weapon/kitchen/rollingpin,/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bdv" = (/obj/machinery/processor,/obj/machinery/button/door{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "28"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Kitchen"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bdw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bdx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bdy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/kitchen) +"bdz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/sortjunction{dir = 2; sortType = 20},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"bdA" = (/obj/structure/noticeboard{dir = 8; pixel_x = 27},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"bdB" = (/obj/machinery/vending/cart,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bdC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bdD" = (/obj/structure/table/wood,/obj/machinery/recharger,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bdE" = (/obj/structure/bed/chair,/turf/simulated/floor/carpet,/area/crew_quarters/heads) +"bdF" = (/obj/machinery/light_switch{dir = 4; pixel_x = 22},/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bdG" = (/obj/machinery/power/apc{dir = 8; name = "Bridge APC"; pixel_x = -25},/obj/structure/cable/blue,/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/bridge) +"bdH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/bridge) +"bdI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/bed/chair/comfy/black{desc = "A captain needs comfort.\nAlt-click to rotate it clockwise."; dir = 4; name = "Captain's Chair"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/bridge) +"bdJ" = (/obj/machinery/computer/communications,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) +"bdK" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/bridge) +"bdL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/bridge) +"bdM" = (/obj/structure/table,/obj/item/weapon/crowbar/red,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/bridge) +"bdN" = (/turf/simulated/wall/r_wall,/area/mine/explored) +"bdO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/extinguisher_cabinet{pixel_x = -27},/turf/simulated/floor/plasteel,/area/security/prison) +"bdP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Prison Hallway Aft"; dir = 8; network = list("SS13","Prison")},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/security/prison) +"bdQ" = (/obj/machinery/suit_storage_unit/security,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/armory) +"bdR" = (/obj/structure/rack,/obj/item/weapon/gun/energy/ionrifle{pin = /obj/item/device/firing_pin},/obj/item/clothing/suit/armor/laserproof,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/armory) +"bdS" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp,/obj/item/weapon/storage/box/trackimp{pixel_x = -3; pixel_y = -3},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/armory) +"bdT" = (/obj/structure/rack,/obj/item/weapon/storage/box/teargas,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/armory) +"bdU" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/lockbox/loyalty,/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/armory) +"bdV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/armory) +"bdW" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor,/obj/structure/window/reinforced/fulltile,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/security/armory) +"bdX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutral"; 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dir = 8},/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"bpa" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 4},/area/security/nuke_storage) +"bpb" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) +"bpc" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) +"bpd" = (/obj/item/weapon/storage/secure/safe{pixel_x = 32},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) +"bpe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"bpf" = (/obj/structure/table/wood,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/carpet,/area/bridge) +"bpg" = (/obj/structure/table/wood,/turf/simulated/floor/carpet,/area/bridge) +"bph" = (/obj/structure/table/wood,/turf/simulated/floor/wood,/area/bridge) +"bpi" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/camera{c_tag = "Evidence Storage"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) +"bpj" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) +"bpk" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) +"bpl" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/alarm{dir = 8; pixel_x = 22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) +"bpm" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) +"bpn" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/crew_quarters/courtroom) +"bpo" = (/obj/structure/table/wood,/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/crew_quarters/courtroom) +"bpp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/wood,/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/crew_quarters/courtroom) +"bpq" = (/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/crew_quarters/courtroom) +"bpr" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom) +"bps" = (/obj/structure/table/wood,/obj/machinery/atmospherics/components/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom) +"bpt" = (/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "greencorner"},/area/hallway/primary/port{name = "Port Hallway"}) +"bpu" = (/obj/machinery/door/airlock/maintenance{name = "Aft Port Transit Maintenance"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bpv" = (/turf/simulated/wall,/area/hallway/primary/port{name = "Port Hallway"}) +"bpw" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/port{name = "Port Hallway"}) +"bpx" = (/obj/structure/lattice,/obj/structure/transit_tube{icon_state = "D-NE"},/turf/space,/area/space) +"bpy" = (/obj/structure/transit_tube{icon_state = "E-NW"},/turf/space,/area/space) +"bpz" = (/obj/structure/transit_tube{icon_state = "W-SE"},/turf/space,/area/space) +"bpA" = (/obj/structure/grille,/obj/structure/cable/yellow,/obj/machinery/door/firedoor,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) +"bpB" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/machinery/camera{c_tag = "Starboard Hallway Aft Port"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"bpC" = (/turf/simulated/wall,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bpD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bpE" = (/obj/machinery/door/airlock{name = "Theater Storage"; req_access_txt = "46"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bpF" = (/obj/machinery/door/airlock{name = "Theater Storage"; req_access_txt = "46"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bpG" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"bpH" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable/green{icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"bpI" = (/obj/structure/closet/crate{name = "Gold Crate"},/obj/item/stack/sheet/mineral/gold{pixel_x = -1; pixel_y = 5},/obj/item/stack/sheet/mineral/gold{pixel_x = -1; pixel_y = 5},/obj/item/stack/sheet/mineral/gold{pixel_x = -1; pixel_y = 5},/obj/item/weapon/storage/belt/champion,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) +"bpJ" = (/obj/item/weapon/folder/documents,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) +"bpK" = (/obj/structure/filingcabinet/filingcabinet,/obj/machinery/camera{c_tag = "Vault"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) +"bpL" = (/obj/structure/safe,/obj/item/clothing/head/bearpelt,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) +"bpM" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 29},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/obj/structure/closet/crate,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/iron,/obj/item/weapon/coin/iron,/obj/item/weapon/coin/gold,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) +"bpN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/security/nuke_storage) +"bpO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"bpP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"bpQ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/bridge) +"bpR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal/bin,/turf/simulated/floor/wood,/area/bridge) +"bpS" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor/carpet,/area/bridge) +"bpT" = (/obj/structure/bed/chair/comfy/beige{dir = 1},/turf/simulated/floor/carpet,/area/bridge) +"bpU" = (/obj/structure/bed/chair/comfy/beige{dir = 1},/obj/machinery/light,/turf/simulated/floor/carpet,/area/bridge) +"bpV" = (/obj/structure/noticeboard{dir = 1; pixel_y = -27},/turf/simulated/floor/carpet,/area/bridge) +"bpW" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/bridge) +"bpX" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) +"bpY" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) +"bpZ" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) +"bqa" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/crew_quarters/courtroom) +"bqb" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "blue"},/area/crew_quarters/courtroom) +"bqc" = (/obj/structure/table/wood,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/gavelblock,/obj/item/weapon/gavelhammer,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/crew_quarters/courtroom) +"bqd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) +"bqe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) +"bqf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) +"bqg" = (/obj/machinery/light_switch{dir = 1; pixel_y = 22},/obj/structure/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "redcorner"},/area/crew_quarters/courtroom) +"bqh" = (/obj/structure/grille,/obj/machinery/door/firedoor,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) +"bqi" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "redcorner"},/area/hallway/primary/port{name = "Port Hallway"}) +"bqj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/port{name = "Port Hallway"}) +"bqk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"},/area/hallway/primary/port{name = "Port Hallway"}) +"bql" = (/obj/structure/grille,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/hallway/primary/port{name = "Port Hallway"}) +"bqm" = (/obj/machinery/camera{c_tag = "Aft Port Transit"},/obj/machinery/light_switch{dir = 1; 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icon_state = "1-8"},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"ckK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/toxins/explab) +"ckL" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 0; pixel_y = 6},/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/explab) +"ckM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/book/manual/experimentor,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/explab) +"ckN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/computer/rdconsole/experiment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/explab) +"ckO" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 8; on = 1},/obj/machinery/button/door{id = "telelab"; name = "Test Chamber Blast Doors"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/explab) +"ckP" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/teleporter) +"ckQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/secondary/exit) +"ckR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"ckS" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 6},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"ckT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/hallway/secondary/exit) +"ckU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) +"ckV" = (/obj/machinery/firealarm{pixel_y = 25},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) +"ckW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Escape Hallway Fore"},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) +"ckX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) +"ckY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_y = 30},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) +"ckZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) +"cla" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) +"clb" = (/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 1},/area/hallway/secondary/exit) +"clc" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "yellowcorner"},/area/hallway/secondary/exit) +"cld" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/atmos) +"cle" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/table,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/atmos) +"clf" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/atmos) +"clg" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/atmos) +"clh" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/atmos) +"cli" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/wall,/area/atmos) +"clj" = (/obj/machinery/atmospherics/pipe/simple/supplymain/visible{dir = 9},/turf/simulated/floor/plasteel,/area/atmos) +"clk" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) +"cll" = (/obj/machinery/atmospherics/components/unary/heat_reservoir/heater{dir = 1; on = 1; tag = ""},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) +"clm" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/atmos) +"cln" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plasteel,/area/atmos) +"clo" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; pixel_y = -2; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Waste Loop")},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/atmos) +"clp" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible{dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"clq" = (/obj/machinery/atmospherics/components/binary/pump{dir = 8; name = "To Mix"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"clr" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/green/visible,/turf/simulated/floor/plasteel,/area/atmos) +"cls" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1; layer = 2.9},/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"clt" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"clu" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"clv" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"clw" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/art) +"clx" = (/obj/machinery/door/airlock/hatch{id_tag = "bar1"; name = "Private Room 1"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cly" = (/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"clz" = (/obj/machinery/microwave,/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"clA" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"clB" = (/obj/structure/sink/kitchen{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"clC" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "Containment Door"},/obj/structure/cable/pink,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"clD" = (/obj/structure/table/reinforced,/obj/machinery/button/door{id = "xenobio1"; name = "Containment Blast Doors"; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/xenobiology) +"clE" = (/obj/machinery/processor{desc = "A machine used to process slimes and retrieve their extract."; name = "Slime Processor"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"clF" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "xenobio4"; name = "Containment Door"},/obj/structure/cable/pink,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"clG" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "telelab"; name = "test chamber blast door"},/turf/simulated/floor/plating,/area/toxins/explab) +"clH" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/preopen{id = "telelab"; name = "test chamber blast door"},/turf/simulated/floor/engine,/area/toxins/explab) +"clI" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/teleporter) +"clJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/teleporter) +"clK" = (/obj/machinery/door/airlock/command{name = "Teleporter Room"; req_access_txt = "17"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/teleporter) +"clL" = (/obj/structure/disposalpipe/junction{dir = 1},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/hallway/secondary/exit) +"clM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"clN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"},/area/hallway/secondary/exit) +"clO" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/secondary/exit) +"clP" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/secondary/exit) +"clQ" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/secondary/exit) +"clR" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"clS" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 9},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/hallway/secondary/exit) +"clT" = (/obj/machinery/door/airlock/atmos{desc = "The station's Atmospherics department, responsible for keeping air in your lungs and fire out."; name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowfull"},/area/atmos) +"clU" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/atmos) +"clV" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/atmos) +"clW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/components/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"clX" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/atmos) +"clY" = (/obj/machinery/door/airlock/atmos{desc = "The station's Atmospherics department, responsible for keeping air in your lungs and fire out."; name = "Atmospherics"; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowfull"},/area/atmos) +"clZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/turf/simulated/floor/plasteel,/area/atmos) +"cma" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"cmb" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/atmos) +"cmc" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel,/area/atmos) +"cmd" = (/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"cme" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/atmos) +"cmf" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/camera{c_tag = "Atmospherics Central Starboard"; dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"cmg" = (/obj/machinery/atmospherics/pipe/simple/green/visible,/turf/simulated/floor/plasteel,/area/atmos) +"cmh" = (/obj/machinery/computer/general_air_control/large_tank_control{input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"cmi" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"cmj" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"cmk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/art) +"cml" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/art) +"cmm" = (/obj/machinery/monkey_recycler,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"cmn" = (/turf/simulated/floor/engine,/area/toxins/explab) +"cmo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/table/glass,/obj/item/weapon/hand_tele,/turf/simulated/floor/plasteel,/area/teleporter) +"cmp" = (/obj/structure/table/glass,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel,/area/teleporter) +"cmq" = (/obj/structure/table/glass,/obj/machinery/light_switch{pixel_y = -22},/obj/item/weapon/tank/internals/oxygen,/obj/item/clothing/mask/gas,/turf/simulated/floor/plasteel,/area/teleporter) +"cmr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/hallway/secondary/exit) +"cms" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AfCH1"; location = "Escape"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"cmt" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/hallway/secondary/exit) +"cmu" = (/turf/simulated/wall,/area/hallway/secondary/exit) +"cmv" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"cmw" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "neutral"; 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dwidth = 7; width = 12},/obj/docking_port/stationary{dir = 1; dwidth = 7; height = 7; id = "supply_home"; name = "supply bay"; width = 12},/turf/simulated/floor/plating,/area/shuttle/supply) +"csN" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"; dir = 2},/area/shuttle/supply) +"csO" = (/turf/simulated/wall/shuttle{icon_state = "swall13"; dir = 2},/area/shuttle/supply) +"csP" = (/turf/simulated/wall/shuttle{icon_state = "swall14"; dir = 2},/area/shuttle/escape) +"csQ" = (/turf/simulated/wall/shuttle{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape) +"csR" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/space,/area/shuttle/escape) +"csS" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/shuttle/escape) +"csT" = (/turf/simulated/wall/shuttle{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape) +"csU" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"csV" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"csW" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/obj/docking_port/stationary{dir = 2; dwidth = 10; height = 13; id = "emergency_home"; name = "emergency evac bay"; width = 28},/obj/docking_port/mobile/emergency{dir = 2; dwidth = 10; height = 13; width = 28},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"csX" = (/turf/simulated/wall/shuttle{icon_state = "swall12"; dir = 2},/area/shuttle/escape) +"csY" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"csZ" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"cta" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/escape) +"ctb" = (/obj/structure/ore_box,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/shuttle/escape) +"ctc" = (/turf/simulated/wall/shuttle{icon_state = "swall11"; dir = 2},/area/shuttle/escape) +"ctd" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/shuttle/escape) +"cte" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/shuttle/escape) +"ctf" = (/turf/simulated/wall/shuttle{icon_state = "swall7"; dir = 2},/area/shuttle/escape) +"ctg" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cth" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"cti" = (/turf/simulated/wall/shuttle{icon_state = "swall3"; dir = 2},/area/shuttle/escape) +"ctj" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"ctk" = (/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"ctl" = (/turf/simulated/wall/shuttle{icon_state = "swall15"; dir = 2},/area/shuttle/escape) +"ctm" = (/turf/simulated/wall/shuttle{icon_state = "swallc4"; dir = 2},/area/shuttle/escape) +"ctn" = (/turf/simulated/wall/shuttle{icon_state = "swall13"; dir = 2},/area/shuttle/escape) +"cto" = (/turf/simulated/wall/shuttle{tag = "icon-swall_f13"; icon_state = "swall_f13"},/area/shuttle/escape) +"ctp" = (/turf/simulated/wall/shuttle{tag = "icon-swall_f11"; icon_state = "swall_f11"},/area/shuttle/escape) +"ctq" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/shuttle/escape) +"ctr" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"cts" = (/obj/machinery/suit_storage_unit,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/shuttle/escape) +"ctt" = (/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"ctu" = (/obj/machinery/door/airlock/mining{name = "Emergency Shuttle Storage"; req_access_txt = "0"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/shuttle/escape) +"ctv" = (/obj/structure/table,/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctw" = (/obj/structure/closet,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctx" = (/obj/structure/bed/chair,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"cty" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctz" = (/obj/structure/bed/roller,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctA" = (/obj/structure/closet/emcloset,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 23; tag = "north"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctB" = (/turf/simulated/wall/shuttle{icon_state = "swallc1"; dir = 2},/area/shuttle/escape) +"ctC" = (/obj/machinery/door/airlock/glass_security{name = "Emergency Shuttle Brig"; req_access_txt = "2"},/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"ctD" = (/obj/structure/bed,/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"ctE" = (/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctF" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctG" = (/obj/structure/bed/chair/office/light{name = "Captain"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctH" = (/obj/structure/bed/chair/office/light{name = "Chief Engineer"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctI" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 23; tag = "north"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctJ" = (/obj/structure/bed/chair/office/light{name = "Head of Security"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctK" = (/obj/machinery/ai_status_display,/turf/simulated/wall/shuttle{icon_state = "swall1"; dir = 2},/area/shuttle/escape) +"ctL" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctM" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctN" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctO" = (/obj/machinery/computer/security,/turf/simulated/floor/plasteel/shuttle/red,/area/shuttle/escape) +"ctP" = (/obj/machinery/computer/emergency_shuttle,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctQ" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -1; pixel_y = 6},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctR" = (/obj/machinery/ai_slipper,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctS" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/pen,/obj/machinery/recharger,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctT" = (/obj/machinery/door/airlock/glass_command{name = "Emergency Shuttle Cockpit"; req_access_txt = "19"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctU" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctV" = (/obj/machinery/status_display,/turf/simulated/wall/shuttle{icon_state = "swall7"; dir = 2},/area/shuttle/escape) +"ctW" = (/obj/machinery/computer/communications,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctX" = (/obj/structure/bed/chair/office/light{dir = 1; name = "Head of Personnel"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctY" = (/obj/structure/bed/chair/office/light{dir = 1; name = "Research Director"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"ctZ" = (/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"cua" = (/obj/structure/bed/chair/office/light{dir = 1; name = "Chief Medical