Fixes Cards Against Spess and refreshes cards. (#44158)

* Fixes CAS and refreshes cards.

* fixes for loops, adds more cards

* fixes bug, adjusts prices
This commit is contained in:
bgobandit
2019-05-28 01:55:40 -04:00
committed by ShizCalev
parent e738834844
commit d0b10b50a5
5 changed files with 46 additions and 30 deletions
+6
View File
@@ -651,6 +651,9 @@
/obj/item/toy/cards/deck/Initialize()
. = ..()
populate_deck()
/obj/item/toy/cards/deck/proc/populate_deck()
icon_state = "deck_[deckstyle]_full"
for(var/i in 2 to 10)
cards += "[i] of Hearts"
@@ -677,6 +680,9 @@
//ATTACK HAND IGNORING PARENT RETURN VALUE
//ATTACK HAND NOT CALLING PARENT
/obj/item/toy/cards/deck/attack_hand(mob/user)
draw_card(user)
/obj/item/toy/cards/deck/proc/draw_card(mob/user)
if(isliving(user))
var/mob/living/L = user
if(!(L.mobility_flags & MOBILITY_PICKUP))