Officer"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"cub" = (/obj/machinery/status_display,/turf/simulated/wall/shuttle{icon_state = "swall2"; dir = 2},/area/shuttle/escape) +"cuc" = (/obj/machinery/computer/crew,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cud" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "5"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cue" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cuf" = (/obj/structure/bed,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cug" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -30},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cuh" = (/obj/machinery/door/airlock{name = "Emergency Shuttle Restroom"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cui" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"cuj" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29; tag = "south"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"cuk" = (/obj/structure/bed/chair{dir = 1},/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"cul" = (/obj/structure/table,/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/obj/machinery/recharger,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape) +"cum" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cun" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape) +"cuo" = (/turf/simulated/wall/shuttle{icon_state = "swall_s5"; dir = 2},/area/shuttle/escape) +"cup" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cuq" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cur" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cus" = (/obj/structure/table,/obj/item/weapon/retractor,/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cut" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/cautery{pixel_x = 4},/obj/item/weapon/surgical_drapes,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cuu" = (/obj/structure/optable,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape) +"cuv" = (/turf/simulated/wall/shuttle,/area/shuttle/escape) +"cuw" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate) +"cux" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate) +"cuy" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate) +"cuz" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate) +"cuA" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuB" = (/obj/machinery/computer/shuttle/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuC" = (/obj/structure/table,/obj/machinery/button/door{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuD" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuE" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuF" = (/obj/structure/computerframe,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuG" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuH" = (/obj/structure/bed/chair/comfy/black{dir = 1; icon_state = "comfychair"; name = "pilot's chair"; tag = "icon-comfychair (NORTH)"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuI" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 10},/obj/item/device/multitool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuJ" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuK" = (/obj/structure/closet/syndicate/personal,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuL" = (/turf/space,/turf/simulated/wall/shuttle{dir = 2; icon_state = "diagonalWall3"},/area/shuttle/syndicate) +"cuM" = (/obj/machinery/door/window{name = "Cockpit"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuN" = (/turf/space,/turf/simulated/wall/shuttle{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/syndicate) +"cuO" = (/obj/structure/table,/obj/item/weapon/storage/box/zipties{pixel_x = 1; pixel_y = 2},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuP" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/weapon/crowbar/red,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuQ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuR" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuS" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate) +"cuT" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate) +"cuU" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuV" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuW" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuX" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cuY" = (/obj/machinery/door/poddoor{auto_close = 300; id = "smindicate"; name = "outer blast door"},/obj/machinery/button/door{id = "smindicate"; name = "external door control"; pixel_x = -26; pixel_y = 0; req_access_txt = "150"},/obj/docking_port/mobile{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate"; name = "syndicate infiltrator"; roundstart_move = "syndicate_away"; travelDir = 180; width = 18},/obj/docking_port/stationary{area_type = /area/space; dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_sw"; name = "southwest of station"; turf_type = /turf/space; width = 18},/turf/simulated/floor/plating,/area/shuttle/syndicate) +"cuZ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate) +"cva" = (/turf/space,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate) +"cvb" = (/obj/structure/table,/obj/item/weapon/c4{pixel_x = 2; pixel_y = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvc" = (/obj/machinery/door/window{dir = 4; name = "EVA Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvd" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cve" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "EVA Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvf" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate/black/red,/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvg" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate) +"cvh" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvi" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvj" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvk" = (/obj/structure/table,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvl" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvm" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_y = 9},/obj/item/device/assembly/voice{pixel_y = 3},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvn" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/device/assembly/infra,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvo" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/high{pixel_x = -3; pixel_y = 3},/obj/item/weapon/stock_parts/cell/high,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvp" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvq" = (/obj/structure/table,/obj/item/weapon/weldingtool/largetank{pixel_y = 3},/obj/item/device/multitool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvr" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvs" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvt" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/obj/item/weapon/crowbar/red,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvu" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvv" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvw" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvx" = (/obj/structure/table,/obj/item/weapon/gun/syringe{pixel_x = 1; pixel_y = 2},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvy" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/charcoal,/obj/item/weapon/reagent_containers/syringe/charcoal{pixel_y = 2},/obj/item/weapon/reagent_containers/syringe/charcoal{pixel_y = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvz" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvB" = (/obj/structure/table,/obj/item/weapon/grenade/syndieminibomb{pixel_x = 4; pixel_y = 2},/obj/item/weapon/grenade/syndieminibomb{pixel_x = -1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvC" = (/obj/structure/table,/obj/item/device/sbeacondrop/bomb{pixel_y = 5},/obj/item/device/sbeacondrop/bomb,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvD" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvE" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvF" = (/obj/machinery/telecomms/allinone{intercept = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvG" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/cautery,/obj/item/weapon/surgicaldrill,/obj/item/robot_parts/l_arm,/obj/item/robot_parts/r_arm,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvH" = (/obj/structure/optable,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvI" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/item/weapon/retractor,/obj/item/weapon/hemostat,/obj/item/weapon/surgical_drapes,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvJ" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/syndicate) +"cvK" = (/obj/structure/computerframe,/obj/item/weapon/paper{info = "

Teleporter Instruction


  1. Install circuit board, glass and wiring to complete Teleporter Control Console
  2. Use a screwdriver, wirecutter and screwdriver again on the Teleporter Station to connect it
  3. Set destination with Teleporter Control Computer
  4. Activate Teleporter Hub with Teleporter Station
"; name = "Teleporter Instructions"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvL" = (/obj/machinery/teleport/station,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvM" = (/obj/machinery/teleport/hub/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"cvN" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/floor/plating,/area/shuttle/syndicate) +"cvO" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/floor/plating,/area/shuttle/syndicate) +"cvP" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/floor/plating,/area/shuttle/syndicate) +"cvQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/storage/art) +"cvR" = (/obj/structure/table/glass,/obj/item/device/camera_film,/obj/item/device/camera,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/art) +"cvS" = (/obj/structure/cable/cyan{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cvT" = (/obj/machinery/door/airlock/maintenance{name = "Chapel Maintenance"; req_access_txt = "12; 22"; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/chapel/main) +"cvU" = (/obj/structure/rack,/obj/effect/decal/cleanable/cobweb,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cvV" = (/obj/machinery/light/small,/obj/machinery/button/door{id = "bar1"; name = "Bolts Control"; normaldoorcontrol = 1; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cvW" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cvX" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cvY" = (/obj/structure/rack,/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cvZ" = (/obj/structure/sink{pixel_y = 32},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint2) + +(1,1,1) = {" 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+"} + diff --git a/_maps/map_files/DiscStation/DiscStation.dmm b/_maps/map_files/DiscStation/DiscStation.dmm index dad08217837..a2a38c9813b 100644 --- a/_maps/map_files/DiscStation/DiscStation.dmm +++ b/_maps/map_files/DiscStation/DiscStation.dmm @@ -1,6989 +1,6980 @@ "aaa" = (/turf/space,/area/space) -"aab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) -"aac" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate) -"aad" = (/obj/structure/grille,/turf/space,/area/space) -"aae" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) -"aaf" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) -"aag" = (/obj/structure/lattice,/turf/space,/area/space) -"aah" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"aai" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aaj" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "forestarboard"; name = "Fore-Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) -"aak" = (/obj/structure/lattice/catwalk,/obj/structure/cable/yellow,/turf/space,/area/solar/auxstarboard) -"aal" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aam" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aan" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aao" = (/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aap" = (/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aaq" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aar" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aas" = (/obj/structure/cable,/obj/machinery/power/solar{id = "forestarboard"; name = "Fore-Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) -"aat" = (/obj/item/stack/cable_coil,/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aau" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) -"aav" = (/obj/structure/grille,/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area/space) -"aaw" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) -"aax" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) -"aay" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxport) -"aaz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"aaA" = (/turf/simulated/wall,/area/hallway/primary/starboard) -"aaB" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "AI Chamber APC"; pixel_y = 24},/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai) -"aaC" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai) -"aaD" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/terminal{dir = 8},/obj/machinery/camera/motion{c_tag = "AI Core"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai) -"aaE" = (/turf/simulated/floor/plating/airless{dir = 9; icon_state = "warnplate"},/area/space) -"aaF" = (/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/space) -"aaG" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxport) -"aaH" = (/obj/structure/lattice/catwalk,/obj/structure/cable/yellow,/turf/space,/area/solar/auxport) -"aaI" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurplecorners"; icon_state = "darkpurplecorners"},/obj/machinery/porta_turret{ai = 1; dir = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-warninglinecorners"; icon_state = "warninglinecorners"},/area/turret_protected/ai) -"aaJ" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple (SOUTHEAST)"; icon_state = "darkpurple"; dir = 6},/obj/structure/cable/orange{tag = "icon-2-4"; icon_state = "2-4"},/turf/simulated/floor/plasteel{tag = "icon-warningline (SOUTHEAST)"; icon_state = "warningline"; dir = 6},/area/turret_protected/ai) -"aaK" = (/obj/structure/cable/orange{tag = "icon-1-4"; icon_state = "1-4"},/obj/structure/cable/orange{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"aaL" = (/obj/structure/cable/orange{tag = "icon-1-8"; icon_state = "1-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"aaM" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"aaN" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple (SOUTHWEST)"; icon_state = "darkpurple"; dir = 10},/turf/simulated/floor/plasteel{tag = "icon-warningline (SOUTHWEST)"; icon_state = "warningline"; dir = 10},/area/turret_protected/ai) -"aaO" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurplecorners (WEST)"; icon_state = "darkpurplecorners"; dir = 8},/obj/machinery/porta_turret{ai = 1; dir = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-warninglinecorners (NORTH)"; icon_state = "warninglinecorners"; dir = 1},/area/turret_protected/ai) -"aaP" = (/turf/simulated/floor/plating/airless{tag = "icon-warnplatecorner (EAST)"; icon_state = "warnplatecorner"; dir = 4},/area/space) -"aaQ" = (/turf/simulated/floor/plating/airless,/area/space) -"aaR" = (/turf/simulated/wall,/area/solar/auxstarboard) -"aaS" = (/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"aaT" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"aaU" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"aaV" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"aaW" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"aaX" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"aaY" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"aaZ" = (/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"aba" = (/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"abb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"abc" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) -"abd" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple (SOUTHEAST)"; icon_state = "darkpurple"; dir = 6},/turf/simulated/floor/plasteel{tag = "icon-warningline (SOUTHEAST)"; icon_state = "warningline"; dir = 6},/area/turret_protected/ai) -"abe" = (/obj/structure/cable/orange{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"abf" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"abg" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1) -"abh" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f6"},/area/shuttle/pod_1) -"abi" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f10"},/area/shuttle/pod_1) -"abj" = (/turf/simulated/wall/r_wall,/area/gateway) -"abk" = (/turf/simulated/wall/r_wall,/area/maintenance/fsmaint) -"abl" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"abm" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"abn" = (/turf/simulated/wall,/area/maintenance/auxsolarstarboard) -"abo" = (/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"abp" = (/turf/simulated/wall,/area/maintenance/fsmaint) -"abq" = (/obj/structure/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxport) -"abr" = (/turf/simulated/wall,/area/ai_monitored/storage/satellite) -"abs" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/ai_monitored/storage/satellite) -"abt" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{pixel_x = 32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1) -"abu" = (/obj/structure/cable/orange{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"abv" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1; pixel_y = 1},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"},/area/turret_protected/ai) -"abw" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate) -"abx" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate) -"aby" = (/turf/simulated/wall/shuttle{icon_state = "swall3"},/area/shuttle/pod_1) -"abz" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"abA" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/gateway) -"abB" = (/obj/machinery/gateway{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/gateway) -"abC" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/gateway) -"abD" = (/turf/simulated/floor/plasteel/black,/area/gateway) -"abE" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/head/hardhat/orange{name = "protective hat"},/obj/item/clothing/head/hardhat/orange{name = "protective hat"},/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway) -"abF" = (/obj/structure/closet/secure_closet/medical1{pixel_x = 0},/obj/machinery/alarm{dir = 2; icon_state = "alarm0"; pixel_x = 0; pixel_y = 22},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway) -"abG" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway) -"abH" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway) -"abI" = (/obj/structure/rack,/obj/item/weapon/hatchet,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"abJ" = (/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"abK" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1) -"abL" = (/obj/machinery/power/solar_control{id = "biodome"; name = "Biodome Solar Control"; track = 0},/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) -"abM" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = 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-25},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"abQ" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"abR" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = -5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = -27},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 27; pixel_y = -5},/obj/effect/landmark/start{name = "AI"},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = 32; pixel_y = -32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = -32},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"abS" = (/obj/machinery/atmospherics/components/unary/vent_scrubber,/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"abT" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 28},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) -"abU" = (/obj/machinery/atmospherics/components/unary/tank/air,/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite) -"abV" = (/obj/machinery/atmospherics/components/unary/tank,/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite) -"abW" = 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req_access_txt = "5, 47"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research) -"aXQ" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/camera{c_tag = "Medbay Backup Control"; dir = 8; network = list("MINE")},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aXR" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aXS" = (/turf/simulated/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay) -"aXT" = (/turf/simulated/wall,/area/crew_quarters/cafeteria) -"aXU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) -"aXV" = (/turf/simulated/wall/r_wall,/area/crew_quarters/cafeteria) -"aXW" = (/obj/structure/rack,/obj/item/weapon/circuitboard/telecomms/processor,/obj/item/weapon/circuitboard/telecomms/receiver,/obj/item/weapon/circuitboard/telecomms/server,/obj/item/weapon/circuitboard/telecomms/bus,/obj/item/weapon/circuitboard/telecomms/broadcaster,/obj/item/weapon/circuitboard/message_monitor{pixel_y = -5},/turf/simulated/floor/plating,/area/storage/secure) -"aXX" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/turf/simulated/floor/plating,/area/storage/secure) -"aXY" = (/obj/machinery/porta_turret{ai = 1; dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) -"aXZ" = (/turf/simulated/floor/plasteel/black,/area/turret_protected/ai_upload) -"aYa" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"aYb" = (/obj/machinery/porta_turret{ai = 1; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) -"aYc" = (/turf/simulated/floor/plasteel/neutral,/area/bridge) -"aYd" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel/neutral,/area/bridge) -"aYe" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/plasteel/neutral,/area/bridge) -"aYf" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor/plasteel/neutral,/area/bridge) -"aYg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel/neutral,/area/bridge) -"aYh" = (/obj/structure/computerframe,/obj/item/weapon/paper{info = "

Teleporter Instruction


  1. Install circuit board, glass and wiring to complete Teleporter Control Console
  2. Use a screwdriver, wirecutter and screwdriver again on the Teleporter Station to connect it
  3. Set destination with Teleporter Control Computer
  4. Activate Teleporter Hub with Teleporter Station
"; name = "Teleporter Instructions"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) -"aYi" = (/obj/machinery/teleport/hub/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) -"aYj" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/bridge) -"aYk" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/floor/plating,/area/shuttle/syndicate) -"aYl" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/floor/plating,/area/shuttle/syndicate) -"aYm" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/floor/plating,/area/shuttle/syndicate) -"aYn" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/maintcentral) -"aYo" = (/obj/structure/lattice,/obj/structure/window/reinforced{dir = 1; 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What is this shit? SIXTEEN sort junctions? NT is going to kill us if this isn't fixed before the shift start. 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Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaO" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaP" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaQ" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaR" = (/obj/structure/table,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaS" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/high{pixel_x = -3; pixel_y = 3},/obj/item/weapon/stock_parts/cell/high,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaT" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_y = 9},/obj/item/device/assembly/voice{pixel_y = 3},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaU" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/device/assembly/infra,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaV" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaW" = (/obj/structure/table,/obj/item/weapon/weldingtool/largetank{pixel_y = 3},/obj/item/device/multitool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaX" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaY" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aaZ" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/obj/item/weapon/crowbar/red,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aba" = (/obj/structure/grille,/turf/space,/area/space) +"abb" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) +"abc" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abd" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abe" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abf" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) +"abg" = (/obj/structure/table,/obj/item/weapon/gun/syringe{pixel_x = 1; pixel_y = 2},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abh" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/charcoal,/obj/item/weapon/reagent_containers/syringe/charcoal{pixel_y = 2},/obj/item/weapon/reagent_containers/syringe/charcoal{pixel_y = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abi" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abj" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abk" = (/obj/structure/table,/obj/item/device/sbeacondrop/bomb{pixel_y = 5},/obj/item/device/sbeacondrop/bomb,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abl" = (/obj/structure/table,/obj/item/weapon/grenade/syndieminibomb{pixel_x = 4; pixel_y = 2},/obj/item/weapon/grenade/syndieminibomb{pixel_x = -1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abm" = (/obj/structure/lattice,/turf/space,/area/space) +"abn" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"abo" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 30},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abp" = (/obj/machinery/telecomms/allinone{intercept = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abq" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abs" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/cautery,/obj/item/weapon/surgicaldrill,/obj/item/robot_parts/l_arm,/obj/item/robot_parts/r_arm,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abt" = (/obj/structure/optable,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abu" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/item/weapon/retractor,/obj/item/weapon/hemostat,/obj/item/weapon/surgical_drapes,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abv" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/syndicate) +"abw" = (/obj/structure/computerframe,/obj/item/weapon/paper{info = "

Teleporter Instruction


  1. Install circuit board, glass and wiring to complete Teleporter Control Console
  2. Use a screwdriver, wirecutter and screwdriver again on the Teleporter Station to connect it
  3. Set destination with Teleporter Control Computer
  4. Activate Teleporter Hub with Teleporter Station
"; name = "Teleporter Instructions"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abx" = (/obj/machinery/teleport/station,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"aby" = (/obj/machinery/teleport/hub/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate) +"abz" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/floor/plating,/area/shuttle/syndicate) +"abA" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/floor/plating,/area/shuttle/syndicate) +"abB" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/floor/plating,/area/shuttle/syndicate) +"abC" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "forestarboard"; name = "Fore-Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) +"abD" = (/obj/structure/lattice/catwalk,/obj/structure/cable/yellow,/turf/space,/area/solar/auxstarboard) +"abE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abF" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abG" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abH" = (/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abI" = (/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abJ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abK" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abL" = (/obj/structure/cable,/obj/machinery/power/solar{id = "forestarboard"; name = "Fore-Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) +"abM" = (/obj/item/stack/cable_coil,/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abN" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) +"abO" = (/obj/structure/grille,/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area/space) +"abP" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard) +"abQ" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxport) +"abR" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"abS" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) +"abT" = (/turf/simulated/wall,/area/hallway/primary/starboard) +"abU" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "AI Chamber APC"; pixel_y = 24},/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai) +"abV" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai) +"abW" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/terminal{dir = 8},/obj/machinery/camera/motion{c_tag = "AI Core"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai) +"abX" = (/turf/simulated/floor/plating/airless{dir = 9; icon_state = "warnplate"},/area/space) +"abY" = (/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/space) +"abZ" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxport) +"aca" = (/obj/structure/lattice/catwalk,/obj/structure/cable/yellow,/turf/space,/area/solar/auxport) +"acb" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurplecorners"; icon_state = "darkpurplecorners"},/obj/machinery/porta_turret{ai = 1; dir = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-warninglinecorners"; icon_state = "warninglinecorners"},/area/turret_protected/ai) +"acc" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple (SOUTHEAST)"; icon_state = "darkpurple"; dir = 6},/obj/structure/cable/orange{tag = "icon-2-4"; icon_state = "2-4"},/turf/simulated/floor/plasteel{tag = "icon-warningline (SOUTHEAST)"; icon_state = "warningline"; dir = 6},/area/turret_protected/ai) +"acd" = (/obj/structure/cable/orange{tag = "icon-1-4"; icon_state = "1-4"},/obj/structure/cable/orange{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) +"ace" = (/obj/structure/cable/orange{tag = "icon-1-8"; icon_state = "1-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) +"acf" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai) +"acg" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple (SOUTHWEST)"; icon_state = "darkpurple"; dir = 10},/turf/simulated/floor/plasteel{tag = "icon-warningline (SOUTHWEST)"; 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= (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Port Maintenance"}) +"cBW" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Port Maintenance"}) +"cBX" = (/obj/structure/table,/obj/item/clothing/mask/cigarette/cigar,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Port Maintenance"}) +"cBY" = (/obj/structure/bed/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Port Maintenance"}) +"cBZ" = (/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 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(/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint{name = "Aft Starboard Maintenance"}) +"cCH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint{name = "Aft Starboard Maintenance"}) +"cCI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/hatch,/turf/simulated/floor/plating,/area/maintenance/asmaint{name = "Aft Starboard Maintenance"}) +"cCJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = 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= (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/assembly/assembly_line) +"cDo" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/assembly/assembly_line) +"cDp" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/assembly/assembly_line) +"cDq" = (/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cDr" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/assembly/assembly_line) +"cDs" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/assembly/assembly_line) +"cDt" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cDu" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cDv" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cDw" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cDx" = (/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cDy" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cDz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cDA" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"cDB" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cDC" = (/turf/simulated/floor/mech_bay_recharge_floor{nitrogen = 0; oxygen = 0},/area/assembly/assembly_line) +"cDD" = (/obj/machinery/computer/mech_bay_power_console,/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel/airless{tag = "icon-bcircuit (NORTH)"; icon_state = "bcircuit"; dir = 1},/area/assembly/assembly_line) +"cDE" = (/obj/structure/lattice,/obj/item/stack/rods,/turf/space,/area/assembly/assembly_line) +"cDF" = (/obj/item/stack/tile/plasteel,/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/assembly/assembly_line) +"cDG" = (/obj/item/weapon/circular_saw,/turf/simulated/floor/plasteel/airless,/area/assembly/assembly_line) +"cDH" = (/obj/structure/cable,/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/port) +"cDI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"cDJ" = (/obj/machinery/power/emitter{anchored = 1; dir = 4; state = 2},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"cDK" = (/turf/simulated/floor/plating/airless{dir = 8; icon_state = "warnplate"},/area/engine/engineering) +"cDL" = (/obj/machinery/field/generator{anchored = 1; state = 2},/turf/simulated/floor/plating/airless,/area/space) +"cDM" = (/turf/simulated/floor/plating/airless{dir = 4; icon_state = "warnplate"},/area/engine/engineering) +"cDN" = (/obj/machinery/power/emitter{anchored = 1; dir = 8; state = 2},/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"cDO" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless,/area/engine/engineering) +"cDP" = (/turf/simulated/wall,/area/assembly/assembly_line) +"cDQ" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/assembly/assembly_line) +"cDR" = (/turf/simulated/floor/plating/airless{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/assembly/assembly_line) +"cDS" = (/obj/item/stack/tile/plasteel,/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cDT" = (/obj/structure/rack,/obj/item/stack/cable_coil{pixel_x = -1; pixel_y = -3},/obj/item/weapon/wrench,/obj/item/device/flashlight/seclite,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cDU" = (/obj/structure/rack,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/hand_labeler,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/assembly/assembly_line) +"cDV" = (/obj/structure/closet,/obj/item/stack/sheet/metal{amount = 34},/obj/item/weapon/extinguisher/mini,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cDW" = (/obj/structure/closet,/obj/item/stack/sheet/glass{amount = 12},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating/airless{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/assembly/assembly_line) +"cDX" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cDY" = (/obj/structure/cable,/obj/machinery/power/tracker,/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/starboard) +"cDZ" = (/turf/simulated/floor/plating/airless{dir = 5; icon_state = "warnplate"},/area/space) +"cEa" = (/obj/structure/grille,/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cEb" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/assembly/assembly_line) +"cEc" = (/obj/machinery/the_singularitygen{anchored = 1},/turf/simulated/floor/plating/airless,/area/space) +"cEd" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cEe" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cEf" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/obj/structure/cable/yellow,/turf/space,/area/solar/port) +"cEg" = (/obj/structure/cable,/obj/machinery/power/tracker,/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/port) +"cEh" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_se"; name = "southeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"cEi" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_sw"; name = "southwest of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) (1,1,1) = {" 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-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacxGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacEhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacxHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacEiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -7242,4 +7233,3 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa "} - diff --git a/_maps/map_files/DiscStation/z4.dmm b/_maps/map_files/DiscStation/z4.dmm index 1717993cfef..fec3df337ae 100644 --- a/_maps/map_files/DiscStation/z4.dmm +++ b/_maps/map_files/DiscStation/z4.dmm @@ -10,7 +10,7 @@ "aj" = (/turf/simulated/wall,/area/djstation) "ak" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/djstation) "al" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) -"am" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) +"am" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "an" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "ao" = (/turf/simulated/floor/plating/airless,/area/djstation) "ap" = (/obj/machinery/telecomms/relay/preset/ruskie,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating/airless,/area/djstation) @@ -126,7 +126,7 @@ "cv" = (/obj/structure/cable{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/derelict/medical/chapel) "cw" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plasteel{icon_state = "chapel"},/area/derelict/medical/chapel) "cx" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) -"cy" = (/obj/structure/table/wood,/obj/effect/decal/cleanable/blood/gibs/core,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) +"cy" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/space) "cz" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/derelict/medical/chapel) "cA" = (/obj/machinery/door/morgue{name = "Confession Booth"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "cB" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless{icon_state = "bar"},/area/djstation) @@ -203,7 +203,7 @@ "dU" = (/turf/simulated/wall,/area/derelict/bridge) "dV" = (/obj/structure/bed/chair,/turf/simulated/floor/plasteel/airless{icon_state = "bar"},/area/derelict/crew_quarters) "dW" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "bar"},/area/derelict/crew_quarters) -"dX" = (/obj/machinery/requests_console{department = "Bar"; departmentType = 2; pixel_x = 30; pixel_y = 0},/obj/machinery/camera{c_tag = "Bar"; dir = 8; network = list("SS13")},/obj/structure/table,/obj/machinery/chem_dispenser/drinks,/turf/simulated/floor/plasteel/airless{icon_state = "bar"},/area/derelict/crew_quarters) +"dX" = (/obj/effect/decal/cleanable/blood/gibs/old,/turf/simulated/floor/engine/cult,/area/derelict/medical/chapel) "dY" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastleft{name = "Hydroponics Desk"; req_access_txt = "35"},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel/airless{icon_state = "delivery"; name = "floor"},/area/derelict/crew_quarters) "dZ" = (/turf/simulated/floor/plasteel/airless{icon_state = "vault"; dir = 8},/area/derelict/crew_quarters) "ea" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/plasteel/airless,/area/derelict/crew_quarters) @@ -288,7 +288,7 @@ "fB" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel/airless,/area/derelict/crew_quarters) "fC" = (/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel/airless{dir = 1; icon_state = "green"},/area/derelict/crew_quarters) "fD" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/airless,/area/derelict/crew_quarters) -"fE" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/camera{c_tag = "Hydroponics South"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel/airless,/area/derelict/crew_quarters) +"fE" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/engine/cult,/area/derelict/medical/chapel) "fF" = (/obj/machinery/light{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "2-4"; tag = "icon-2-8"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "fG" = (/obj/structure/cable{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "fH" = (/obj/structure/cable{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) @@ -296,7 +296,7 @@ "fJ" = (/obj/structure/cable{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/space) "fK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/structure/cable{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/derelict/medical/chapel) "fL" = (/obj/structure/cable{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/derelict/medical/chapel) -"fM" = (/obj/structure/cable{tag = "icon-1-8"; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/derelict/medical/chapel) +"fM" = (/turf/simulated/floor/engine/cult,/area/derelict/medical/chapel) "fN" = (/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "escape"},/area/derelict/hallway/primary) "fO" = (/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "warning"},/area/derelict/hallway/primary) "fP" = (/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/derelict/bridge) @@ -312,7 +312,7 @@ "fZ" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/derelict/crew_quarters) "ga" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/window/northleft{name = "Hydroponics Desk"; req_access_txt = "35"},/turf/simulated/floor/plasteel/airless,/area/derelict/crew_quarters) "gb" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/window/westright{dir = 1; name = "Hydroponics Desk"; req_access_txt = "35"},/turf/simulated/floor/plasteel/airless,/area/derelict/crew_quarters) -"gc" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/derelict/medical/chapel) +"gc" = (/obj/structure/cultgirder,/turf/simulated/floor/engine/cult,/area/derelict/medical/chapel) "gd" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/derelict/medical/chapel) "ge" = (/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "gf" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) @@ -377,7 +377,7 @@ "hm" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/derelict/hallway/primary) "hn" = (/obj/item/ammo_casing/c45,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/derelict/hallway/primary) "ho" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/derelict/hallway/primary) -"hp" = (/obj/machinery/camera{c_tag = "Starboard Primary Hallway 3"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/derelict/hallway/primary) +"hp" = (/obj/item/weapon/melee/cultblade,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "hq" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "hr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/derelict/hallway/primary) "hs" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) @@ -474,7 +474,7 @@ "jf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access_txt = "29"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "jg" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "jh" = (/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "warnwhite"},/area/derelict/secret) -"ji" = (/obj/machinery/shower{dir = 8},/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "warnwhite"},/area/derelict/secret) +"ji" = (/obj/effect/decal/cleanable/blood/old,/obj/item/clothing/suit/cultrobes,/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel{dir = 1; icon_state = "chapel"},/area/derelict/medical/chapel) "jj" = (/obj/item/weapon/screwdriver,/turf/simulated/floor/plating/airless,/area/derelict/bridge) "jk" = (/obj/machinery/gravity_generator/main/station{on = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge) "jl" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = null; req_access_txt = "20"},/turf/simulated/floor/carpet,/area/derelict/bridge) @@ -484,7 +484,7 @@ "jp" = (/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "whiteblue"},/area/derelict/medical) "jq" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) "jr" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/britcup{desc = "Kingston's personal cup."},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) -"js" = (/obj/structure/table/reinforced,/obj/machinery/camera{c_tag = "Medbay Foyer"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"js" = (/obj/item/clothing/head/culthood,/turf/simulated/floor/engine/cult,/area/derelict/medical/chapel) "jt" = (/turf/simulated/floor/plasteel/airless{icon_state = "red"; dir = 8},/area/derelict/medical) "ju" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/derelict/storage/equipment) "jv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/derelict/storage/equipment) @@ -585,7 +585,7 @@ "lm" = (/obj/machinery/door/firedoor/heavy,/obj/machinery/door/poddoor/shutters/preopen{id = "rnd2"; name = "research lab shutters"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "ln" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/heavy,/obj/machinery/door/poddoor/shutters/preopen{id = "rnd2"; name = "research lab shutters"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "lo" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 0; pixel_y = 6},/turf/simulated/floor/plasteel/airless{dir = 2; icon_state = "whitecorner"},/area/derelict/secret) -"lp" = (/obj/structure/table,/obj/item/weapon/pen,/obj/machinery/camera{c_tag = "Experimentor Lab"; dir = 2; network = list("SS13","RD")},/obj/item/weapon/hand_labeler,/obj/item/stack/packageWrap,/turf/simulated/floor/plasteel/airless{icon_state = "whitehall"; dir = 2},/area/derelict/secret) +"lp" = (/obj/structure/table/wood,/obj/effect/decal/cleanable/blood/gibs/core,/obj/item/weapon/nullrod,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "lq" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/turf/simulated/floor/plasteel/airless{icon_state = "whitehall"; dir = 2},/area/derelict/secret) "lr" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor/plasteel/airless{icon_state = "whitehall"; dir = 2},/area/derelict/secret) "ls" = (/obj/structure/closet/emcloset{pixel_x = -2},/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "whitecorner"},/area/derelict/secret) @@ -691,7 +691,7 @@ "no" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/derelict/medical) "np" = (/turf/simulated/floor/plasteel/airless{icon_state = "red"; dir = 9},/area/derelict/secret) "nq" = (/turf/simulated/floor/plasteel/airless{icon_state = "red"; dir = 1},/area/derelict/secret) -"nr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel/airless{icon_state = "red"; dir = 1},/area/derelict/secret) +"nr" = (/obj/item/clothing/head/chaplain_hood,/turf/simulated/floor/carpet,/area/derelict/medical/chapel) "ns" = (/obj/structure/table,/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of your own office."; name = "Research Monitor"; network = list("RD"); pixel_x = 0; pixel_y = 2},/turf/simulated/floor/plasteel/airless{icon_state = "red"; dir = 1},/area/derelict/secret) "nt" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plasteel/airless{icon_state = "red"; dir = 5},/area/derelict/secret) "nu" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor/plasteel/airless{icon_state = "cafeteria"},/area/derelict/secret) @@ -791,7 +791,7 @@ "pk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "whitehall"},/area/derelict/secret) "pl" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "pm" = (/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "8"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) -"pn" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) +"pn" = (/obj/item/clothing/suit/hooded/chaplain_hoodie,/obj/effect/decal/remains/human,/turf/simulated/floor/carpet,/area/derelict/medical/chapel) "po" = (/obj/structure/sign/securearea{pixel_x = -32},/turf/simulated/floor/plasteel,/area/derelict/secret) "pp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/derelict/secret) "pq" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel,/area/derelict/secret) @@ -847,7 +847,7 @@ "qo" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/derelict/secret) "qp" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/door/firedoor/heavy,/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "whitehall"},/area/derelict/secret) "qq" = (/obj/machinery/door/firedoor/heavy,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) -"qr" = (/obj/machinery/camera{c_tag = "Research Division South"; dir = 8; network = list("SS13")},/obj/machinery/door/firedoor/heavy,/turf/simulated/floor/plasteel/airless{dir = 9; icon_state = "whitehall"},/area/derelict/secret) +"qr" = (/obj/machinery/requests_console{department = "Bar"; departmentType = 2; pixel_x = 30; pixel_y = 0},/obj/structure/table,/obj/machinery/chem_dispenser/drinks,/turf/simulated/floor/plasteel/airless{icon_state = "bar"},/area/derelict/crew_quarters) "qs" = (/obj/structure/sign/fire,/turf/simulated/wall,/area/derelict/secret) "qt" = (/obj/structure/sign/nosmoking_2{pixel_x = -32},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "qu" = (/obj/machinery/mass_driver{dir = 4; id = "toxinsdriver"},/turf/simulated/floor/plating/airless,/area/derelict/secret) @@ -872,7 +872,7 @@ "qN" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "qO" = (/obj/machinery/door/poddoor{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/derelict/secret) "qP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/derelict/secret) -"qQ" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; external_pressure_bound = 0; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/derelict/secret) +"qQ" = (/obj/structure/cable{tag = "icon-1-8"; icon_state = "1-8"},/turf/simulated/floor/plating,/area/derelict/medical/chapel) "qR" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/wall/r_wall,/area/derelict/secret) "qS" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/atmospherics/components/binary/pump{dir = 4; on = 1},/turf/simulated/floor/engine,/area/derelict/secret) "qT" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "tox_airlock_pump"; exterior_door_tag = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; interior_door_tag = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; sanitize_external = 1; sensor_tag = "tox_airlock_sensor"},/turf/simulated/floor/plasteel/airless{dir = 1; icon_state = "warnwhitecorner"},/area/derelict/secret) @@ -1049,7 +1049,7 @@ "ui" = (/obj/machinery/atmospherics/components/binary/pump{dir = 1; name = "O2 Outlet Pump"; on = 1},/turf/simulated/floor/plasteel/airless{icon_state = "blue"; dir = 6},/area/derelict/singularity_engine) "uj" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/turf/simulated/floor/plasteel/airless{icon_state = "arrival"; dir = 10},/area/derelict/singularity_engine) "uk" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/turf/simulated/floor/plasteel/airless{icon_state = "arrival"},/area/derelict/singularity_engine) -"ul" = (/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/atmospherics/components/binary/pump{dir = 1; name = "Air Outlet Pump"; on = 1},/turf/simulated/floor/plasteel/airless{icon_state = "arrival"; dir = 6},/area/derelict/singularity_engine) +"ul" = (/obj/effect/decal/cleanable/blood/old,/obj/effect/decal/remains/human,/turf/simulated/floor/engine/cult,/area/derelict/medical/chapel) "um" = (/obj/machinery/atmospherics/components/unary/tank/toxins{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/derelict/atmospherics) "un" = (/obj/machinery/atmospherics/components/binary/pump{dir = 4; name = "plasma tank pump"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/derelict/atmospherics) "uo" = (/obj/machinery/atmospherics/pipe/manifold4w/general{level = 2},/obj/machinery/meter,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/derelict/atmospherics) @@ -1081,7 +1081,7 @@ "uO" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{name = "output gas connector port"},/obj/machinery/portable_atmospherics/canister,/obj/structure/sign/nosmoking_2{pixel_x = 28},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/derelict/atmospherics) "uP" = (/obj/structure/rack,/turf/simulated/floor/plating/airless,/area/derelict/storage/equipment) "uQ" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted/fulltile,/turf/simulated/floor/plating/airless,/area/derelict/storage/equipment) -"uR" = (/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating,/area/derelict/storage/equipment) +"uR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/derelict/hallway/primary) "uS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/derelict/storage/equipment) "uT" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/derelict/storage/equipment) "uU" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/green/visible,/turf/space,/area/space) @@ -1120,19 +1120,19 @@ "vB" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "yellow"},/area/derelict/singularity_engine) "vC" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1; frequency = 1441; id = "n2_in"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/derelict/singularity_engine) "vD" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/derelict/singularity_engine) -"vE" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/derelict/singularity_engine) +"vE" = (/obj/item/clothing/head/helmet/space/syndicate/orange,/turf/simulated/floor/plasteel/airless{icon_state = "warnwhite"; dir = 5},/area/derelict/secret) "vF" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1; frequency = 1441; id = "o2_in"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/derelict/singularity_engine) "vG" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/derelict/singularity_engine) -"vH" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/derelict/singularity_engine) +"vH" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/secret) "vI" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/derelict/singularity_engine) "vJ" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/derelict/singularity_engine) -"vK" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/derelict/singularity_engine) +"vK" = (/obj/machinery/shower{dir = 8},/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/obj/item/clothing/suit/space/syndicate/black/orange,/obj/effect/decal/remains/human,/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "warnwhite"},/area/derelict/secret) "vL" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/derelict/atmospherics) "vM" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/extinguisher,/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/derelict/atmospherics) "vN" = (/obj/machinery/doorButtons/airlock_controller{idExterior = "incinerator_airlock_exterior"; idSelf = "incinerator_access_control"; idInterior = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = 6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/derelict/atmospherics) "vO" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating/airless,/area/derelict/storage/equipment) "vP" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plating,/area/derelict/storage/equipment) -"vQ" = (/obj/structure/bed/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating/airless,/area/derelict/solar_control) +"vQ" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/item/stack/packageWrap,/turf/simulated/floor/plasteel/airless{icon_state = "whitehall"; dir = 2},/area/derelict/secret) "vR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/derelict/solar_control) "vS" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/solar_control) "vT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_engineering{name = "Power Storage"; req_access_txt = "11"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel/airless,/area/derelict/storage/engine_storage) @@ -1188,7 +1188,7 @@ "wR" = (/obj/structure/table,/obj/item/device/flashlight{pixel_y = 5},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/weapon/airlock_painter,/turf/simulated/floor/plasteel/airless,/area/derelict/singularity_engine) "wS" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine/vacuum,/area/derelict/atmospherics) "wT" = (/obj/machinery/igniter{icon_state = "igniter0"; id = "Incinerator"; luminosity = 2; on = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine/vacuum,/area/derelict/atmospherics) -"wU" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; external_pressure_bound = 0; initialize_directions = 1; internal_pressure_bound = 4000; on = 0; pressure_checks = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/engine/vacuum,/area/derelict/atmospherics) +"wU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless{icon_state = "red"; dir = 1},/area/derelict/secret) "wV" = (/obj/machinery/door/poddoor{id = "auxincineratorvent"; name = "Auxiliary Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/derelict/atmospherics) "wW" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/derelict/storage/equipment) "wX" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) @@ -1331,7 +1331,7 @@ "zE" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/derelict/bridge/ai_upload) "zF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/derelict/bridge/ai_upload) "zG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/derelict/bridge/ai_upload) -"zH" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "MiniSat Exterior South West"; dir = 8; network = list("MiniSat"); pixel_x = 0; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) +"zH" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/turf/simulated/floor/engine/vacuum,/area/derelict/secret) "zI" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) "zJ" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/derelict/bridge/ai_upload) "zK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) @@ -1379,6 +1379,12 @@ "AA" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/mineral/bananium/airless,/area/space) "AB" = (/obj/item/weapon/pickaxe,/turf/simulated/floor/mineral/bananium/airless,/area/space) "AC" = (/obj/structure/closet/crate,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"AD" = (/obj/machinery/atmospherics/components/binary/pump{dir = 1; name = "Air Outlet Pump"; on = 1},/turf/simulated/floor/plasteel/airless{icon_state = "arrival"; dir = 6},/area/derelict/singularity_engine) +"AE" = (/obj/item/clothing/head/helmet/space/nasavoid,/turf/simulated/floor/plasteel/airless,/area/derelict/storage/engine_storage) +"AF" = (/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/derelict/storage/equipment) +"AG" = (/obj/item/clothing/suit/space/nasavoid,/turf/simulated/floor/plasteel/airless,/area/derelict/storage/engine_storage) +"AH" = (/obj/structure/bed/stool,/turf/simulated/floor/plating/airless,/area/derelict/solar_control) +"AI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/engine/vacuum,/area/derelict/atmospherics) (1,1,1) = {" 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa "} + diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index abbfa9b3ce0..58394c0ed36 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -683,23 +683,23 @@ Turf and target are seperate in case you want to teleport some distance from a t var/holding = user.get_active_hand() var/timefraction = round(time/numticks) var/image/progbar + var/continue_looping = 1 for(var/i = 1 to numticks) if(user.client && progress) progbar = make_progress_bar(i, numticks, target) - user.client.images |= progbar + assign_progress_bar(user, progbar) sleep(timefraction) if(!user || !target) - if(user && user.client) - user.client.images -= progbar + continue_looping = 0 + + if (continue_looping && !uninterruptible && (user.loc != user_loc || target.loc != target_loc || user.get_active_hand() != holding || user.incapacitated() || user.lying )) + continue_looping = 0 + + cancel_progress_bar(user, progbar)//Clear the way for the next progbar image + if(!continue_looping) return 0 - if (!uninterruptible && (user.loc != user_loc || target.loc != target_loc || user.get_active_hand() != holding || user.incapacitated() || user.lying )) - if(user && user.client) - user.client.images -= progbar - return 0 - if(user && user.client) - user.client.images -= progbar - if(user && user.client) - user.client.images -= progbar + + cancel_progress_bar(user, progbar) return 1 /proc/make_progress_bar(current_number, goal_number, atom/target) @@ -709,6 +709,14 @@ Turf and target are seperate in case you want to teleport some distance from a t progbar.icon_state = "prog_bar_[round(((current_number / goal_number) * 100), 10)]" progbar.pixel_y = 32 return progbar + +/proc/cancel_progress_bar(mob/user, image/progbar) + if(user && user.client && progbar) + user.client.images -= progbar + +/proc/assign_progress_bar(mob/user, image/progbar) + if(user && user.client && progbar) + user.client.images |= progbar /proc/do_after(mob/user, delay, numticks = 5, needhand = 1, atom/target = null, progress = 1) if(!user) @@ -722,46 +730,43 @@ Turf and target are seperate in case you want to teleport some distance from a t Tloc = target.loc var/delayfraction = round(delay/numticks) + var/atom/Uloc = user.loc + var/holding = user.get_active_hand() var/holdingnull = 1 //User is not holding anything if(holding) holdingnull = 0 //User is holding a tool of some kind + var/image/progbar + + var/continue_looping = 1 for (var/i = 1 to numticks) if(user.client && progress) progbar = make_progress_bar(i, numticks, target) - if(progbar) - user.client.images |= progbar + assign_progress_bar(user, progbar) + sleep(delayfraction) if(!user || user.stat || user.weakened || user.stunned || !(user.loc == Uloc)) - if(user && user.client && progbar) - user.client.images -= progbar - return 0 + continue_looping = 0 - if(Tloc && (!target || Tloc != target.loc)) //Tloc not set when we don't want to track target - if(user && user.client && progbar) - user.client.images -= progbar - return 0 // Target no longer exists or has moved + if(continue_looping && Tloc && (!target || Tloc != target.loc)) //Tloc not set when we don't want to track target + continue_looping = 0 - if(needhand) + if(continue_looping && needhand) //This might seem like an odd check, but you can still need a hand even when it's empty //i.e the hand is used to insert some item/tool into the construction if(!holdingnull) if(!holding) - if(user && user.client && progbar) - user.client.images -= progbar - return 0 - if(user.get_active_hand() != holding) - if(user && user.client && progbar) - user.client.images -= progbar - return 0 - if(user && user.client && progbar) - user.client.images -= progbar - if(user && user.client && progbar) - user.client.images -= progbar - if(user && user.client && progbar) - user.client.images -= progbar + continue_looping = 0 + if(continue_looping && user.get_active_hand() != holding) + continue_looping = 0 + + cancel_progress_bar(user, progbar)//Clear the way for the next progbar image + if(!continue_looping) + return 0 + + cancel_progress_bar(user,progbar) return 1 //Takes: Anything that could possibly have variables and a varname to check. diff --git a/code/_globalvars/configuration.dm b/code/_globalvars/configuration.dm index 2a4cfb7fb1b..af013fa2aa6 100644 --- a/code/_globalvars/configuration.dm +++ b/code/_globalvars/configuration.dm @@ -1,4 +1,5 @@ var/datum/configuration/config = null +var/datum/protected_configuration/protected_config = null var/host = null var/join_motd = null diff --git a/code/_globalvars/unused.dm b/code/_globalvars/unused.dm deleted file mode 100644 index 69d78b82785..00000000000 --- a/code/_globalvars/unused.dm +++ /dev/null @@ -1,37 +0,0 @@ -var/dna_ident = 1 // unused global variable -var/shuttle_z = 2 //unused, was written to by a shuttle landmark -var/list/reg_dna = list( ) // unused, was written to when making unique DNA - - /////////////// old events system global variables -var/eventchance = 3 //% per 5 mins -var/event = 0 -var/hadevent = 0 -var/blobevent = 0 - /////////////// -var/skipupdate = 0 -var/list/jobMax = list() -var/forceblob = 0 -var/shuttlecoming = 0 -var/datum/debug/debugobj - -var/list/liftable_structures = list( - /obj/machinery/autolathe, - /obj/machinery/constructable_frame, - /obj/machinery/hydroponics, - /obj/machinery/computer, - /obj/structure/optable, - /obj/structure/dispenser, - /obj/machinery/gibber, - /obj/machinery/microwave, - /obj/machinery/vending, - /obj/machinery/seed_extractor, - /obj/machinery/space_heater, - /obj/machinery/recharge_station, - /obj/machinery/flasher, - /obj/structure/stool, - /obj/structure/closet, - /obj/machinery/photocopier, - /obj/structure/filingcabinet, - /obj/structure/reagent_dispensers, - /obj/machinery/portable_atmospherics/canister - ) \ No newline at end of file diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index fd83ab43f5d..10d8560ea1f 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -5,6 +5,11 @@ #define SECURITY_HAS_MAINT_ACCESS 2 #define EVERYONE_HAS_MAINT_ACCESS 4 +//Not accessible from usual debug controller verb +/datum/protected_configuration + var/autoadmin = 0 + var/autoadmin_rank = "Game Admin" + /datum/configuration var/server_name = null // server name (the name of the game window) var/station_name = null // station name (the name of the station in-game) @@ -176,8 +181,7 @@ var/maprotation = 1 var/maprotatechancedelta = 0.75 - var/autoadmin = 0 - var/autoadmin_rank = "Game Admin" + /datum/configuration/New() var/list/L = typesof(/datum/game_mode) - /datum/game_mode @@ -374,9 +378,9 @@ if("maprotationchancedelta") config.maprotatechancedelta = text2num(value) if("autoadmin") - config.autoadmin = 1 + protected_config.autoadmin = 1 if(value) - config.autoadmin_rank = ckeyEx(value) + protected_config.autoadmin_rank = ckeyEx(value) else diary << "Unknown setting in configuration: '[name]'" diff --git a/code/datums/helper_datums/teleport.dm b/code/datums/helper_datums/teleport.dm index ca28400596e..6c22a9c08db 100644 --- a/code/datums/helper_datums/teleport.dm +++ b/code/datums/helper_datums/teleport.dm @@ -9,8 +9,8 @@ var/atom/movable/teleatom //atom to teleport var/atom/destination //destination to teleport to var/precision = 0 //teleport precision - var/datum/effect/effect/system/effectin //effect to show right before teleportation - var/datum/effect/effect/system/effectout //effect to show right after teleportation + var/datum/effect_system/effectin //effect to show right before teleportation + var/datum/effect_system/effectout //effect to show right after teleportation var/soundin //soundfile to play before teleportation var/soundout //soundfile to play after teleportation var/force_teleport = 1 //if false, teleport will use Move() proc (dense objects will prevent teleportation) @@ -59,7 +59,7 @@ //custom effects must be properly set up first for instant-type teleports //optional -/datum/teleport/proc/setEffects(datum/effect/effect/system/aeffectin=null,datum/effect/effect/system/aeffectout=null) +/datum/teleport/proc/setEffects(datum/effect_system/aeffectin=null,datum/effect_system/aeffectout=null) effectin = istype(aeffectin) ? aeffectin : null effectout = istype(aeffectout) ? aeffectout : null return 1 @@ -79,7 +79,7 @@ /datum/teleport/proc/teleportChecks() return 1 -/datum/teleport/proc/playSpecials(atom/location,datum/effect/effect/system/effect,sound) +/datum/teleport/proc/playSpecials(atom/location,datum/effect_system/effect,sound) if(location) if(effect) spawn(-1) @@ -148,9 +148,9 @@ /datum/teleport/instant/science -/datum/teleport/instant/science/setEffects(datum/effect/effect/system/aeffectin,datum/effect/effect/system/aeffectout) +/datum/teleport/instant/science/setEffects(datum/effect_system/aeffectin,datum/effect_system/aeffectout) if(aeffectin==null || aeffectout==null) - var/datum/effect/effect/system/spark_spread/aeffect = new + var/datum/effect_system/spark_spread/aeffect = new aeffect.set_up(5, 1, teleatom) effectin = effectin || aeffect effectout = effectout || aeffect diff --git a/code/datums/spell.dm b/code/datums/spell.dm index 86591120ba1..f0600d848ab 100644 --- a/code/datums/spell.dm +++ b/code/datums/spell.dm @@ -207,20 +207,20 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin if(istype(target,/mob/living) && message) target << text("[message]") if(sparks_spread) - var/datum/effect/effect/system/spark_spread/sparks = new + var/datum/effect_system/spark_spread/sparks = new sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is sparks.start() if(smoke_spread) if(smoke_spread == 1) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(smoke_amt, location) smoke.start() else if(smoke_spread == 2) - var/datum/effect/effect/system/smoke_spread/bad/smoke = new + var/datum/effect_system/smoke_spread/bad/smoke = new smoke.set_up(smoke_amt, location) smoke.start() else if(smoke_spread == 3) - var/datum/effect/effect/system/smoke_spread/sleeping/smoke = new + var/datum/effect_system/smoke_spread/sleeping/smoke = new smoke.set_up(smoke_amt, location) smoke.start() diff --git a/code/datums/spells/ethereal_jaunt.dm b/code/datums/spells/ethereal_jaunt.dm index d86dbcaf175..3fd6266d19c 100644 --- a/code/datums/spells/ethereal_jaunt.dm +++ b/code/datums/spells/ethereal_jaunt.dm @@ -75,7 +75,7 @@ /obj/effect/proc_holder/spell/targeted/ethereal_jaunt/proc/jaunt_steam(mobloc) - var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread() + var/datum/effect_system/steam_spread/steam = new /datum/effect_system/steam_spread() steam.set_up(10, 0, mobloc) steam.start() diff --git a/code/game/gamemodes/abduction/abduction_gear.dm b/code/game/gamemodes/abduction/abduction_gear.dm index 115b92f8ae1..61a05796c16 100644 --- a/code/game/gamemodes/abduction/abduction_gear.dm +++ b/code/game/gamemodes/abduction/abduction_gear.dm @@ -522,7 +522,7 @@ Congratulations! You are now trained for xenobiology research!"} /obj/item/weapon/restraints/handcuffs/energy/used/dropped(mob/user) user.visible_message("[user]'s [src] break in a discharge of energy!", \ "[user]'s [src] break in a discharge of energy!") - var/datum/effect/effect/system/spark_spread/S = new + var/datum/effect_system/spark_spread/S = new S.set_up(4,0,user.loc) S.start() qdel(src) diff --git a/code/game/gamemodes/abduction/machinery/pad.dm b/code/game/gamemodes/abduction/machinery/pad.dm index e7abfd04529..c7693ffbdc0 100644 --- a/code/game/gamemodes/abduction/machinery/pad.dm +++ b/code/game/gamemodes/abduction/machinery/pad.dm @@ -57,7 +57,7 @@ /obj/machinery/abductor/pad/proc/MobToLoc(place,mob/living/target) var/obj/effect/teleport_abductor/F = new(place) - var/datum/effect/effect/system/spark_spread/S = new + var/datum/effect_system/spark_spread/S = new S.set_up(10,0,place) S.start() sleep(80) @@ -68,7 +68,7 @@ /obj/machinery/abductor/pad/proc/PadToLoc(place) var/obj/effect/teleport_abductor/F = new(place) - var/datum/effect/effect/system/spark_spread/S = new + var/datum/effect_system/spark_spread/S = new S.set_up(10,0,place) S.start() sleep(80) diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm index 1ab4ecdc166..1dde1a9168c 100644 --- a/code/game/gamemodes/antag_spawner.dm +++ b/code/game/gamemodes/antag_spawner.dm @@ -64,7 +64,7 @@ H << "Unable to reach your apprentice! You can either attack the spellbook with the contract to refund your points, or wait and try again later." /obj/item/weapon/antag_spawner/contract/spawn_antag(client/C, turf/T, type = "") - PoolOrNew(/obj/effect/effect/smoke, T) + PoolOrNew(/obj/effect/particle_effect/smoke, T) var/mob/living/carbon/human/M = new/mob/living/carbon/human(T) C.prefs.copy_to(M) M.key = C.key @@ -150,7 +150,7 @@ if(!borg_to_spawn) //If there's no type at all, let it still be used but don't do anything used = 0 return - var/datum/effect/effect/system/spark_spread/S = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/S = new /datum/effect_system/spark_spread S.set_up(4, 1, src) S.start() var/mob/living/silicon/robot/R diff --git a/code/game/gamemodes/blob/blobs/blob_mobs.dm b/code/game/gamemodes/blob/blobs/blob_mobs.dm index 7979875e313..3715e02a671 100644 --- a/code/game/gamemodes/blob/blobs/blob_mobs.dm +++ b/code/game/gamemodes/blob/blobs/blob_mobs.dm @@ -91,7 +91,7 @@ /mob/living/simple_animal/hostile/blob/blobspore/death(gibbed) ..(1) // On death, create a small smoke of harmful gas (s-Acid) - var/datum/effect/effect/system/smoke_spread/chem/S = new + var/datum/effect_system/smoke_spread/chem/S = new var/turf/location = get_turf(src) // Create the reagents to put into the air diff --git a/code/game/gamemodes/gang/dominator.dm b/code/game/gamemodes/gang/dominator.dm index 62e911426dc..b75613ab551 100644 --- a/code/game/gamemodes/gang/dominator.dm +++ b/code/game/gamemodes/gang/dominator.dm @@ -54,7 +54,7 @@ iconname += "-[gang.color]" SetLuminosity(3) - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread health -= damage diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm index 83b9b3ed8b9..fe10e866b2c 100644 --- a/code/game/gamemodes/shadowling/shadowling_abilities.dm +++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm @@ -400,7 +400,7 @@ B.reagents.clear_reagents() //Just in case! B.icon_state = null //Invisible B.reagents.add_reagent("blindness_smoke", 10) - var/datum/effect/effect/system/smoke_spread/chem/S = new + var/datum/effect_system/smoke_spread/chem/S = new S.attach(B) if(S) S.set_up(B.reagents, 4, 0, B.loc) @@ -464,7 +464,7 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell S << "ERROR $!(@ ERROR )#^! SENSORY OVERLOAD \[$(!@#" S << 'sound/misc/interference.ogg' playsound(S, 'sound/machines/warning-buzzer.ogg', 50, 1) - var/datum/effect/effect/system/spark_spread/sp = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread sp.set_up(5, 1, S) sp.start() S.Weaken(6) diff --git a/code/game/gamemodes/wizard/godhand.dm b/code/game/gamemodes/wizard/godhand.dm index ef90c160dfa..2883ae0a50a 100644 --- a/code/game/gamemodes/wizard/godhand.dm +++ b/code/game/gamemodes/wizard/godhand.dm @@ -51,7 +51,7 @@ B.loc = get_turf(C_target) B.transfer_identity(C_target) C_target.internal_organs -= B - var/datum/effect/effect/system/spark_spread/sparks = new + var/datum/effect_system/spark_spread/sparks = new sparks.set_up(4, 0, M.loc) //no idea what the 0 is sparks.start() M.gib() diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm index e43ac72fd45..912ca478951 100644 --- a/code/game/machinery/ai_slipper.dm +++ b/code/game/machinery/ai_slipper.dm @@ -95,7 +95,7 @@ if(cooldown_on || disabled) return else - PoolOrNew(/obj/effect/effect/foam, loc) + PoolOrNew(/obj/effect/particle_effect/foam, loc) src.uses-- cooldown_on = 1 cooldown_time = world.timeofday + 100 diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 1c3fb0a8862..b29c928227b 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -220,7 +220,7 @@ return 0 if(!prob(prb)) return 0 //you lucked out, no shock for you - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() //sparks always. if (electrocute_mob(user, get_area(src), src)) diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index 44624e57680..e994bd45030 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -39,7 +39,7 @@ "Construction", "T-Comm", "Security", - "Machinery", + "Machinery", "Medical", "Misc" ) @@ -361,7 +361,7 @@ return 0 if(!prob(prb)) return 0 - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() if (electrocute_mob(user, get_area(src), src, 0.7)) @@ -374,7 +374,7 @@ if(hack) for(var/datum/design/D in files.possible_designs) - if((D.build_type & AUTOLATHE) && ("hacked" in D.category)) + if((D.build_type & AUTOLATHE) && ("hacked" in D.category)) files.known_designs += D else for(var/datum/design/D in files.known_designs) diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm index 4023b379920..55a2444a231 100644 --- a/code/game/machinery/bots/bots.dm +++ b/code/game/machinery/bots/bots.dm @@ -261,7 +261,7 @@ user << "The welder must be on for this task!" else if(W.force) //if force is non-zero - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) switch(W.damtype) if("fire") @@ -281,7 +281,7 @@ if((Proj.damage_type == BRUTE || Proj.damage_type == BURN)) health -= Proj.damage if(prob(75) && Proj.damage > 0) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() ..() diff --git a/code/game/machinery/bots/cleanbot.dm b/code/game/machinery/bots/cleanbot.dm index 0874c53af2d..87df25eded6 100644 --- a/code/game/machinery/bots/cleanbot.dm +++ b/code/game/machinery/bots/cleanbot.dm @@ -148,7 +148,7 @@ text("[on ? "On" : "Off"]")) if(prob(5)) //Spawns foam! visible_message("[src] whirs and bubbles violently, before releasing a plume of froth!") - PoolOrNew(/obj/effect/effect/foam, loc) + PoolOrNew(/obj/effect/particle_effect/foam, loc) else if (prob(5)) audible_message("[src] makes an excited beeping booping sound!") @@ -234,7 +234,7 @@ text("[on ? "On" : "Off"]")) if (prob(50)) new /obj/item/robot_parts/l_arm(Tsec) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() ..() diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index dd03dc521e2..0f2a506a7ab 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -436,7 +436,7 @@ Auto Patrol[]"}, if(lasercolor == "r") new /obj/item/clothing/suit/redtag(Tsec) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() diff --git a/code/game/machinery/bots/floorbot.dm b/code/game/machinery/bots/floorbot.dm index 71f5e3d04d0..50a429270f5 100644 --- a/code/game/machinery/bots/floorbot.dm +++ b/code/game/machinery/bots/floorbot.dm @@ -455,7 +455,7 @@ obj/machinery/bot/floorbot/process_scan(scan_target) T.amount = amount amount = 0 - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() ..() diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm index 315468230dc..bcc7e4fa730 100644 --- a/code/game/machinery/bots/medbot.dm +++ b/code/game/machinery/bots/medbot.dm @@ -520,7 +520,7 @@ if (prob(50)) new /obj/item/robot_parts/l_arm(Tsec) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() ..() diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index c74d6526b09..9b96447552b 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -833,7 +833,7 @@ var/global/mulebot_count = 0 cell.update_icon() cell = null - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index ae739499a1c..2fdb4c03990 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -371,7 +371,7 @@ Auto Patrol: []"}, if(prob(50)) new /obj/item/robot_parts/l_arm(Tsec) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index 0587b8c9c3b..0ba57253e61 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -171,7 +171,7 @@ for(var/turf/T in linkedholodeck) if(prob(30)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, T) s.start() T.ex_act(3) @@ -240,7 +240,7 @@ spawn(20) if(istype(target,/area/holodeck/source_burntest)) var/turf/T = get_turf(L) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, T) s.start() if(T) diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index c575e09025f..6597ee9fd2e 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -12,7 +12,7 @@ //Server linked to. var/obj/machinery/message_server/linkedServer = null //Sparks effect - For emag - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread //Messages - Saves me time if I want to change something. var/noserver = "ALERT: No server detected." var/incorrectkey = "ALERT: Incorrect decryption key!" diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index 200aa1fca7a..89b1c3e396c 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -167,7 +167,7 @@ obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message) user << "Barrier lock toggled off." return else - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, src) s.start() visible_message("BZZzZZzZZzZT") @@ -201,7 +201,7 @@ obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message) src.emagged = 1 src.req_access = null user << "You break the ID authentication lock on \the [src]." - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, src) s.start() visible_message("BZZzZZzZZzZT") @@ -209,7 +209,7 @@ obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message) else if (src.emagged == 1) src.emagged = 2 user << "You short out the anchoring mechanism on \the [src]." - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, src) s.start() visible_message("BZZzZZzZZzZT") @@ -250,7 +250,7 @@ obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message) /* var/obj/item/stack/rods/ =*/ new /obj/item/stack/rods(Tsec) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 07f2f5b3bea..c3d7449b657 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -207,7 +207,7 @@ About the new airlock wires panel: return 0 //Already shocked someone recently? if(!prob(prb)) return 0 //you lucked out, no shock for you - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() //sparks always. if(electrocute_mob(user, get_area(src), src)) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index f0194cc645d..5964f7462cf 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -158,7 +158,7 @@ /obj/machinery/door/ex_act(severity, target) if(severity == 3) if(prob(80)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, src) s.start() return diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index 03383fd1309..3f7e84b1277 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -98,20 +98,20 @@ if(prob(80)) qdel(src) else - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, src) s.start() if(2) if(prob(20)) qdel(src) else - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, src) s.start() if(3) if(prob(80)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, src) s.start() diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm index 9920a4f5de7..20c5308fe67 100644 --- a/code/game/machinery/igniter.dm +++ b/code/game/machinery/igniter.dm @@ -54,10 +54,19 @@ var/disable = 0 var/last_spark = 0 var/base_state = "migniter" + var/datum/effect_system/spark_spread/spark_system anchored = 1 /obj/machinery/sparker/New() ..() + spark_system = new /datum/effect_system/spark_spread + spark_system.set_up(2, 1, src) + spark_system.attach(src) + +/obj/machinery/sparker/Destroy() + qdel(spark_system) + spark_system = null + return ..() /obj/machinery/sparker/power_change() if ( powered() && disable == 0 ) @@ -86,7 +95,7 @@ icon_state = "[base_state]-p" /obj/machinery/sparker/attack_ai() - if (src.anchored) + if (anchored) return src.ignite() else return @@ -100,10 +109,8 @@ flick("[base_state]-spark", src) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread - s.set_up(2, 1, src) - s.start() - src.last_spark = world.time + spark_system.start() + last_spark = world.time use_power(1000) var/turf/location = src.loc if (isturf(location)) diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 78c2f6c826f..4d6e0bb0fa8 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -53,13 +53,13 @@ var/faction = "neutral" - var/datum/effect/effect/system/spark_spread/spark_system //the spark system, used for generating... sparks? + var/datum/effect_system/spark_spread/spark_system //the spark system, used for generating... sparks? /obj/machinery/porta_turret/New() ..() icon_state = "[lasercolor]grey_target_prism" //Sets up a spark system - spark_system = new /datum/effect/effect/system/spark_spread + spark_system = new /datum/effect_system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) diff --git a/code/game/machinery/slotmachine.dm b/code/game/machinery/slotmachine.dm index b8a8a000a56..8134995ba53 100644 --- a/code/game/machinery/slotmachine.dm +++ b/code/game/machinery/slotmachine.dm @@ -100,7 +100,7 @@ /obj/machinery/computer/slot_machine/emag_act() if(!emagged) emagged = 1 - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() + var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(4, 0, src.loc) spark_system.start() playsound(src.loc, "sparks", 50, 1) diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index 120a797fbae..27f2448de1a 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -182,11 +182,16 @@ item_state = "eshield0" w_class = 3 origin_tech = "syndicate=6;combat=5" + burn_state = 0 //Burnable (but the casing isn't) var/adminlog = null /obj/item/weapon/bombcore/ex_act(severity, target) //Little boom can chain a big boom src.detonate() +/obj/item/weapon/bombcore/burn() + src.detonate() + ..() + /obj/item/weapon/bombcore/proc/detonate() if(adminlog) message_admins(adminlog) diff --git a/code/game/machinery/telecomms/computers/logbrowser.dm b/code/game/machinery/telecomms/computers/logbrowser.dm index d2d9e21d54c..06eec599929 100644 --- a/code/game/machinery/telecomms/computers/logbrowser.dm +++ b/code/game/machinery/telecomms/computers/logbrowser.dm @@ -79,7 +79,7 @@ var/list/animals = typesof(/mob/living/simple_animal) if(mobtype in humans) - race = "Human" + race = "Humanoid" language = race else if(mobtype in slimes) // NT knows a lot about slimes, but not aliens. Can identify slimes diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index 6b915b1bc36..abe5c2933ea 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -62,7 +62,7 @@ var/wasvalid = 0 var/lastfired = 0 var/shot_delay = 30 //3 seconds between shots - var/datum/effect/effect/system/spark_spread/spark_system + var/datum/effect_system/spark_spread/spark_system use_power = 1 idle_power_usage = 50 active_power_usage = 300 @@ -73,7 +73,7 @@ /obj/machinery/turret/New() - spark_system = new /datum/effect/effect/system/spark_spread + spark_system = new /datum/effect_system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) // targets = new diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 9e659261180..7d27aa18f93 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -590,7 +590,7 @@ return 0 if(!prob(prb)) return 0 - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() if(electrocute_mob(user, get_area(src), src, 0.7)) @@ -913,7 +913,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C icon_state = "engivend" icon_deny = "engivend-deny" req_access_txt = "11" //Engineering Equipment access - products = list(/obj/item/clothing/glasses/meson/engine = 2,/obj/item/device/multitool = 4,/obj/item/weapon/electronics/airlock = 10,/obj/item/weapon/electronics/apc = 10,/obj/item/weapon/electronics/airalarm = 10,/obj/item/weapon/stock_parts/cell/high = 10, /obj/item/weapon/rcd/loaded = 3,) + products = list(/obj/item/clothing/glasses/meson/engine = 2,/obj/item/device/multitool = 4,/obj/item/weapon/electronics/airlock = 10,/obj/item/weapon/electronics/apc = 10,/obj/item/weapon/electronics/airalarm = 10,/obj/item/weapon/stock_parts/cell/high = 10, /obj/item/weapon/rcd/loaded = 3, /obj/item/device/geiger_counter = 5) contraband = list(/obj/item/weapon/stock_parts/cell/potato = 3) premium = list(/obj/item/weapon/storage/belt/utility = 3) diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm index 2b093ab4d86..69b1f18468b 100644 --- a/code/game/mecha/combat/marauder.dm +++ b/code/game/mecha/combat/marauder.dm @@ -12,7 +12,7 @@ var/smoke = 5 var/smoke_ready = 1 var/smoke_cooldown = 100 - var/datum/effect/effect/system/smoke_spread/smoke_system = new + var/datum/effect_system/smoke_spread/smoke_system = new operation_req_access = list(access_cent_specops) wreckage = /obj/structure/mecha_wreckage/marauder add_req_access = 0 diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index 052b5a08353..07433c97ac1 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -149,7 +149,7 @@ var/list/the_targets = list(T,T1,T2) spawn(0) for(var/a=0, a<5, a++) - var/obj/effect/effect/water/W = PoolOrNew(/obj/effect/effect/water, get_turf(chassis)) + var/obj/effect/particle_effect/water/W = PoolOrNew(/obj/effect/particle_effect/water, get_turf(chassis)) if(!W) return var/turf/my_target = pick(the_targets) diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 8b45cf3faae..579863acdca 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -36,7 +36,7 @@ var/maint_access = 0 var/dna_lock//dna-locking the mech var/list/proc_res = list() //stores proc owners, like proc_res["functionname"] = owner reference - var/datum/effect/effect/system/spark_spread/spark_system = new + var/datum/effect_system/spark_spread/spark_system = new var/lights = 0 var/lights_power = 6 var/last_user_hud = 1 // used to show/hide the mecha hud while preserving previous preference diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm index a10301a8eb7..30bc38bf624 100644 --- a/code/game/objects/effects/anomalies.dm +++ b/code/game/objects/effects/anomalies.dm @@ -27,7 +27,7 @@ /obj/effect/anomaly/proc/anomalyNeutralize() - PoolOrNew(/obj/effect/effect/smoke/bad, loc) + PoolOrNew(/obj/effect/particle_effect/smoke/bad, loc) for(var/atom/movable/O in src) O.loc = src.loc diff --git a/code/game/objects/effects/decals/Cleanable/robots.dm b/code/game/objects/effects/decals/Cleanable/robots.dm index 002b5e1a4fa..becacd4d2ea 100644 --- a/code/game/objects/effects/decals/Cleanable/robots.dm +++ b/code/game/objects/effects/decals/Cleanable/robots.dm @@ -22,7 +22,7 @@ if (prob(40)) new /obj/effect/decal/cleanable/oil/streak(src.loc) else if (prob(10)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() if (step_to(src, get_step(src, direction), 0)) diff --git a/code/game/objects/effects/effect_system/effect_system.dm b/code/game/objects/effects/effect_system/effect_system.dm index 5ed578fecdb..a3d38bf1426 100644 --- a/code/game/objects/effects/effect_system/effect_system.dm +++ b/code/game/objects/effects/effect_system/effect_system.dm @@ -6,56 +6,67 @@ would spawn and follow the beaker, even if it is carried or thrown. */ -/obj/effect/effect - name = "effect" +/obj/effect/particle_effect + name = "particle effect" icon = 'icons/effects/effects.dmi' mouse_opacity = 0 - unacidable = 1//So effect are not targeted by alien acid. + unacidable = 1//So effects are not targeted by alien acid. pass_flags = PASSTABLE | PASSGRILLE -/obj/effect/effect/New() +/obj/effect/particle_effect/New() ..() if(ticker) cameranet.updateVisibility(src) -/obj/effect/effect/Destroy() +/obj/effect/particle_effect/Destroy() if(ticker) cameranet.updateVisibility(src) ..() return QDEL_HINT_PUTINPOOL -/* -/datum/effect/effect/proc/fadeOut(var/atom/A, var/frames = 16) - if(A.alpha == 0) //Handle already transparent case - return - if(frames == 0) - frames = 1 //We will just assume that by 0 frames, the coder meant "during one frame". - var/step = A.alpha / frames - for(var/i = 0, i < frames, i++) - A.alpha -= step - sleep(world.tick_lag) - return -*/ -/datum/effect/effect/system + +/datum/effect_system var/number = 3 var/cardinals = 0 var/turf/location var/atom/holder - var/setup = 0 + var/effect_type + var/total_effects = 0 -/datum/effect/effect/system/Destroy() +/datum/effect_system/Destroy() holder = null location = null return ..() -/datum/effect/effect/system/proc/set_up(n = 3, c = 0, turf/loc) +/datum/effect_system/proc/set_up(n = 3, c = 0, loca) if(n > 10) n = 10 number = n cardinals = c - location = loc - setup = 1 + if(isturf(loca)) + location = loca + else + location = get_turf(loca) -/datum/effect/effect/system/proc/attach(atom/atom) +/datum/effect_system/proc/attach(atom/atom) holder = atom -/datum/effect/effect/system/proc/start() \ No newline at end of file +/datum/effect_system/proc/start() + for(var/i in 1 to number) + if(total_effects > 20) + return + spawn(0) + if(holder) + location = get_turf(holder) + var/obj/effect/E = PoolOrNew(effect_type, location) + total_effects++ + var/direction + if(cardinals) + direction = pick(cardinal) + else + direction = pick(alldirs) + var/steps_amt = pick(1,2,3) + for(var/j in 1 to steps_amt) + sleep(5) + step(E,direction) + spawn(20) + total_effects-- \ No newline at end of file diff --git a/code/game/objects/effects/effect_system/effects_explosion.dm b/code/game/objects/effects/effect_system/effects_explosion.dm new file mode 100644 index 00000000000..2c3445fbcea --- /dev/null +++ b/code/game/objects/effects/effect_system/effects_explosion.dm @@ -0,0 +1,57 @@ +/obj/effect/particle_effect/expl_particles + name = "fire" + icon_state = "explosion_particle" + opacity = 1 + anchored = 1 + +/obj/effect/particle_effect/expl_particles/New() + ..() + spawn (15) + qdel(src) + +/datum/effect_system/expl_particles + number = 10 + +/datum/effect_system/expl_particles/start() + for(var/i in 1 to number) + spawn(0) + var/obj/effect/particle_effect/expl_particles/expl = new /obj/effect/particle_effect/expl_particles(location) + var/direct = pick(alldirs) + var/steps_amt = pick(1;25,2;50,3,4;200) + for(var/j in 1 to steps_amt) + sleep(1) + step(expl,direct) + +/obj/effect/explosion + name = "fire" + icon = 'icons/effects/96x96.dmi' + icon_state = "explosion" + opacity = 1 + anchored = 1 + mouse_opacity = 0 + pixel_x = -32 + pixel_y = -32 + +/obj/effect/explosion/New() + ..() + spawn (10) + qdel(src) + return + +/datum/effect_system/explosion + +/datum/effect_system/explosion/set_up(loca) + if(isturf(loca)) + location = loca + else + location = get_turf(loca) + +/datum/effect_system/explosion/start() + new/obj/effect/explosion( location ) + var/datum/effect_system/expl_particles/P = new/datum/effect_system/expl_particles() + P.set_up(10, 0, location) + P.start() + spawn(5) + var/datum/effect_system/smoke_spread/S = new + S.set_up(2, location) + S.start() \ No newline at end of file diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index 2482107f2cb..bdfe7759266 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -1,7 +1,7 @@ // Foam // Similar to smoke, but slower and mobs absorb its reagent through their exposed skin. -/obj/effect/effect/foam +/obj/effect/particle_effect/foam name = "foam" icon_state = "foam" opacity = 0 @@ -15,29 +15,29 @@ var/lifetime = 6 -/obj/effect/effect/foam/metal +/obj/effect/particle_effect/foam/metal name = "aluminium foam" metal = 1 icon_state = "mfoam" -/obj/effect/effect/foam/metal/iron +/obj/effect/particle_effect/foam/metal/iron name = "iron foam" metal = 2 -/obj/effect/effect/foam/New(loc) +/obj/effect/particle_effect/foam/New(loc) ..(loc) create_reagents(1000) //limited by the size of the reagent holder anyway. SSobj.processing |= src playsound(src, 'sound/effects/bubbles2.ogg', 80, 1, -3) -/obj/effect/effect/foam/Destroy() +/obj/effect/particle_effect/foam/Destroy() SSobj.processing.Remove(src) return ..() -/obj/effect/effect/foam/proc/kill_foam() +/obj/effect/particle_effect/foam/proc/kill_foam() SSobj.processing.Remove(src) if(metal) var/obj/structure/foamedmetal/M = new(src.loc) @@ -48,7 +48,7 @@ qdel(src) -/obj/effect/effect/foam/process() +/obj/effect/particle_effect/foam/process() lifetime-- if(lifetime < 1) kill_foam() @@ -71,7 +71,7 @@ return spread_foam() -/obj/effect/effect/foam/proc/foam_mob(mob/living/L) +/obj/effect/particle_effect/foam/proc/foam_mob(mob/living/L) if(lifetime<1) return 0 if(!istype(L)) @@ -81,66 +81,66 @@ lifetime-- return 1 -/obj/effect/effect/foam/Crossed(atom/movable/AM) +/obj/effect/particle_effect/foam/Crossed(atom/movable/AM) if(istype(AM, /mob/living/carbon)) var/mob/living/carbon/M = AM M.slip(5, 2, src) -/obj/effect/effect/foam/metal/Crossed(atom/movable/AM) +/obj/effect/particle_effect/foam/metal/Crossed(atom/movable/AM) return -/obj/effect/effect/foam/proc/spread_foam() +/obj/effect/particle_effect/foam/proc/spread_foam() var/turf/t_loc = get_turf(src) for(var/turf/T in t_loc.GetAtmosAdjacentTurfs()) - var/obj/effect/effect/foam/foundfoam = locate() in T //Don't spread foam where there's already foam! + var/obj/effect/particle_effect/foam/foundfoam = locate() in T //Don't spread foam where there's already foam! if(foundfoam) continue for(var/mob/living/L in T) foam_mob(L) - var/obj/effect/effect/foam/F = PoolOrNew(src.type, T) + var/obj/effect/particle_effect/foam/F = PoolOrNew(src.type, T) F.amount = amount reagents.copy_to(F, (reagents.total_volume)) F.color = color F.metal = metal -/obj/effect/effect/foam/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/effect/particle_effect/foam/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(prob(max(0, exposed_temperature - 475))) //foam dissolves when heated kill_foam() -/obj/effect/effect/foam/metal/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) +/obj/effect/particle_effect/foam/metal/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) return /////////////////////////////////////////////// //FOAM EFFECT DATUM -/datum/effect/effect/system/foam_spread +/datum/effect_system/foam_spread var/amount = 10 // the size of the foam spread. var/obj/chemholder - var/obj/effect/effect/foam/foamtype = /obj/effect/effect/foam + effect_type = /obj/effect/particle_effect/foam var/metal = 0 -/datum/effect/effect/system/foam_spread/metal - foamtype = /obj/effect/effect/foam/metal +/datum/effect_system/foam_spread/metal + effect_type = /obj/effect/particle_effect/foam/metal -/datum/effect/effect/system/foam_spread/New() +/datum/effect_system/foam_spread/New() ..() chemholder = PoolOrNew(/obj) var/datum/reagents/R = new/datum/reagents(1000) chemholder.reagents = R R.my_atom = chemholder -/datum/effect/effect/system/foam_spread/Destroy() +/datum/effect_system/foam_spread/Destroy() qdel(chemholder) chemholder = null return ..() -/datum/effect/effect/system/foam_spread/set_up(amt=5, loca, datum/reagents/carry = null) +/datum/effect_system/foam_spread/set_up(amt=5, loca, datum/reagents/carry = null) if(istype(loca, /turf/)) location = loca else @@ -149,16 +149,16 @@ amount = round(sqrt(amt / 2), 1) carry.copy_to(chemholder, 4*carry.total_volume) //The foam holds 4 times the total reagents volume for balance purposes. -/datum/effect/effect/system/foam_spread/metal/set_up(amt=5, loca, datum/reagents/carry = null, metaltype) +/datum/effect_system/foam_spread/metal/set_up(amt=5, loca, datum/reagents/carry = null, metaltype) ..() metal = metaltype -/datum/effect/effect/system/foam_spread/start() - var/obj/effect/effect/foam/foundfoam = locate() in location +/datum/effect_system/foam_spread/start() + var/obj/effect/particle_effect/foam/foundfoam = locate() in location if(foundfoam)//If there was already foam where we start, we add our foaminess to it. foundfoam.amount += amount else - var/obj/effect/effect/foam/F = PoolOrNew(foamtype, location) + var/obj/effect/particle_effect/foam/F = PoolOrNew(effect_type, location) var/foamcolor = mix_color_from_reagents(chemholder.reagents.reagent_list) chemholder.reagents.copy_to(F, chemholder.reagents.total_volume/amount) F.color = foamcolor diff --git a/code/game/objects/effects/effect_system/effects_other.dm b/code/game/objects/effects/effect_system/effects_other.dm index 02c2a389a4b..6cd6bf23320 100644 --- a/code/game/objects/effects/effect_system/effects_other.dm +++ b/code/game/objects/effects/effect_system/effects_other.dm @@ -1,83 +1,114 @@ ///////////////////////////////////////////// -//////// Attach an Ion trail to any object, that spawns when it moves (like for the jetpack) +//////// Attach a trail to any object, that spawns when it moves (like for the jetpack) /// just pass in the object to attach it to in set_up /// Then do start() to start it and stop() to stop it, obviously /// and don't call start() in a loop that will be repeated otherwise it'll get spammed! ///////////////////////////////////////////// -/obj/effect/effect/ion_trails - name = "ion trails" - icon_state = "ion_trails" - anchored = 1 - -/datum/effect/effect/system/ion_trail_follow +/datum/effect_system/trail_follow var/turf/oldposition var/processing = 1 var/on = 1 -/datum/effect/effect/system/ion_trail_follow/Destroy() +/datum/effect_system/trail_follow/set_up(atom/atom) + attach(atom) + oldposition = get_turf(atom) + +/datum/effect_system/trail_follow/Destroy() oldposition = null return ..() -/datum/effect/effect/system/ion_trail_follow/set_up(atom/atom) - attach(atom) +/datum/effect_system/trail_follow/proc/stop() + processing = 0 + on = 0 + oldposition = null +/datum/effect_system/trail_follow/steam + effect_type = /obj/effect/particle_effect/steam -/datum/effect/effect/system/ion_trail_follow/start() //Whoever is responsible for this abomination of code should become an hero - if(!src.on) - src.on = 1 - src.processing = 1 - if(src.processing) - src.processing = 0 - var/turf/T = get_turf(src.holder) - if(T != src.oldposition) +/datum/effect_system/trail_follow/steam/start() + if(!on) + on = 1 + processing = 1 + if(!oldposition) + oldposition = get_turf(holder) + if(processing) + processing = 0 + if(number < 3) + var/obj/effect/particle_effect/steam/I = PoolOrNew(/obj/effect/particle_effect/steam, oldposition) + number++ + I.dir = holder.dir + oldposition = get_turf(holder) + spawn(10) + qdel(I) + number-- + spawn(2) + if(on) + processing = 1 + start() + +/obj/effect/particle_effect/ion_trails + name = "ion trails" + icon_state = "ion_trails" + anchored = 1 + +/datum/effect_system/trail_follow/ion + effect_type = /obj/effect/particle_effect/ion_trails + +/datum/effect_system/trail_follow/ion/start() //Whoever is responsible for this abomination of code should become an hero + if(!on) + on = 1 + processing = 1 + if(!oldposition) + oldposition = get_turf(holder) + if(processing) + processing = 0 + var/turf/T = get_turf(holder) + if(T != oldposition) if(!has_gravity(T)) - var/obj/effect/effect/ion_trails/I = PoolOrNew(/obj/effect/effect/ion_trails, oldposition) - I.dir = src.holder.dir + var/obj/effect/particle_effect/ion_trails/I = PoolOrNew(effect_type, oldposition) + I.dir = holder.dir flick("ion_fade", I) I.icon_state = "" - spawn( 20 ) + spawn(20) qdel(I) - src.oldposition = T + oldposition = T spawn(2) - if(src.on) - src.processing = 1 - src.start() + if(on) + processing = 1 + start() -/datum/effect/effect/system/ion_trail_follow/proc/stop() - src.processing = 0 - src.on = 0 - oldposition = null //Reagent-based explosion effect -/datum/effect/effect/system/reagents_explosion + +/datum/effect_system/reagents_explosion var/amount // TNT equivalent var/flashing = 0 // does explosion creates flash effect? var/flashing_factor = 0 // factor of how powerful the flash effect relatively to the explosion var/explosion_message = 1 //whether we show a message to mobs. -/datum/effect/effect/system/reagents_explosion/set_up (amt, loc, flash = 0, flash_fact = 0, message = 1) +/datum/effect_system/reagents_explosion/set_up(amt, loca, flash = 0, flash_fact = 0, message = 1) amount = amt explosion_message = message - if(istype(loc, /turf/)) - location = loc + if(isturf(loca)) + location = loca else - location = get_turf(loc) + location = get_turf(loca) flashing = flash flashing_factor = flash_fact return -/datum/effect/effect/system/reagents_explosion/start() +/datum/effect_system/reagents_explosion/start() if(explosion_message) location.visible_message("The solution violently explodes!", \ "You hear an explosion!") if (amount <= 2) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, location) s.start() diff --git a/code/game/objects/effects/effect_system/effects_smoke.dm b/code/game/objects/effects/effect_system/effects_smoke.dm index bf54d62ea65..cb5f4de5cdd 100644 --- a/code/game/objects/effects/effect_system/effects_smoke.dm +++ b/code/game/objects/effects/effect_system/effects_smoke.dm @@ -2,7 +2,7 @@ //// SMOKE SYSTEMS ///////////////////////////////////////////// -/obj/effect/effect/smoke +/obj/effect/particle_effect/smoke name = "smoke" icon = 'icons/effects/96x96.dmi' icon_state = "smoke" @@ -17,7 +17,7 @@ var/opaque = 1 //whether the smoke can block the view when in enough amount -/obj/effect/effect/smoke/proc/fade_out(frames = 16) +/obj/effect/particle_effect/smoke/proc/fade_out(frames = 16) if(alpha == 0) //Handle already transparent case return if(frames == 0) @@ -27,24 +27,24 @@ alpha -= step sleep(world.tick_lag) -/obj/effect/effect/smoke/New() +/obj/effect/particle_effect/smoke/New() ..() create_reagents(500) SSobj.processing |= src -/obj/effect/effect/smoke/Destroy() +/obj/effect/particle_effect/smoke/Destroy() SSobj.processing.Remove(src) return ..() -/obj/effect/effect/smoke/proc/kill_smoke() +/obj/effect/particle_effect/smoke/proc/kill_smoke() SSobj.processing.Remove(src) spawn(0) fade_out() spawn(10) qdel(src) -/obj/effect/effect/smoke/process() +/obj/effect/particle_effect/smoke/process() lifetime-- if(lifetime < 1) kill_smoke() @@ -53,7 +53,7 @@ smoke_mob(L) return 1 -/obj/effect/effect/smoke/proc/smoke_mob(mob/living/carbon/C) +/obj/effect/particle_effect/smoke/proc/smoke_mob(mob/living/carbon/C) if(!istype(C)) return 0 if(lifetime<1) @@ -68,16 +68,16 @@ C.smoke_delay = 0 return 1 -/obj/effect/effect/smoke/proc/spread_smoke() +/obj/effect/particle_effect/smoke/proc/spread_smoke() var/turf/t_loc = get_turf(src) var/list/newsmokes = list() for(var/turf/T in t_loc.GetAtmosAdjacentTurfs()) - var/obj/effect/effect/smoke/foundsmoke = locate() in T //Don't spread smoke where there's already smoke! + var/obj/effect/particle_effect/smoke/foundsmoke = locate() in T //Don't spread smoke where there's already smoke! if(foundsmoke) continue for(var/mob/living/L in T) smoke_mob(L) - var/obj/effect/effect/smoke/S = new type(T) + var/obj/effect/particle_effect/smoke/S = new type(T) reagents.copy_to(S, reagents.total_volume) S.dir = pick(cardinal) S.amount = amount-1 @@ -90,25 +90,25 @@ if(newsmokes.len) spawn(1) //the smoke spreads rapidly but not instantly - for(var/obj/effect/effect/smoke/SM in newsmokes) + for(var/obj/effect/particle_effect/smoke/SM in newsmokes) SM.spread_smoke() -/datum/effect/effect/system/smoke_spread +/datum/effect_system/smoke_spread var/amount = 10 - var/smoke_type = /obj/effect/effect/smoke + effect_type = /obj/effect/particle_effect/smoke -/datum/effect/effect/system/smoke_spread/set_up(radius = 5, loca) +/datum/effect_system/smoke_spread/set_up(radius = 5, loca) if(isturf(loca)) location = loca else location = get_turf(loca) amount = radius -/datum/effect/effect/system/smoke_spread/start() +/datum/effect_system/smoke_spread/start() if(holder) location = get_turf(holder) - var/obj/effect/effect/smoke/S = new smoke_type(location) + var/obj/effect/particle_effect/smoke/S = new effect_type(location) S.amount = amount if(S.amount) S.spread_smoke() @@ -118,17 +118,17 @@ // Bad smoke ///////////////////////////////////////////// -/obj/effect/effect/smoke/bad +/obj/effect/particle_effect/smoke/bad lifetime = 8 -/obj/effect/effect/smoke/bad/smoke_mob(mob/living/carbon/M) +/obj/effect/particle_effect/smoke/bad/smoke_mob(mob/living/carbon/M) if(..()) M.drop_item() M.adjustOxyLoss(1) M.emote("cough") return 1 -/obj/effect/effect/smoke/bad/CanPass(atom/movable/mover, turf/target, height=0) +/obj/effect/particle_effect/smoke/bad/CanPass(atom/movable/mover, turf/target, height=0) if(height==0) return 1 if(istype(mover, /obj/item/projectile/beam)) var/obj/item/projectile/beam/B = mover @@ -137,23 +137,23 @@ -/datum/effect/effect/system/smoke_spread/bad - smoke_type = /obj/effect/effect/smoke/bad +/datum/effect_system/smoke_spread/bad + effect_type = /obj/effect/particle_effect/smoke/bad ///////////////////////////////////////////// // Nanofrost smoke ///////////////////////////////////////////// -/obj/effect/effect/smoke/freezing +/obj/effect/particle_effect/smoke/freezing name = "nanofrost smoke" color = "#B2FFFF" opaque = 0 -/datum/effect/effect/system/smoke_spread/freezing - smoke_type = /obj/effect/effect/smoke/freezing +/datum/effect_system/smoke_spread/freezing + effect_type = /obj/effect/particle_effect/smoke/freezing var/blast = 0 -/datum/effect/effect/system/smoke_spread/freezing/proc/Chilled(atom/A) +/datum/effect_system/smoke_spread/freezing/proc/Chilled(atom/A) if(istype(A, /turf/simulated)) var/turf/simulated/T = A if(T.air) @@ -177,11 +177,11 @@ Item.extinguish() return -/datum/effect/effect/system/smoke_spread/freezing/set_up(radius = 5, loca, blasting = 0) +/datum/effect_system/smoke_spread/freezing/set_up(radius = 5, loca, blasting = 0) ..() blast = blasting -/datum/effect/effect/system/smoke_spread/freezing/start() +/datum/effect_system/smoke_spread/freezing/start() if(blast) for(var/turf/T in trange(2, location)) Chilled(T) @@ -193,29 +193,29 @@ // Sleep smoke ///////////////////////////////////////////// -/obj/effect/effect/smoke/sleeping +/obj/effect/particle_effect/smoke/sleeping color = "#9C3636" lifetime = 10 -/obj/effect/effect/smoke/sleeping/smoke_mob(mob/living/carbon/M) +/obj/effect/particle_effect/smoke/sleeping/smoke_mob(mob/living/carbon/M) if(..()) M.drop_item() M.sleeping = max(M.sleeping,10) M.emote("cough") return 1 -/datum/effect/effect/system/smoke_spread/sleeping - smoke_type = /obj/effect/effect/smoke/sleeping +/datum/effect_system/smoke_spread/sleeping + effect_type = /obj/effect/particle_effect/smoke/sleeping ///////////////////////////////////////////// // Chem smoke ///////////////////////////////////////////// -/obj/effect/effect/smoke/chem +/obj/effect/particle_effect/smoke/chem lifetime = 10 -/obj/effect/effect/smoke/chem/process() +/obj/effect/particle_effect/smoke/chem/process() if(..()) var/turf/T = get_turf(src) var/fraction = 1/initial(lifetime) @@ -227,7 +227,7 @@ reagents.reaction(T, TOUCH, fraction) return 1 -/obj/effect/effect/smoke/chem/smoke_mob(mob/living/carbon/M) +/obj/effect/particle_effect/smoke/chem/smoke_mob(mob/living/carbon/M) if(lifetime<1) return 0 if(!istype(M)) @@ -242,23 +242,23 @@ -/datum/effect/effect/system/smoke_spread/chem +/datum/effect_system/smoke_spread/chem var/obj/chemholder - smoke_type = /obj/effect/effect/smoke/chem + effect_type = /obj/effect/particle_effect/smoke/chem -/datum/effect/effect/system/smoke_spread/chem/New() +/datum/effect_system/smoke_spread/chem/New() ..() chemholder = PoolOrNew(/obj) var/datum/reagents/R = new/datum/reagents(500) chemholder.reagents = R R.my_atom = chemholder -/datum/effect/effect/system/smoke_spread/chem/Destroy() +/datum/effect_system/smoke_spread/chem/Destroy() qdel(chemholder) chemholder = null return ..() -/datum/effect/effect/system/smoke_spread/chem/set_up(datum/reagents/carry = null, radius = 1, loca, silent = 0) +/datum/effect_system/smoke_spread/chem/set_up(datum/reagents/carry = null, radius = 1, loca, silent = 0) if(istype(loca, /turf/)) location = loca else @@ -289,11 +289,11 @@ log_game("A chemical smoke reaction has taken place in ([where])[contained]. No associated key.") -/datum/effect/effect/system/smoke_spread/chem/start() +/datum/effect_system/smoke_spread/chem/start() var/color = mix_color_from_reagents(chemholder.reagents.reagent_list) if(holder) location = get_turf(holder) - var/obj/effect/effect/smoke/chem/S = new smoke_type(location) + var/obj/effect/particle_effect/smoke/chem/S = new effect_type(location) if(chemholder.reagents.total_volume > 1) // can't split 1 very well chemholder.reagents.copy_to(S, chemholder.reagents.total_volume) diff --git a/code/game/objects/effects/effect_system/effects_sparks.dm b/code/game/objects/effects/effect_system/effects_sparks.dm index e67971ed6a9..cac9fe3d4b3 100644 --- a/code/game/objects/effects/effect_system/effects_sparks.dm +++ b/code/game/objects/effects/effect_system/effects_sparks.dm @@ -5,110 +5,42 @@ // will always spawn at the items location. ///////////////////////////////////////////// -/obj/effect/effect/sparks +/obj/effect/particle_effect/sparks name = "sparks" icon_state = "sparks" - var/amount = 6 anchored = 1 - mouse_opacity = 0 -/obj/effect/effect/sparks/New() +/obj/effect/particle_effect/sparks/New() ..() flick("sparks", src) // replay the animation playsound(src.loc, "sparks", 100, 1) var/turf/T = src.loc if (istype(T, /turf)) T.hotspot_expose(1000,100) - spawn (100) + spawn(20) qdel(src) -/obj/effect/effect/sparks/Destroy() +/obj/effect/particle_effect/sparks/Destroy() var/turf/T = src.loc if (istype(T, /turf)) T.hotspot_expose(1000,100) return ..() -/obj/effect/effect/sparks/Move() +/obj/effect/particle_effect/sparks/Move() ..() var/turf/T = src.loc - if (istype(T, /turf)) + if(isturf(T)) T.hotspot_expose(1000,100) - return -/datum/effect/effect/system/spark_spread - var/total_sparks = 0 // To stop it being spammed and lagging! - -/datum/effect/effect/system/spark_spread/set_up(n = 3, c = 0, loca) - if(n > 10) - n = 10 - number = n - cardinals = c - if(istype(loca, /turf/)) - location = loca - else - location = get_turf(loca) - -/datum/effect/effect/system/spark_spread/start() - var/i = 0 - for(i=0, i 20) - return - spawn(0) - if(holder) - src.location = get_turf(holder) - var/obj/effect/effect/sparks/sparks = PoolOrNew(/obj/effect/effect/sparks, location) - src.total_sparks++ - var/direction - if(src.cardinals) - direction = pick(cardinal) - else - direction = pick(alldirs) - for(i=0, i 10) - n = 10 - number = n - cardinals = c - if(istype(loca, /turf/)) - location = loca - else - location = get_turf(loca) - -/datum/effect/effect/system/lightning_spread/start() - var/i = 0 - for(i=0, i 20) - return - spawn(0) - if(holder) - src.location = get_turf(holder) - var/obj/effect/effect/sparks/electricity/sparks = PoolOrNew(/obj/effect/effect/sparks/electricity, location) - src.total_sparks++ - var/direction - if(src.cardinals) - direction = pick(cardinal) - else - direction = pick(alldirs) - for(i=0, i 10) - n = 10 - number = n - cardinals = c - location = loc - -/datum/effect/effect/system/steam_spread/start() - var/i = 0 - for(i=0, i[victim] sets off \icon[src] [src]!") - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() mineEffect(victim) diff --git a/code/game/objects/effects/portals.dm b/code/game/objects/effects/portals.dm index 878c378a237..8d6f3974b76 100644 --- a/code/game/objects/effects/portals.dm +++ b/code/game/objects/effects/portals.dm @@ -1,3 +1,6 @@ + +/obj/effect + /obj/effect/portal name = "portal" desc = "Looks unstable. Best to test it with the clown." diff --git a/code/game/objects/effects/step_triggers.dm b/code/game/objects/effects/step_triggers.dm index 3c44d6e1454..ea28eef5d5c 100644 --- a/code/game/objects/effects/step_triggers.dm +++ b/code/game/objects/effects/step_triggers.dm @@ -144,20 +144,20 @@ M.Move(dest) if(entersparks) - var/datum/effect/effect/system/spark_spread/s = new + var/datum/effect_system/spark_spread/s = new s.set_up(4, 1, src) s.start() if(exitsparks) - var/datum/effect/effect/system/spark_spread/s = new + var/datum/effect_system/spark_spread/s = new s.set_up(4, 1, dest) s.start() if(entersmoke) - var/datum/effect/effect/system/smoke_spread/s = new + var/datum/effect_system/smoke_spread/s = new s.set_up(4, 1, src, 0) s.start() if(exitsmoke) - var/datum/effect/effect/system/smoke_spread/s = new + var/datum/effect_system/smoke_spread/s = new s.set_up(4, 1, dest, 0) s.start() diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index 6d3c4e6dce0..1f72ec2e519 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -74,7 +74,7 @@ SSmachine.postpone(postponeCycles) if(heavy_impact_range > 1) - var/datum/effect/system/explosion/E = new/datum/effect/system/explosion() + var/datum/effect_system/explosion/E = new/datum/effect_system/explosion() E.set_up(epicenter) E.start() diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm index 91a9da0d1b8..5e6a85914ed 100644 --- a/code/game/objects/items/devices/chameleonproj.dm +++ b/code/game/objects/items/devices/chameleonproj.dm @@ -67,7 +67,7 @@ /obj/item/device/chameleon/proc/disrupt(delete_dummy = 1) if(active_dummy) - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) spark_system.start() diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm new file mode 100644 index 00000000000..2c80c7f9fea --- /dev/null +++ b/code/game/objects/items/devices/geiger_counter.dm @@ -0,0 +1,150 @@ +#define RAD_LEVEL_NORMAL 10 +#define RAD_LEVEL_MODERATE 30 +#define RAD_LEVEL_HIGH 75 +#define RAD_LEVEL_VERY_HIGH 125 +#define RAD_LEVEL_CRITICAL 200 + +/obj/item/device/geiger_counter //DISCLAIMER: I know nothing about how real-life Geiger counters work. This will not be realistic. ~Xhuis + name = "geiger counter" + desc = "A handheld device used for detecting and measuring radiation pulses." + icon_state = "geiger_off" + item_state = "multitool" + w_class = 2 + slot_flags = SLOT_BELT + materials = list(MAT_METAL = 150, MAT_GLASS = 150) + var/scanning = 0 + var/radiation_count = 0 + var/emagged = 0 + +/obj/item/device/geiger_counter/New() + ..() + SSobj.processing |= src + +/obj/item/device/geiger_counter/Destroy() + SSobj.processing.Remove(src) + ..() + +/obj/item/device/geiger_counter/process() + if(emagged) + if(radiation_count < 20) + radiation_count++ + return 0 + if(radiation_count > 0) + radiation_count-- + update_icon() + +/obj/item/device/geiger_counter/examine(mob/user) + ..() + if(!scanning) + return 1 + user << "Alt-click it to clear stored radiation levels." + if(emagged) + user << "The display seems to be flickering at random radiation levels." + return 1 + switch(radiation_count) + if(-INFINITY to RAD_LEVEL_NORMAL) + user << "Ambient radiation level count reports that all is well." + if(RAD_LEVEL_NORMAL + 1 to RAD_LEVEL_MODERATE) + user << "Ambient radiation levels slightly above average." + if(RAD_LEVEL_MODERATE + 1 to RAD_LEVEL_HIGH) + user << "Ambient radiation levels above average." + if(RAD_LEVEL_HIGH + 1 to RAD_LEVEL_VERY_HIGH) + user << "Ambient radiation levels highly above average." + if(RAD_LEVEL_VERY_HIGH + 1 to RAD_LEVEL_CRITICAL) + user << "Ambient radiation levels nearing critical level." + if(RAD_LEVEL_CRITICAL + 1 to INFINITY) + user << "Ambient radiation levels above critical level!" + +/obj/item/device/geiger_counter/update_icon() + if(!scanning) + icon_state = "geiger_off" + return 1 + if(emagged) + icon_state = "geiger_on_emag" + return 1 + switch(radiation_count) + if(-INFINITY to RAD_LEVEL_NORMAL) + icon_state = "geiger_on_1" + if(RAD_LEVEL_NORMAL + 1 to RAD_LEVEL_MODERATE) + icon_state = "geiger_on_2" + if(RAD_LEVEL_MODERATE + 1 to RAD_LEVEL_HIGH) + icon_state = "geiger_on_3" + if(RAD_LEVEL_HIGH + 1 to RAD_LEVEL_VERY_HIGH) + icon_state = "geiger_on_4" + if(RAD_LEVEL_VERY_HIGH + 1 to RAD_LEVEL_CRITICAL) + icon_state = "geiger_on_4" + if(RAD_LEVEL_CRITICAL + 1 to INFINITY) + icon_state = "geiger_on_5" + ..() + +/obj/item/device/geiger_counter/rad_act(amount) + if(!amount && scanning) + return 0 + radiation_count += amount + if(isliving(loc)) + var/mob/living/M = loc + M << "\icon[src] RADIATION PULSE DETECTED." + M << "\icon[src] Severity: [amount]" + update_icon() + +/obj/item/device/geiger_counter/attack_self(mob/user) + scanning = !scanning + update_icon() + user << "\icon[src] You switch [scanning ? "on" : "off"] [src]." + +/obj/item/device/geiger_counter/attack(mob/living/M, mob/user) + if(user.a_intent == "help") + if(!emagged) + user.visible_message("[user] scans [M] with [src].", "You scan [M]'s radiation levels with [src]...") + if(!M.radiation) + user << "\icon[src] Radiation levels within normal boundaries." + return 1 + else + user << "\icon[src] Subject is irradiated. Radiation levels: [M.radiation]." + return 1 + else + user.visible_message("[user] scans [M] with [src].", "You project [src]'s stored radiation into [M]'s body!") + M.rad_act(radiation_count) + radiation_count = 0 + return 1 + ..() + +/obj/item/device/geiger_counter/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/weapon/screwdriver) && emagged) + if(scanning) + user << "Turn off [src] before you perform this action!" + return 0 + user.visible_message("[user] unscrews [src]'s maintenance panel and begins fiddling with its innards...", "You begin resetting [src]...") + playsound(user, 'sound/items/Screwdriver.ogg', 50, 1) + if(!do_after(user, 40, target = user)) + return 0 + user.visible_message("[user] refastens [src]'s maintenance panel!", "You reset [src] to its factory settings!") + playsound(user, 'sound/items/Screwdriver2.ogg', 50, 1) + emagged = 0 + radiation_count = 0 + update_icon() + return 1 + ..() + +/obj/item/device/geiger_counter/AltClick() + ..() + if(!scanning) + usr << "[src] must be on to reset its radiation level!" + return 0 + radiation_count = 0 + usr << "You flush [src]'s radiation counts, resetting it to normal." + update_icon() + +/obj/item/device/geiger_counter/emag_act(mob/user) + if(!emagged) + if(scanning) + user << "Turn off [src] before you perform this action!" + return 0 + user << "You override [src]'s radiation storing protocols. It will now generate small doses of radiation, and stored rads are now projected into creatures you scan." + emagged = 1 + +#undef RAD_LEVEL_NORMAL +#undef RAD_LEVEL_MODERATE +#undef RAD_LEVEL_HIGH +#undef RAD_LEVEL_VERY_HIGH +#undef RAD_LEVEL_CRITICAL diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm index 068c9c4b905..ce8e17ac87e 100644 --- a/code/game/objects/items/devices/radio/electropack.dm +++ b/code/game/objects/items/devices/radio/electropack.dm @@ -111,7 +111,7 @@ step(M, pick(cardinal)) M << "You feel a sharp shock!" - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, M) s.start() diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 334ca37c804..e93e42896ba 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -516,7 +516,7 @@ w_class = 1 /obj/item/toy/snappop/proc/pop_burst() - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() new /obj/effect/decal/cleanable/ash(loc) @@ -539,7 +539,7 @@ if(M.m_intent == "run") M << "You step on the snap pop!" - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 0, src) s.start() new /obj/effect/decal/cleanable/ash(src.loc) diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index ef2806a9693..45d48b4fb1c 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -21,7 +21,7 @@ RCD materials = list(MAT_METAL=100000) origin_tech = "engineering=4;materials=2" req_access_txt = "11" - var/datum/effect/effect/system/spark_spread/spark_system + var/datum/effect_system/spark_spread/spark_system var/matter = 0 var/max_matter = 160 var/working = 0 @@ -229,8 +229,9 @@ RCD /obj/item/weapon/rcd/New() + ..() desc = "An RCD. It currently holds [matter]/[max_matter] matter-units." - src.spark_system = new /datum/effect/effect/system/spark_spread + src.spark_system = new /datum/effect_system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) rcd_list += src diff --git a/code/game/objects/items/weapons/RPD.dm b/code/game/objects/items/weapons/RPD.dm index 41162bbe617..320adf21ed8 100644 --- a/code/game/objects/items/weapons/RPD.dm +++ b/code/game/objects/items/weapons/RPD.dm @@ -136,7 +136,7 @@ var/global/list/RPD_recipes=list( w_class = 3 materials = list(MAT_METAL=75000, MAT_GLASS=37500) origin_tech = "engineering=4;materials=2" - var/datum/effect/effect/system/spark_spread/spark_system + var/datum/effect_system/spark_spread/spark_system var/working = 0 var/p_type = 0 var/p_conntype = 0 @@ -158,7 +158,7 @@ var/global/list/RPD_recipes=list( /obj/item/weapon/pipe_dispenser/New() . = ..() - spark_system = new /datum/effect/effect/system/spark_spread + spark_system = new /datum/effect_system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index e95ad094637..c18f344a717 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -174,7 +174,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM damtype = "fire" force = 4 if(reagents.get_reagent_amount("plasma")) // the plasma explodes when exposed to fire - var/datum/effect/effect/system/reagents_explosion/e = new() + var/datum/effect_system/reagents_explosion/e = new() e.set_up(round(reagents.get_reagent_amount("plasma") / 2.5, 1), get_turf(src), 0, 0) e.start() if(ismob(loc)) @@ -183,7 +183,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM qdel(src) return if(reagents.get_reagent_amount("welding_fuel")) // the fuel explodes, too, but much less violently - var/datum/effect/effect/system/reagents_explosion/e = new() + var/datum/effect_system/reagents_explosion/e = new() e.set_up(round(reagents.get_reagent_amount("welding_fuel") / 5, 1), get_turf(src), 0, 0) e.start() if(ismob(loc)) diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm index 02aa4feb3e6..aaa24788476 100644 --- a/code/game/objects/items/weapons/clown_items.dm +++ b/code/game/objects/items/weapons/clown_items.dm @@ -43,7 +43,7 @@ /obj/item/weapon/soap/suicide_act(mob/user) user.say(";FFFFFFFFFFFFFFFFUUUUUUUDGE!!") user.visible_message("[user] lifts the [src.name] to their mouth and gnaws on it furiously, producing a thick froth! They'll never get that BB gun now!") - PoolOrNew(/obj/effect/effect/foam, loc) + PoolOrNew(/obj/effect/particle_effect/foam, loc) return (TOXLOSS) /obj/item/weapon/soap/Crossed(AM as mob|obj) diff --git a/code/game/objects/items/weapons/extinguisher.dm b/code/game/objects/items/weapons/extinguisher.dm index ffdb5b0031e..9d09a3b0cf8 100644 --- a/code/game/objects/items/weapons/extinguisher.dm +++ b/code/game/objects/items/weapons/extinguisher.dm @@ -131,7 +131,7 @@ for(var/a=0, a<5, a++) spawn(0) - var/obj/effect/effect/water/W = PoolOrNew( /obj/effect/effect/water, get_turf(src) ) + var/obj/effect/particle_effect/water/W = PoolOrNew( /obj/effect/particle_effect/water, get_turf(src) ) var/turf/my_target = pick(the_targets) if(precision) the_targets -= my_target diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 3a1c8fa1094..0f81973778e 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -183,7 +183,7 @@ mix_reagents() if(reagents.total_volume) //The possible reactions didnt use up all reagents, so we spread it around. - var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread() + var/datum/effect_system/steam_spread/steam = new /datum/effect_system/steam_spread() steam.set_up(10, 0, get_turf(src)) steam.attach(src) steam.start() diff --git a/code/game/objects/items/weapons/grenades/smokebomb.dm b/code/game/objects/items/weapons/grenades/smokebomb.dm index 442cb76fe2f..ed4d00fbc6b 100644 --- a/code/game/objects/items/weapons/grenades/smokebomb.dm +++ b/code/game/objects/items/weapons/grenades/smokebomb.dm @@ -5,11 +5,11 @@ det_time = 20 item_state = "flashbang" slot_flags = SLOT_BELT - var/datum/effect/effect/system/smoke_spread/bad/smoke + var/datum/effect_system/smoke_spread/bad/smoke /obj/item/weapon/grenade/smokebomb/New() ..() - src.smoke = new /datum/effect/effect/system/smoke_spread/bad + src.smoke = new /datum/effect_system/smoke_spread/bad src.smoke.attach(src) /obj/item/weapon/grenade/smokebomb/Destroy() diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index be562abd8ef..c6047b5c6af 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -246,7 +246,7 @@ ..() spawn(100) if(!istype(loc, /mob)) - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread sparks.set_up(1, 1, src) sparks.start() qdel(src) diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm index e22e919cd55..340e8f35485 100644 --- a/code/game/objects/items/weapons/melee/energy.dm +++ b/code/game/objects/items/weapons/melee/energy.dm @@ -205,11 +205,11 @@ throw_range = 1 w_class = 4//So you can't hide it in your pocket or some such. flags = NOSHIELD - var/datum/effect/effect/system/spark_spread/spark_system + var/datum/effect_system/spark_spread/spark_system //Most of the other special functions are handled in their own files. aka special snowflake code so kewl /obj/item/weapon/melee/energy/blade/New() - spark_system = new /datum/effect/effect/system/spark_spread() + spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, src) spark_system.attach(src) diff --git a/code/game/objects/items/weapons/pneumaticCannon.dm b/code/game/objects/items/weapons/pneumaticCannon.dm index cde8d46f6d4..9b8516f8413 100644 --- a/code/game/objects/items/weapons/pneumaticCannon.dm +++ b/code/game/objects/items/weapons/pneumaticCannon.dm @@ -132,7 +132,7 @@ desc = "A gas-powered, object-firing cannon made out of common parts." force = 5 w_class = 3 - maxWeightClass = 10 + maxWeightClass = 7 gasPerThrow = 5 /datum/table_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but diff --git a/code/game/objects/items/weapons/scrolls.dm b/code/game/objects/items/weapons/scrolls.dm index 04f3d8e95ba..07cd251c829 100644 --- a/code/game/objects/items/weapons/scrolls.dm +++ b/code/game/objects/items/weapons/scrolls.dm @@ -58,7 +58,7 @@ if(!((user == loc || (in_range(src, user) && istype(src.loc, /turf))))) return - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(2, user.loc) smoke.attach(user) smoke.start() diff --git a/code/game/objects/items/weapons/singularityhammer.dm b/code/game/objects/items/weapons/singularityhammer.dm index ad021525f0a..47d08602b72 100644 --- a/code/game/objects/items/weapons/singularityhammer.dm +++ b/code/game/objects/items/weapons/singularityhammer.dm @@ -86,7 +86,7 @@ origin_tech = "combat=5;powerstorage=5" /obj/item/weapon/twohanded/mjollnir/proc/shock(mob/living/target) - var/datum/effect/effect/system/lightning_spread/s = new /datum/effect/effect/system/lightning_spread + var/datum/effect_system/lightning_spread/s = new /datum/effect_system/lightning_spread s.set_up(5, 1, target.loc) s.start() target.take_organ_damage(0,30) diff --git a/code/game/objects/items/weapons/tanks/jetpack.dm b/code/game/objects/items/weapons/tanks/jetpack.dm index 87f7a91e262..e69653ef0d1 100644 --- a/code/game/objects/items/weapons/tanks/jetpack.dm +++ b/code/game/objects/items/weapons/tanks/jetpack.dm @@ -6,14 +6,14 @@ item_state = "jetpack" distribute_pressure = ONE_ATMOSPHERE * O2STANDARD action_button_name = "Toggle Jetpack" - var/datum/effect/effect/system/ion_trail_follow/ion_trail + var/datum/effect_system/trail_follow/ion/ion_trail var/on = 0 var/stabilization_on = 0 var/volume_rate = 500 //Needed for borg jetpack transfer /obj/item/weapon/tank/jetpack/New() ..() - ion_trail = new /datum/effect/effect/system/ion_trail_follow() + ion_trail = new /datum/effect_system/trail_follow/ion() ion_trail.set_up(src) @@ -104,7 +104,7 @@ /obj/item/weapon/tank/jetpack/carbondioxide/New() ..() - ion_trail = new /datum/effect/effect/system/ion_trail_follow() + ion_trail = new /datum/effect_system/trail_follow/ion() ion_trail.set_up(src) air_contents.carbon_dioxide = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm index 2a4a9ca3843..25f718c2070 100644 --- a/code/game/objects/items/weapons/tanks/tank_types.dm +++ b/code/game/objects/items/weapons/tanks/tank_types.dm @@ -15,6 +15,7 @@ desc = "A tank of oxygen." icon_state = "oxygen" distribute_pressure = ONE_ATMOSPHERE*O2STANDARD + force = 10 /obj/item/weapon/tank/internals/oxygen/New() @@ -40,6 +41,7 @@ desc = "A tank with an N2O/O2 gas mix." icon_state = "anesthetic" item_state = "an_tank" + force = 10 /obj/item/weapon/tank/internals/anesthetic/New() ..() @@ -59,6 +61,7 @@ name = "air tank" desc = "Mixed anyone?" icon_state = "oxygen" + force = 10 /obj/item/weapon/tank/internals/air/New() @@ -78,6 +81,7 @@ icon_state = "plasma" flags = CONDUCT slot_flags = null //they have no straps! + force = 8 /obj/item/weapon/tank/internals/plasma/New() @@ -112,6 +116,7 @@ /obj/item/weapon/tank/internals/plasmaman icon_state = "plasmaman_tank" item_state = "plasmaman_tank" + force = 10 /obj/item/weapon/tank/internals/plasmaman/New() ..() @@ -130,6 +135,7 @@ icon_state = "plasmaman_tank_belt" item_state = "plasmaman_tank_belt" slot_flags = SLOT_BELT + force = 5 /obj/item/weapon/tank/internals/plasmaman/belt/full/New() ..() diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm index d7adcd96db4..f9cee70d66e 100644 --- a/code/game/objects/items/weapons/tanks/watertank.dm +++ b/code/game/objects/items/weapons/tanks/watertank.dm @@ -293,7 +293,7 @@ if(!Adj|| !istype(target, /turf)) return if(metal_synthesis_cooldown < 5) - var/obj/effect/effect/foam/metal/F = PoolOrNew(/obj/effect/effect/foam/metal, get_turf(target)) + var/obj/effect/particle_effect/foam/metal/F = PoolOrNew(/obj/effect/particle_effect/foam/metal, get_turf(target)) F.amount = 0 metal_synthesis_cooldown++ spawn(100) @@ -311,7 +311,7 @@ pass_flags = PASSTABLE /obj/effect/nanofrost_container/proc/Smoke() - var/datum/effect/effect/system/smoke_spread/freezing/S = new + var/datum/effect_system/smoke_spread/freezing/S = new S.set_up(2, src.loc, blasting=1) S.start() var/obj/effect/decal/cleanable/flour/F = new /obj/effect/decal/cleanable/flour(src.loc) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 0756e3ed61a..155e873cffd 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -369,3 +369,4 @@ qdel(C4) explosive = C42 desc = "A makeshift spear with [C42] attached to it. Alt+click on the spear to set your war cry!" + update_icon() diff --git a/code/game/objects/radiation.dm b/code/game/objects/radiation.dm index 0016fdae514..566f6c84505 100644 --- a/code/game/objects/radiation.dm +++ b/code/game/objects/radiation.dm @@ -34,3 +34,5 @@ if(amount) var/blocked = run_armor_check(null, "rad", "Your clothes feel warm.", "Your clothes feel warm.") apply_effect(amount, IRRADIATE, blocked) + for(var/obj/I in src) //Radiation is also applied to items held by the mob + I.rad_act(amount) diff --git a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm index 609ba076b93..5aa7838ee31 100644 --- a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm +++ b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm @@ -4,6 +4,7 @@ icon_state = "cardboard" health = 10 mob_storage_capacity = 1 + burn_state = 0 //Burnable burntime = 20 can_weld_shut = 0 cutting_tool = /obj/item/weapon/wirecutters diff --git a/code/game/objects/structures/crates_lockers/closets/l3closet.dm b/code/game/objects/structures/crates_lockers/closets/l3closet.dm index c1c6c4c7f5d..2879b86a143 100644 --- a/code/game/objects/structures/crates_lockers/closets/l3closet.dm +++ b/code/game/objects/structures/crates_lockers/closets/l3closet.dm @@ -17,7 +17,7 @@ contents = list() new /obj/item/clothing/suit/bio_suit/virology( src ) new /obj/item/clothing/head/bio_hood/virology( src ) - + new /obj/item/weapon/storage/bag/bio( src ) /obj/structure/closet/l3closet/security icon_state = "bio_sec" @@ -46,4 +46,5 @@ ..() contents = list() new /obj/item/clothing/suit/bio_suit/scientist( src ) - new /obj/item/clothing/head/bio_hood/scientist( src ) \ No newline at end of file + new /obj/item/clothing/head/bio_hood/scientist( src ) + new /obj/item/weapon/storage/bag/bio( src ) \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm index 3290d6cc83c..064256f8f10 100644 --- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm @@ -133,6 +133,7 @@ /obj/structure/closet/radiation/New() ..() + new /obj/item/device/geiger_counter(src) new /obj/item/clothing/suit/radiation(src) new /obj/item/clothing/head/radiation(src) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 4f750117216..44edb4a6f24 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -215,7 +215,7 @@ if(isliving(user)) var/mob/living/L = user if(L.electrocute_act(17, src)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() return diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm index ea02c495be9..b1802b6f7a6 100644 --- a/code/game/objects/structures/electricchair.dm +++ b/code/game/objects/structures/electricchair.dm @@ -44,7 +44,7 @@ A.updateicon() flick("echair1", src) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(12, 1, src) s.start() if(buckled_mob) diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index d6c56c34a34..8a02e0ad474 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -237,7 +237,7 @@ var/obj/structure/cable/C = T.get_cable_node() if(C) if(electrocute_mob(user, C, src)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() return 1 diff --git a/code/game/objects/structures/hivebot.dm b/code/game/objects/structures/hivebot.dm index 35f50d2aabf..02969f8a79a 100644 --- a/code/game/objects/structures/hivebot.dm +++ b/code/game/objects/structures/hivebot.dm @@ -10,7 +10,7 @@ /obj/structure/hivebot_beacon/New() ..() - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(2, loc) smoke.start() visible_message("The [src] warps in!") diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 002da122b27..e74d5e4449c 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -10,7 +10,8 @@ /obj/structure/mirror/attack_hand(mob/user) - if(shattered) return + if(shattered) + return if(ishuman(user)) var/mob/living/carbon/human/H = user @@ -23,7 +24,8 @@ //handle facial hair (if necessary) if(H.gender == MALE) var/new_style = input(user, "Select a facial hair style", "Grooming") as null|anything in facial_hair_styles_list - if(userloc != H.loc) return //no tele-grooming + if(userloc != H.loc) + return //no tele-grooming if(new_style) H.facial_hair_style = new_style else @@ -31,7 +33,8 @@ //handle normal hair var/new_style = input(user, "Select a hair style", "Grooming") as null|anything in hair_styles_list - if(userloc != H.loc) return //no tele-grooming + if(userloc != H.loc) + return //no tele-grooming if(new_style) H.hair_style = new_style @@ -39,7 +42,8 @@ /obj/structure/mirror/proc/shatter() - if(shattered) return + if(shattered) + return shattered = 1 icon_state = "mirror_broke" playsound(src, "shatter", 70, 1) @@ -61,6 +65,19 @@ if(I.damtype == STAMINA) return if(shattered) + if(istype(I, /obj/item/weapon/weldingtool)) + var/obj/item/weapon/weldingtool/WT = I + if(WT.remove_fuel(0, user)) + user << "You begin repairing [src]..." + playsound(src, 'sound/items/Welder.ogg', 100, 1) + if(do_after(user, 10, target = src)) + if(!user || !WT || !WT.isOn()) + return + user << "You repair [src]." + shattered = 0 + icon_state = initial(icon_state) + desc = initial(desc) + return playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1) return @@ -74,7 +91,8 @@ /obj/structure/mirror/attack_alien(mob/living/user) user.do_attack_animation(src) - if(islarva(user)) return + if(islarva(user)) + return if(shattered) playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1) return @@ -83,9 +101,11 @@ /obj/structure/mirror/attack_animal(mob/living/user) - if(!isanimal(user)) return + if(!isanimal(user)) + return var/mob/living/simple_animal/M = user - if(M.melee_damage_upper <= 0) return + if(M.melee_damage_upper <= 0) + return M.do_attack_animation(src) if(shattered) playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1) diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 462b3b18de9..5c21ff8be4c 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -160,12 +160,12 @@ /obj/structure/sign/bluecross name = "medbay" - desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here.'" + desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here." icon_state = "bluecross" /obj/structure/sign/bluecross_2 name = "medbay" - desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here.'" + desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here." icon_state = "bluecross2" /obj/structure/sign/goldenplaque diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 859cb12804e..18b04e6e779 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -97,7 +97,7 @@ var/msg = input("Message:", text("Enter the text you wish to appear to everyone within view:")) as text if (!msg) return - for(var/mob/living/M in view(range,A)) + for(var/mob/M in view(range,A)) M << msg log_admin("LocalNarrate: [key_name(usr)] at ([get_area(A)]): [msg]") @@ -909,4 +909,4 @@ var/list/datum/outfit/custom_outfits = list() //Admin created outfits "} - usr << browse(dat, "window=dressup;size=550x600") \ No newline at end of file + usr << browse(dat, "window=dressup;size=550x600") diff --git a/code/modules/assembly/igniter.dm b/code/modules/assembly/igniter.dm index ea1c6621eef..0b6c43f50a8 100644 --- a/code/modules/assembly/igniter.dm +++ b/code/modules/assembly/igniter.dm @@ -4,7 +4,7 @@ icon_state = "igniter" materials = list(MAT_METAL=500, MAT_GLASS=50) origin_tech = "magnets=1" - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread heat = 1000 /obj/item/device/assembly/igniter/New() diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm index a99c853513b..4d3d62244e1 100644 --- a/code/modules/awaymissions/mission_code/wildwest.dm +++ b/code/modules/awaymissions/mission_code/wildwest.dm @@ -142,7 +142,7 @@ O << "[M] triggered the \icon[src] [src]" triggered = 1 - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread for(var/mob/O in viewers(world.view, src.loc)) s.set_up(3, 1, src) s.start() diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index 61f1c05baa8..eaa3fb99501 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -107,11 +107,11 @@ var/next_external_rsc = 0 directory[ckey] = src //Admin Authorisation - if(config.autoadmin) + if(protected_config.autoadmin) if(!admin_datums[ckey]) var/datum/admin_rank/autorank for(var/datum/admin_rank/R in admin_ranks) - if(R.name == config.autoadmin_rank) + if(R.name == protected_config.autoadmin_rank) autorank = R break if(!autorank) diff --git a/code/modules/clothing/spacesuits/plasmamen.dm b/code/modules/clothing/spacesuits/plasmamen.dm index 86594113f29..42ab9dac848 100644 --- a/code/modules/clothing/spacesuits/plasmamen.dm +++ b/code/modules/clothing/spacesuits/plasmamen.dm @@ -29,7 +29,7 @@ extinguishes_left-- H.visible_message("[H]'s suit automatically extinguishes them!","Your suit automatically extinguishes you.") H.ExtinguishMob() - PoolOrNew(/obj/effect/effect/water, get_turf(H)) + PoolOrNew(/obj/effect/particle_effect/water, get_turf(H)) //I just want the light feature of the hardsuit helmet diff --git a/code/modules/events/vent_clog.dm b/code/modules/events/vent_clog.dm index f47ea71f2d6..79b38a2d5e8 100644 --- a/code/modules/events/vent_clog.dm +++ b/code/modules/events/vent_clog.dm @@ -34,7 +34,7 @@ R.my_atom = vent R.add_reagent(pick(gunk), 50) - var/datum/effect/effect/system/smoke_spread/chem/smoke = new + var/datum/effect_system/smoke_spread/chem/smoke = new smoke.set_up(R, 1, vent, silent = 1) playsound(vent.loc, 'sound/effects/smoke.ogg', 50, 1, -3) smoke.start() diff --git a/code/modules/events/wizard/curseditems.dm b/code/modules/events/wizard/curseditems.dm index 410a46c0f41..e077ef55271 100644 --- a/code/modules/events/wizard/curseditems.dm +++ b/code/modules/events/wizard/curseditems.dm @@ -51,6 +51,6 @@ I.name = "cursed " + I.name for(var/mob/living/carbon/human/H in living_mob_list) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, H.loc) smoke.start() diff --git a/code/modules/events/wizard/imposter.dm b/code/modules/events/wizard/imposter.dm index 9a155830455..7987b2e5bfd 100644 --- a/code/modules/events/wizard/imposter.dm +++ b/code/modules/events/wizard/imposter.dm @@ -14,7 +14,7 @@ if(!candidates) return //Sad Trombone var/client/C = pick(candidates) - PoolOrNew(/obj/effect/effect/smoke, W.loc) + PoolOrNew(/obj/effect/particle_effect/smoke, W.loc) var/mob/living/carbon/human/I = new /mob/living/carbon/human(W.loc) W.dna.transfer_identity(I, transfer_SE=1) diff --git a/code/modules/events/wizard/shuffle.dm b/code/modules/events/wizard/shuffle.dm index a30f1be1491..5597be83c7f 100644 --- a/code/modules/events/wizard/shuffle.dm +++ b/code/modules/events/wizard/shuffle.dm @@ -28,7 +28,7 @@ moblocs.len -= 1 for(var/mob/living/carbon/human/H in living_mob_list) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, H.loc) smoke.start() @@ -60,7 +60,7 @@ mobnames.len -= 1 for(var/mob/living/carbon/human/H in living_mob_list) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, H.loc) smoke.start() @@ -92,6 +92,6 @@ mobs -= mobs[mobs.len] for(var/mob/living/carbon/human/H in living_mob_list) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, H.loc) smoke.start() diff --git a/code/modules/food&drinks/kitchen machinery/microwave.dm b/code/modules/food&drinks/kitchen machinery/microwave.dm index 400bbd075a9..94326f51489 100644 --- a/code/modules/food&drinks/kitchen machinery/microwave.dm +++ b/code/modules/food&drinks/kitchen machinery/microwave.dm @@ -308,7 +308,7 @@ qdel(S) /obj/machinery/microwave/proc/broke() - var/datum/effect/effect/system/spark_spread/s = new + var/datum/effect_system/spark_spread/s = new s.set_up(2, 1, src) s.start() icon_state = "mwb" // Make it look all busted up and shit diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm index 4c2f1a18855..b3794a4644e 100644 --- a/code/modules/mining/equipment_locker.dm +++ b/code/modules/mining/equipment_locker.dm @@ -224,7 +224,7 @@ return /obj/machinery/mineral/ore_redemption/ex_act(severity, target) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() if(severity == 1) @@ -391,7 +391,7 @@ qdel(voucher) /obj/machinery/mineral/equipment_vendor/ex_act(severity, target) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() if(prob(50 / severity) && severity < 3) diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 5e15bcd71a7..f7009a2573c 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -178,7 +178,7 @@ used = TRUE sleep(50) playsound(get_turf(src), 'sound/effects/phasein.ogg', 100, 1) - PoolOrNew(/obj/effect/effect/smoke, src.loc) + PoolOrNew(/obj/effect/particle_effect/smoke, src.loc) load() qdel(src) diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index 36482b3c31d..fa00df2f7db 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -45,7 +45,6 @@ W.loc = src r_hand = W W.layer = 20 -// r_hand.screen_loc = ui_rhand W.equipped(src,slot_r_hand) if(client) client.screen |= W if(pulling == W) stop_pulling() @@ -93,7 +92,7 @@ //Drops the item in our left hand -/mob/proc/drop_l_hand() //I really fucking wonder why this proc had an argument holy shit. +/mob/proc/drop_l_hand() if(!loc.allow_drop()) return return unEquip(l_hand) //All needed checks are in unEquip @@ -103,11 +102,11 @@ /mob/proc/drop_r_hand() if(!loc.allow_drop()) return - return unEquip(r_hand) //Why was this not calling unEquip in the first place jesus fuck. + return unEquip(r_hand) //Drops the item in our active hand. -/mob/proc/drop_item() //THIS. DOES. NOT. NEED. AN. ARGUMENT. +/mob/proc/drop_item() if(hand) return drop_l_hand() else return drop_r_hand() diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index f4d46e02fc3..fad49701ae8 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -82,7 +82,7 @@ visible_message("The [M.name] has shocked [src]!", \ "The [M.name] has shocked [src]!") - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() var/power = M.powerlevel + rand(0,3) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index b4f66fe3ccc..cb1cc74e887 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -84,7 +84,7 @@ if(4) emote("drool") if(5) - say(pick("REMOVE SINGULARITY", "INSTLL TEG", "TURBIN IS BEST ENGIENE", "SOLIRS CAN POWER THE HOLE STATION ANEWAY")) + say(pick("REMOVE SINGULARITY", "INSTLL TEG", "TURBIN IS BEST ENGIENE", "SOLIRS CAN POWER THE HOLE STATION ANEWAY", "parasteng was best")) /mob/living/carbon/human/handle_mutations_and_radiation() @@ -100,8 +100,7 @@ ..() /mob/living/carbon/human/check_breath(datum/gas_mixture/breath) - if(!dna.species.check_breath(breath, src)) - ..() + dna.species.check_breath(breath, src) /mob/living/carbon/human/handle_environment(datum/gas_mixture/environment) dna.species.handle_environment(environment, src) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 9bacc77e1f1..f4b4fc231e6 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1164,22 +1164,24 @@ //-- OXY --// //Too much oxygen! //Yes, some species may not like it. - if(safe_oxygen_max && O2_pp > safe_oxygen_max && !(NOBREATH in specflags)) - var/ratio = (breath.oxygen/safe_oxygen_max) * 10 - H.adjustOxyLoss(Clamp(ratio,oxy_breath_dam_min,oxy_breath_dam_max)) - H.throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy) - else - H.clear_alert("too_much_oxy") + if(safe_oxygen_max) + if(O2_pp > safe_oxygen_max && !(NOBREATH in specflags)) + var/ratio = (breath.oxygen/safe_oxygen_max) * 10 + H.adjustOxyLoss(Clamp(ratio,oxy_breath_dam_min,oxy_breath_dam_max)) + H.throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy) + else + H.clear_alert("too_much_oxy") //Too little oxygen! - if(safe_oxygen_min && O2_pp < safe_oxygen_min) - gas_breathed = handle_too_little_breath(H,O2_pp,safe_oxygen_min,breath.oxygen) - H.throw_alert("oxy", /obj/screen/alert/oxy) - else - H.failed_last_breath = 0 - H.adjustOxyLoss(-5) - gas_breathed = breath.oxygen/6 - H.clear_alert("oxy") + if(safe_oxygen_min) + if(O2_pp < safe_oxygen_min) + gas_breathed = handle_too_little_breath(H,O2_pp,safe_oxygen_min,breath.oxygen) + H.throw_alert("oxy", /obj/screen/alert/oxy) + else + H.failed_last_breath = 0 + H.adjustOxyLoss(-5) + gas_breathed = breath.oxygen/6 + H.clear_alert("oxy") //Exhale breath.oxygen -= gas_breathed @@ -1190,31 +1192,33 @@ //-- CO2 --// //CO2 does not affect failed_last_breath. So if there was enough oxygen in the air but too much co2, this will hurt you, but only once per 4 ticks, instead of once per tick. - if(safe_co2_max && CO2_pp > safe_co2_max && !(NOBREATH in specflags)) - if(!H.co2overloadtime) // If it's the first breath with too much CO2 in it, lets start a counter, then have them pass out after 12s or so. - H.co2overloadtime = world.time - else if(world.time - H.co2overloadtime > 120) - H.Paralyse(3) - H.adjustOxyLoss(3) // Lets hurt em a little, let them know we mean business - if(world.time - H.co2overloadtime > 300) // They've been in here 30s now, lets start to kill them for their own good! - H.adjustOxyLoss(8) - H.throw_alert("too_much_co2", /obj/screen/alert/too_much_co2) - if(prob(20)) // Lets give them some chance to know somethings not right though I guess. - spawn(0) H.emote("cough") + if(safe_co2_max) + if(CO2_pp > safe_co2_max && !(NOBREATH in specflags)) + if(!H.co2overloadtime) // If it's the first breath with too much CO2 in it, lets start a counter, then have them pass out after 12s or so. + H.co2overloadtime = world.time + else if(world.time - H.co2overloadtime > 120) + H.Paralyse(3) + H.adjustOxyLoss(3) // Lets hurt em a little, let them know we mean business + if(world.time - H.co2overloadtime > 300) // They've been in here 30s now, lets start to kill them for their own good! + H.adjustOxyLoss(8) + H.throw_alert("too_much_co2", /obj/screen/alert/too_much_co2) + if(prob(20)) // Lets give them some chance to know somethings not right though I guess. + spawn(0) H.emote("cough") - else - H.co2overloadtime = 0 - H.clear_alert("too_much_co2") + else + H.co2overloadtime = 0 + H.clear_alert("too_much_co2") //Too little CO2! - if(safe_co2_min && CO2_pp < safe_co2_min) - gas_breathed = handle_too_little_breath(H,CO2_pp, safe_co2_min,breath.carbon_dioxide) - H.throw_alert("not_enough_co2", /obj/screen/alert/not_enough_co2) - else - H.failed_last_breath = 0 - H.adjustOxyLoss(-5) - gas_breathed = breath.carbon_dioxide/6 - H.clear_alert("not_enough_co2") + if(safe_co2_min) + if(CO2_pp < safe_co2_min) + gas_breathed = handle_too_little_breath(H,CO2_pp, safe_co2_min,breath.carbon_dioxide) + H.throw_alert("not_enough_co2", /obj/screen/alert/not_enough_co2) + else + H.failed_last_breath = 0 + H.adjustOxyLoss(-5) + gas_breathed = breath.carbon_dioxide/6 + H.clear_alert("not_enough_co2") //Exhale breath.carbon_dioxide -= gas_breathed @@ -1225,24 +1229,26 @@ //-- TOX --// //Too much toxins! - if(safe_toxins_max && Toxins_pp > safe_toxins_max && !(NOBREATH in specflags)) - var/ratio = (breath.toxins/safe_toxins_max) * 10 - if(H.reagents) - H.reagents.add_reagent("plasma", Clamp(ratio, tox_breath_dam_min, tox_breath_dam_max)) - H.throw_alert("tox_in_air", /obj/screen/alert/tox_in_air) - else - H.clear_alert("tox_in_air") + if(safe_toxins_max) + if(Toxins_pp > safe_toxins_max && !(NOBREATH in specflags)) + var/ratio = (breath.toxins/safe_toxins_max) * 10 + if(H.reagents) + H.reagents.add_reagent("plasma", Clamp(ratio, tox_breath_dam_min, tox_breath_dam_max)) + H.throw_alert("tox_in_air", /obj/screen/alert/tox_in_air) + else + H.clear_alert("tox_in_air") //Too little toxins! - if(safe_toxins_min && Toxins_pp < safe_toxins_min && !(NOBREATH in specflags)) - gas_breathed = handle_too_little_breath(H,Toxins_pp, safe_toxins_min, breath.toxins) - H.throw_alert("not_enough_tox", /obj/screen/alert/not_enough_tox) - else - H.failed_last_breath = 0 - H.adjustOxyLoss(-5) - gas_breathed = breath.toxins/6 - H.clear_alert("not_enough_tox") + if(safe_toxins_min) + if(Toxins_pp < safe_toxins_min && !(NOBREATH in specflags)) + gas_breathed = handle_too_little_breath(H,Toxins_pp, safe_toxins_min, breath.toxins) + H.throw_alert("not_enough_tox", /obj/screen/alert/not_enough_tox) + else + H.failed_last_breath = 0 + H.adjustOxyLoss(-5) + gas_breathed = breath.toxins/6 + H.clear_alert("not_enough_tox") //Exhale breath.toxins -= gas_breathed diff --git a/code/modules/mob/living/carbon/human/species_types.dm b/code/modules/mob/living/carbon/human/species_types.dm index ba1c06d5145..28173c29920 100644 --- a/code/modules/mob/living/carbon/human/species_types.dm +++ b/code/modules/mob/living/carbon/human/species_types.dm @@ -13,9 +13,6 @@ use_skintones = 1 /datum/species/human/qualifies_for_rank(rank, list/features) - if(!config.mutant_humans) //No mutie scum here - return 1 - if((!features["tail_human"] || features["tail_human"] == "None") && (!features["ears"] || features["ears"] == "None")) return 1 //Pure humans are always allowed in all roles. diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 4e708d7f2b2..76b58d05dff 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -37,7 +37,7 @@ var/list/ai_list = list() var/obj/item/device/multitool/aiMulti = null var/obj/machinery/bot/Bot var/tracking = 0 //this is 1 if the AI is currently tracking somebody, but the track has not yet been completed. - var/datum/effect/effect/system/spark_spread/spark_system//So they can initialize sparks whenever/N + var/datum/effect_system/spark_spread/spark_system//So they can initialize sparks whenever/N //MALFUNCTION var/datum/module_picker/malf_picker @@ -85,7 +85,7 @@ var/list/ai_list = list() holo_icon = getHologramIcon(icon('icons/mob/AI.dmi',"holo1")) - spark_system = new /datum/effect/effect/system/spark_spread() + spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, src) spark_system.attach(src) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index c5cdaedc234..9a5270b4be8 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -48,8 +48,8 @@ var/modtype = "robot" var/lower_mod = 0 var/jetpack = 0 - var/datum/effect/effect/system/ion_trail_follow/ion_trail = null - var/datum/effect/effect/system/spark_spread/spark_system//So they can initialize sparks whenever/N + var/datum/effect_system/trail_follow/ion/ion_trail = null + var/datum/effect_system/spark_spread/spark_system//So they can initialize sparks whenever/N var/jeton = 0 var/lawupdate = 1 //Cyborgs will sync their laws with their AI by default @@ -70,7 +70,7 @@ var/updating = 0 //portable camera camerachunk update /mob/living/silicon/robot/New(loc) - spark_system = new /datum/effect/effect/system/spark_spread() + spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, src) spark_system.attach(src) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/visuals_icons.dm b/code/modules/mob/living/simple_animal/friendly/drone/visuals_icons.dm index e1a4aa46aac..73943d4d952 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/visuals_icons.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/visuals_icons.dm @@ -78,7 +78,7 @@ head.screen_loc = ui_drone_head client.screen += head - var/image/head_overlay = head.build_worn_icon(state = icon_state, default_layer = DRONE_HEAD_LAYER, default_icon_file = 'icons/mob/head.dmi') + var/image/head_overlay = head.build_worn_icon(state = head.icon_state, default_layer = DRONE_HEAD_LAYER, default_icon_file = 'icons/mob/head.dmi') head_overlay.pixel_y += -15 drone_overlays[DRONE_HEAD_LAYER] = head_overlay @@ -161,4 +161,4 @@ /mob/living/simple_animal/drone/generateStaticOverlay() - return \ No newline at end of file + return diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm index 62a34b75106..5be136047f6 100644 --- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm +++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm @@ -114,11 +114,13 @@ //second, spin a sticky spiderweb on this tile var/obj/effect/spider/stickyweb/W = locate() in get_turf(src) if(!W) - Web() + spawn() + Web() else //third, lay an egg cluster there if(fed) - LayEggs() + spawn() + LayEggs() else //fourthly, cocoon any nearby items so those pesky pinkskins can't use them for(var/obj/O in can_see) @@ -136,7 +138,8 @@ else if(busy == MOVING_TO_TARGET && cocoon_target) if(get_dist(src, cocoon_target) <= 1) - Wrap() + spawn() + Wrap() else busy = 0 diff --git a/code/modules/mob/living/simple_animal/hostile/hivebot.dm b/code/modules/mob/living/simple_animal/hostile/hivebot.dm index ca434c387aa..d71bf264a14 100644 --- a/code/modules/mob/living/simple_animal/hostile/hivebot.dm +++ b/code/modules/mob/living/simple_animal/hostile/hivebot.dm @@ -47,7 +47,7 @@ ..(1) visible_message("[src] blows apart!") new /obj/effect/decal/cleanable/robot_debris(src.loc) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() ghostize() diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm index e05362ecd1a..59fd7278f9c 100644 --- a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm +++ b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm @@ -58,7 +58,7 @@ if(!L.on) return L.visible_message("\The [L] suddenly flares brightly and begins to spark!") - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(4, 0, L) sleep(10) s.start() @@ -70,7 +70,7 @@ spawn(0) M.Beam(L,icon_state="purple_lightning",icon='icons/effects/effects.dmi',time=5) M.electrocute_act(shock_damage, "[L.name]", safety=1) - var/datum/effect/effect/system/spark_spread/z = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/z = new /datum/effect_system/spark_spread z.set_up(4, 0, M) z.start() playsound(M, 'sound/machines/defib_zap.ogg', 50, 1, -1) diff --git a/code/modules/ninja/energy_katana.dm b/code/modules/ninja/energy_katana.dm index 1e03ac46a1a..0c1fc6093f0 100644 --- a/code/modules/ninja/energy_katana.dm +++ b/code/modules/ninja/energy_katana.dm @@ -7,7 +7,7 @@ force = 40 throwforce = 20 armour_penetration = 15 - var/datum/effect/effect/system/spark_spread/spark_system + var/datum/effect_system/spark_spread/spark_system /obj/item/weapon/katana/energy/afterattack(atom/target, mob/user, proximity_flag, click_parameters) if(!user || !target) @@ -65,7 +65,7 @@ /obj/item/weapon/katana/energy/New() ..() - spark_system = new /datum/effect/effect/system/spark_spread() + spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, src) spark_system.attach(src) diff --git a/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm b/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm index 9af14584432..8d82ae40c5d 100644 --- a/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm +++ b/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm @@ -73,7 +73,7 @@ It is possible to destroy the net by the occupant or someone else. M << "You appear in a strange place!" spawn(0) - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() + var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, M.loc) spark_system.start() playsound(M.loc, 'sound/effects/phasein.ogg', 25, 1) diff --git a/code/modules/ninja/suit/n_suit_verbs/ninja_smoke.dm b/code/modules/ninja/suit/n_suit_verbs/ninja_smoke.dm index 67fd087608e..5b8c58f1d2f 100644 --- a/code/modules/ninja/suit/n_suit_verbs/ninja_smoke.dm +++ b/code/modules/ninja/suit/n_suit_verbs/ninja_smoke.dm @@ -9,7 +9,7 @@ if(!ninjacost(0,N_SMOKE_BOMB)) var/mob/living/carbon/human/H = affecting - var/datum/effect/effect/system/smoke_spread/bad/smoke = new + var/datum/effect_system/smoke_spread/bad/smoke = new smoke.set_up(4, H.loc) smoke.start() playsound(H.loc, 'sound/effects/bamf.ogg', 50, 2) diff --git a/code/modules/ninja/suit/ninjaDrainAct.dm b/code/modules/ninja/suit/ninjaDrainAct.dm index 11d97b7a7c4..3a48faefcbe 100644 --- a/code/modules/ninja/suit/ninjaDrainAct.dm +++ b/code/modules/ninja/suit/ninjaDrainAct.dm @@ -28,7 +28,7 @@ They *could* go in their appropriate files, but this is supposed to be modular . = 0 if(cell && cell.charge) - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() + var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, loc) while(G.candrain && cell.charge> 0 && !maxcapacity) @@ -71,7 +71,7 @@ They *could* go in their appropriate files, but this is supposed to be modular . = 0 if(charge) - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() + var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, loc) while(G.candrain && charge > 0 && !maxcapacity) @@ -278,7 +278,7 @@ They *could* go in their appropriate files, but this is supposed to be modular if(S.cell && S.cell.charge && S.cell.use(1000)) . = DRAIN_MOB_SHOCK //Got that electric touch - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread() + var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread() spark_system.set_up(5, 0, loc) playsound(src, "sparks", 50, 1) visible_message("[H] electrocutes [src] with their touch!", "[H] electrocutes you with their touch!") diff --git a/code/modules/ninja/suit/suit.dm b/code/modules/ninja/suit/suit.dm index a09592528a2..c74a0b30edc 100644 --- a/code/modules/ninja/suit/suit.dm +++ b/code/modules/ninja/suit/suit.dm @@ -25,7 +25,7 @@ Contents: //Important parts of the suit. var/mob/living/carbon/human/affecting = null var/obj/item/weapon/stock_parts/cell/cell - var/datum/effect/effect/system/spark_spread/spark_system + var/datum/effect_system/spark_spread/spark_system var/list/reagent_list = list("omnizine","salbutamol","spaceacillin","charcoal","nutriment","radium","potass_iodide")//The reagents ids which are added to the suit at New(). var/list/stored_research = list()//For stealing station research. var/obj/item/weapon/disk/tech_disk/t_disk//To copy design onto disk. diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index ee16c94ee28..99fcaf0a589 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -11,7 +11,7 @@ name = "photocopier" desc = "Used to copy important documents and anatomy studies." icon = 'icons/obj/library.dmi' - icon_state = "bigscanner" + icon_state = "photocopier" anchored = 1 density = 1 use_power = 1 @@ -228,7 +228,7 @@ copy = O O.loc = src user << "You insert [O] into [src]." - flick("bigscanner1", src) + flick("photocopier1", src) updateUsrDialog() else user << "There is already something in [src]!" @@ -240,7 +240,7 @@ photocopy = O O.loc = src user << "You insert [O] into [src]." - flick("bigscanner1", src) + flick("photocopier1", src) updateUsrDialog() else user << "There is already something in [src]!" diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 1eb73268566..dc7c033d22a 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -486,7 +486,7 @@ var/turf/T = get_turf(src) var/obj/structure/cable/N = T.get_cable_node() if (prob(50) && electrocute_mob(usr, N, N)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() return @@ -936,11 +936,11 @@ cell.corrupt() src.malfhack = 1 update_icon() - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(1, src.loc) smoke.attach(src) smoke.start() - var/datum/effect/effect/system/spark_spread/s = new + var/datum/effect_system/spark_spread/s = new s.set_up(3, 1, src) s.start() visible_message("The [src.name] suddenly lets out a blast of smoke and some sparks!", \ @@ -1206,7 +1206,7 @@ /obj/machinery/power/apc/proc/shock(mob/user, prb) if(!prob(prb)) return 0 - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() if(isalien(user)) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 3180e7c593e..b2ca9ae4a1b 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -166,7 +166,7 @@ By design, d1 is the smallest direction and d2 is the highest if(!prob(prb)) return 0 if (electrocute_mob(user, powernet, src, siemens_coeff)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() return 1 diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index bdbab991470..287aa0d28bd 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -351,7 +351,7 @@ user << "You stick \the [W] into the light socket!" if(has_power() && (W.flags & CONDUCT)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() if (prob(75)) @@ -496,7 +496,7 @@ if(status == LIGHT_OK || status == LIGHT_BURNED) playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1) if(on) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() status = LIGHT_BROKEN diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm index 7fc737afb46..cc65f704968 100644 --- a/code/modules/power/singularity/containment_field.dm +++ b/code/modules/power/singularity/containment_field.dm @@ -113,7 +113,7 @@ return /obj/machinery/field/proc/bump_field(atom/movable/AM as mob|obj) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, AM.loc) s.start() var/atom/target = get_edge_target_turf(AM, get_dir(src, get_step_away(AM, src))) diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index 95cec63ff84..673767faa5c 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -163,7 +163,7 @@ playsound(src.loc, 'sound/weapons/emitter.ogg', 25, 1) if(prob(35)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index 25be564a372..38f637d82fc 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -42,7 +42,7 @@ user << "Your soul is too far away." return makeNewConstruct(/mob/living/simple_animal/construct/harvester, user, null, 1) - PoolOrNew(/obj/effect/effect/smoke/sleeping, user.loc) + PoolOrNew(/obj/effect/particle_effect/smoke/sleeping, user.loc) /obj/singularity/narsie/process() diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index fe60d38873c..2873fb753e0 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -138,7 +138,7 @@ if(do_after(user, 20, target = src) && C.amount >= 10) var/obj/structure/cable/N = T.get_cable_node() //get the connecting node cable, if there's one if (prob(50) && electrocute_mob(usr, N, N)) //animate the electrocution if uncautious and unlucky - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() return diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm index 37fded3198f..ddc0723be64 100644 --- a/code/modules/power/terminal.dm +++ b/code/modules/power/terminal.dm @@ -63,7 +63,7 @@ if(do_after(user, 50, target = src)) if(master && master.can_terminal_dismantle()) if(prob(50) && electrocute_mob(user, powernet, src)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, master) s.start() return diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index fdb6681d978..bc904849a3b 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -25,7 +25,7 @@ /obj/item/weapon/gun/energy/laser/captain - name = "\improper QSJ 01 Premium laser pistol" + name = "antique laser gun" icon_state = "caplaser" item_state = "caplaser" desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding." diff --git a/code/modules/projectiles/guns/magic/wand.dm b/code/modules/projectiles/guns/magic/wand.dm index 15eca5df034..e1e88439f09 100644 --- a/code/modules/projectiles/guns/magic/wand.dm +++ b/code/modules/projectiles/guns/magic/wand.dm @@ -123,7 +123,7 @@ /obj/item/weapon/gun/magic/wand/teleport/zap_self(mob/living/user) do_teleport(user, user, 10) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(3, user.loc) smoke.start() charges-- diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index 9dc38fe5ba6..08cafa3a781 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -136,7 +136,7 @@ burst_size = 2 /obj/item/weapon/gun/projectile/automatic/l6_saw - name = "\improper L6 SAW LMG" + name = "\improper L6 SAW" desc = "A heavily modified 7.62 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation." icon_state = "l6closed100" item_state = "l6closedmag" diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm index ecd46e53e3f..ed5c2f204e9 100644 --- a/code/modules/projectiles/guns/projectile/launchers.dm +++ b/code/modules/projectiles/guns/projectile/launchers.dm @@ -31,7 +31,7 @@ return /obj/item/weapon/gun/projectile/automatic/gyropistol - name = "\improper Gyrojet rocket pistol" + name = "gyrojet pistol" desc = "A prototype pistol designed to fire self propelled rockets." icon_state = "gyropistol" fire_sound = 'sound/weapons/grenadelaunch.ogg' diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index 97fbda944f3..9ccf32bd6bd 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -1,5 +1,5 @@ /obj/item/weapon/gun/projectile/automatic/pistol - name = "\improper FK-69 pistol" + name = "stechkin pistol" desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors." icon_state = "pistol" w_class = 2 @@ -16,7 +16,7 @@ return /obj/item/weapon/gun/projectile/automatic/pistol/m1911 - name = "\improper M1911 pistol" + name = "\improper M1911" desc = "A classic .45 handgun with a small magazine capacity." icon_state = "m1911" w_class = 3 @@ -24,7 +24,7 @@ can_suppress = 0 /obj/item/weapon/gun/projectile/automatic/pistol/deagle - name = "\improper Desert Eagle pistol" + name = "desert eagle" desc = "A robust .50 AE handgun." icon_state = "deagle" force = 14 diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 1b4d3ec2ac7..ff5927f326c 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -85,7 +85,7 @@ /////////////////////// /obj/item/weapon/gun/projectile/shotgun/boltaction - name = "\improper Mosin Nagant rifle" + name = "\improper Mosin Nagant" desc = "This piece of junk looks like something that could have been used 700 years ago. It feels slightly moist." icon_state = "moistnugget" item_state = "moistnugget" @@ -248,7 +248,7 @@ // Bulldog shotgun // /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog - name = "\improper MLG-12 'Bulldog' Shotgun" + name = "\improper 'Bulldog' Shotgun" desc = "A semi-auto, mag-fed shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines." icon_state = "bulldog" item_state = "bulldog" diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index f8e6dbf479b..df78f854412 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -21,7 +21,7 @@ /obj/item/projectile/energy/electrode/on_hit(atom/target, blocked = 0) . = ..() if(!ismob(target) || blocked >= 2) //Fully blocked by mob or collided with dense object - burst into sparks! - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread sparks.set_up(1, 1, src) sparks.start() else if(iscarbon(target)) @@ -33,7 +33,7 @@ C.do_jitter_animation(jitter) /obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread sparks.set_up(1, 1, src) sparks.start() ..() @@ -56,7 +56,7 @@ ..() /obj/item/projectile/energy/net/on_range() - var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread sparks.set_up(1, 1, src) sparks.start() ..() diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index d714ea730d9..7a794bb3491 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -81,7 +81,7 @@ if(!stuff.anchored && stuff.loc) teleammount++ do_teleport(stuff, stuff, 10) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(max(round(4 - teleammount),0), stuff.loc) //Smoke drops off if a lot of stuff is moved for the sake of sanity smoke.start() @@ -141,7 +141,7 @@ var/mob/living/new_mob - var/randomize = pick("monkey","robot","slime","xeno","human","animal") + var/randomize = pick("monkey","robot","slime","xeno","humanoid","animal") switch(randomize) if("monkey") new_mob = new /mob/living/carbon/monkey(M.loc) @@ -216,7 +216,7 @@ if("butterfly") new_mob = new /mob/living/simple_animal/butterfly(M.loc) else new_mob = new /mob/living/simple_animal/chick(M.loc) new_mob.languages |= HUMAN - if("human") + if("humanoid") new_mob = new /mob/living/carbon/human(M.loc) var/datum/preferences/A = new() //Randomize appearance for the human diff --git a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm index 32a253ae5de..a523b04ce35 100644 --- a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm @@ -96,7 +96,7 @@ /datum/reagent/blackpowder/on_ex_act() var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/reagents_explosion/e = new() + var/datum/effect_system/reagents_explosion/e = new() e.set_up(1 + round(volume/6, 1), location, 0, 0, message = 0) e.start() holder.clear_reagents() diff --git a/code/modules/reagents/Chemistry-Recipes/Others.dm b/code/modules/reagents/Chemistry-Recipes/Others.dm index 89c8ed50a8e..c375d787d17 100644 --- a/code/modules/reagents/Chemistry-Recipes/Others.dm +++ b/code/modules/reagents/Chemistry-Recipes/Others.dm @@ -199,7 +199,7 @@ var/location = get_turf(holder.my_atom) for(var/mob/M in viewers(5, location)) M << "The solution spews out foam!" - var/datum/effect/effect/system/foam_spread/s = new() + var/datum/effect_system/foam_spread/s = new() s.set_up(created_volume, location, holder) s.start() holder.clear_reagents() @@ -220,7 +220,7 @@ for(var/mob/M in viewers(5, location)) M << "The solution spews out a metallic foam!" - var/datum/effect/effect/system/foam_spread/metal/s = new() + var/datum/effect_system/foam_spread/metal/s = new() s.set_up(created_volume, location, holder, 1) s.start() holder.clear_reagents() @@ -237,7 +237,7 @@ var/location = get_turf(holder.my_atom) for(var/mob/M in viewers(5, location)) M << "The solution spews out a metallic foam!" - var/datum/effect/effect/system/foam_spread/metal/s = new() + var/datum/effect_system/foam_spread/metal/s = new() s.set_up(created_volume, location, holder, 2) s.start() holder.clear_reagents() diff --git a/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm b/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm index 470ded9a986..bd5b6fcc337 100644 --- a/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm +++ b/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm @@ -11,7 +11,7 @@ return holder.remove_reagent("nitroglycerin", created_volume) var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/reagents_explosion/e = new() + var/datum/effect_system/reagents_explosion/e = new() e.set_up(round (created_volume/2, 1), location, 0, 0) e.start() holder.clear_reagents() @@ -26,7 +26,7 @@ /datum/chemical_reaction/nitroglycerin_explosion/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/reagents_explosion/e = new() + var/datum/effect_system/reagents_explosion/e = new() e.set_up(round(created_volume/2, 1), location, 0, 0) e.start() holder.clear_reagents() @@ -40,7 +40,7 @@ /datum/chemical_reaction/potassium_explosion/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/reagents_explosion/e = new() + var/datum/effect_system/reagents_explosion/e = new() e.set_up(round (created_volume/10, 1), location, 0, 0) e.start() holder.clear_reagents() @@ -64,7 +64,7 @@ /datum/chemical_reaction/blackpowder_explosion/on_reaction(datum/reagents/holder, created_volume) sleep(rand(50,100)) var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/reagents_explosion/e = new() + var/datum/effect_system/reagents_explosion/e = new() e.set_up(1 + round(created_volume/6, 1), location, 0, 0) e.start() holder.clear_reagents() @@ -180,7 +180,7 @@ if(holder.has_reagent("stabilizing_agent")) return var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, location) s.start() for(var/mob/living/carbon/C in get_hearers_in_view(created_volume/10, location)) @@ -201,7 +201,7 @@ /datum/chemical_reaction/flash_powder_flash/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(2, 1, location) s.start() for(var/mob/living/carbon/C in get_hearers_in_view(created_volume/10, location)) @@ -224,7 +224,7 @@ holder.remove_reagent("smoke_powder", created_volume) var/smoke_radius = round(sqrt(created_volume / 2), 1) var/location = get_turf(holder.my_atom) - var/datum/effect/effect/system/smoke_spread/chem/S = new + var/datum/effect_system/smoke_spread/chem/S = new S.attach(location) playsound(location, 'sound/effects/smoke.ogg', 50, 1, -3) if(S) @@ -246,7 +246,7 @@ /datum/chemical_reaction/smoke_powder_smoke/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) var/smoke_radius = round(sqrt(created_volume / 2), 1) - var/datum/effect/effect/system/smoke_spread/chem/S = new + var/datum/effect_system/smoke_spread/chem/S = new S.attach(location) playsound(location, 'sound/effects/smoke.ogg', 50, 1, -3) if(S) diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 8c8932a7bd2..3b8886f3571 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -56,12 +56,12 @@ return if(2) if (prob(50)) - PoolOrNew(/obj/effect/effect/water, src.loc) + PoolOrNew(/obj/effect/particle_effect/water, src.loc) qdel(src) return if(3) if (prob(5)) - PoolOrNew(/obj/effect/effect/water, src.loc) + PoolOrNew(/obj/effect/particle_effect/water, src.loc) qdel(src) return else @@ -69,7 +69,7 @@ /obj/structure/reagent_dispensers/watertank/blob_act() if(prob(50)) - PoolOrNew(/obj/effect/effect/water, loc) + PoolOrNew(/obj/effect/particle_effect/water, loc) qdel(src) /obj/structure/reagent_dispensers/fueltank diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index 7cf5fff85f4..0ed1120d503 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -569,4 +569,12 @@ build_type = AUTOLATHE materials = list(MAT_METAL = 150, MAT_GLASS = 125) build_path = /obj/item/weapon/hand_labeler - category = list("initial", "Electronics") \ No newline at end of file + category = list("initial", "Electronics") + +/datum/design/geiger + name = "Geiger counter" + id = "geigercounter" + build_type = AUTOLATHE + materials = list(MAT_METAL = 150, MAT_GLASS = 150) + build_path = /obj/item/device/geiger_counter + category = list("initial", "Tools") diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index 16162ce11a2..8b058c4096c 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -229,7 +229,7 @@ loaded_item = null /obj/machinery/r_n_d/experimentor/proc/throwSmoke(turf/where) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, where) smoke.start() @@ -319,7 +319,7 @@ R.my_atom = src R.add_reagent(chosenchem , 50) investigate_log("Experimentor has released [chosenchem] smoke.", "experimentor") - var/datum/effect/effect/system/smoke_spread/chem/smoke = new + var/datum/effect_system/smoke_spread/chem/smoke = new smoke.set_up(R, 0, src, silent = 1) playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3) smoke.start() @@ -331,7 +331,7 @@ var/datum/reagents/R = new/datum/reagents(50) R.my_atom = src R.add_reagent(chosenchem , 50) - var/datum/effect/effect/system/smoke_spread/chem/smoke = new + var/datum/effect_system/smoke_spread/chem/smoke = new smoke.set_up(R, 0, src, silent = 1) playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3) smoke.start() @@ -418,7 +418,7 @@ R.my_atom = src R.add_reagent("frostoil" , 50) investigate_log("Experimentor has released frostoil gas.", "experimentor") - var/datum/effect/effect/system/smoke_spread/chem/smoke = new + var/datum/effect_system/smoke_spread/chem/smoke = new smoke.set_up(R, 0, src, silent = 1) playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3) smoke.start() @@ -440,7 +440,7 @@ ejectItem(TRUE) if(prob(EFFECT_PROB_MEDIUM-badThingCoeff)) visible_message("[src] malfunctions, releasing a flurry of chilly air as [exp_on] pops out!") - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, src.loc) smoke.start() ejectItem() @@ -642,7 +642,7 @@ //////////////// RELIC PROCS ///////////////////////////// /obj/item/weapon/relic/proc/throwSmoke(turf/where) - var/datum/effect/effect/system/smoke_spread/smoke = new + var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, where) smoke.start() diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index 928180e8375..70837f07271 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -30,7 +30,7 @@ return 0 if(!prob(prb)) return 0 - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() if (electrocute_mob(user, get_area(src), src, 0.7)) diff --git a/code/modules/telesci/bscrystal.dm b/code/modules/telesci/bscrystal.dm index 811ef4d991f..dae04b42b5b 100644 --- a/code/modules/telesci/bscrystal.dm +++ b/code/modules/telesci/bscrystal.dm @@ -18,7 +18,7 @@ /obj/item/bluespace_crystal/attack_self(mob/user) user.visible_message("[user] crushes [src]!", "You crush [src]!") - PoolOrNew(/obj/effect/effect/sparks, loc) + PoolOrNew(/obj/effect/particle_effect/sparks, loc) playsound(src.loc, "sparks", 50, 1) blink_mob(user) user.unEquip(src) @@ -31,7 +31,7 @@ if(!..()) // not caught in mid-air visible_message("[src] fizzles and disappears upon impact!") var/turf/T = get_turf(hit_atom) - PoolOrNew(/obj/effect/effect/sparks, T) + PoolOrNew(/obj/effect/particle_effect/sparks, T) playsound(src.loc, "sparks", 50, 1) if(isliving(hit_atom)) blink_mob(hit_atom) diff --git a/code/modules/telesci/telepad.dm b/code/modules/telesci/telepad.dm index 798c0e70181..1fc0a9dd1ac 100644 --- a/code/modules/telesci/telepad.dm +++ b/code/modules/telesci/telepad.dm @@ -151,7 +151,7 @@ /obj/item/weapon/rcs/emag_act(mob/user) if(!emagged) emagged = 1 - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() user << "You emag the RCS. Click on it to toggle between modes." diff --git a/code/modules/telesci/telesci_computer.dm b/code/modules/telesci/telesci_computer.dm index a166eb69b0a..f0b3dea8f4c 100644 --- a/code/modules/telesci/telesci_computer.dm +++ b/code/modules/telesci/telesci_computer.dm @@ -142,7 +142,7 @@ /obj/machinery/computer/telescience/proc/sparks() if(telepad) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, get_turf(telepad)) s.start() else @@ -200,7 +200,7 @@ // use a lot of power use_power(power * 10) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, get_turf(telepad)) s.start() @@ -211,7 +211,7 @@ temp_msg += "Data printed below." var/sparks = get_turf(target) - var/datum/effect/effect/system/spark_spread/y = new /datum/effect/effect/system/spark_spread + var/datum/effect_system/spark_spread/y = new /datum/effect_system/spark_spread y.set_up(5, 1, sparks) y.start() diff --git a/code/world.dm b/code/world.dm index 690dafaee93..62242e11c86 100644 --- a/code/world.dm +++ b/code/world.dm @@ -190,6 +190,7 @@ var/global/list/map_transition_config = MAP_TRANSITION_CONFIG join_motd = file2text("config/motd.txt") /world/proc/load_configuration() + protected_config = new /datum/protected_configuration() config = new /datum/configuration() config.load("config/config.txt") config.load("config/game_options.txt","game_options") diff --git a/html/changelogs/Xhuis-Read.yml b/html/changelogs/Xhuis-Read.yml new file mode 100644 index 00000000000..a09ccc4653d --- /dev/null +++ b/html/changelogs/Xhuis-Read.yml @@ -0,0 +1,6 @@ +author: Xhuis +delete-after: True + +changes: + - rscadd: "Geiger counters have been added and are obtainable from autolathes and EngiVends. They will measure the severity of radiation pulses while in your pockets, belt, or hands. One can scan a mob's radiation level by switching to Help intent and clicking on it. These counters never really discard the radiation they store, and rumor has it this can be used in nefarious ways..." + - tweak: "When a mob is impacted by radiation, the radiation is now relayed to all items on the mob." diff --git a/html/changelogs/incoming_booms.yml b/html/changelogs/incoming_booms.yml new file mode 100644 index 00000000000..b1ade5bb082 --- /dev/null +++ b/html/changelogs/incoming_booms.yml @@ -0,0 +1,6 @@ + +author: Incoming5643 +delete-after: True + +changes: + - rscadd: "Syndicate bomb payloads will now detonate if set on fire long enough. Note that the casings for the bombs is fireproof, so if you want to set fire to a bombcore you'll need to remove it from the case first (cut all wires, then crowbar it out). A reassurance from our explosives department: it is, and always has been, impossible to detonate a syndicate bomb that isn't ticking with wirecutters alone." \ No newline at end of file diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index 14fe16e3935..9cfc92e39c0 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ diff --git a/icons/obj/hydroponics/harvest.dmi b/icons/obj/hydroponics/harvest.dmi index a6973c6bf1e..99baa34e701 100644 Binary files a/icons/obj/hydroponics/harvest.dmi and b/icons/obj/hydroponics/harvest.dmi differ diff --git a/icons/obj/hydroponics/seeds.dmi b/icons/obj/hydroponics/seeds.dmi index bb70e0b5946..8fff4c26ba5 100644 Binary files a/icons/obj/hydroponics/seeds.dmi and b/icons/obj/hydroponics/seeds.dmi differ diff --git a/icons/obj/library.dmi b/icons/obj/library.dmi index e15935f6ff3..30829ab1db1 100644 Binary files a/icons/obj/library.dmi and b/icons/obj/library.dmi differ diff --git a/tgstation.dme b/tgstation.dme index f4272161a16..03b0eb210cd 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -553,7 +553,6 @@ #include "code\game\objects\effects\aliens.dm" #include "code\game\objects\effects\anomalies.dm" #include "code\game\objects\effects\bump_teleporter.dm" -#include "code\game\objects\effects\explosion_particles.dm" #include "code\game\objects\effects\forcefields.dm" #include "code\game\objects\effects\gibs.dm" #include "code\game\objects\effects\glowshroom.dm" @@ -576,6 +575,7 @@ #include "code\game\objects\effects\decals\Cleanable\misc.dm" #include "code\game\objects\effects\decals\Cleanable\robots.dm" #include "code\game\objects\effects\effect_system\effect_system.dm" +#include "code\game\objects\effects\effect_system\effects_explosion.dm" #include "code\game\objects\effects\effect_system\effects_foam.dm" #include "code\game\objects\effects\effect_system\effects_other.dm" #include "code\game\objects\effects\effect_system\effects_smoke.dm" @@ -605,6 +605,7 @@ #include "code\game\objects\items\devices\chameleonproj.dm" #include "code\game\objects\items\devices\doorCharge.dm" #include "code\game\objects\items\devices\flashlight.dm" +#include "code\game\objects\items\devices\geiger_counter.dm" #include "code\game\objects\items\devices\instruments.dm" #include "code\game\objects\items\devices\laserpointer.dm" #include "code\game\objects\items\devices\lightreplacer.dm"