Moves SpaceDrifting to a subsystem to remove a spawn from Move()

This commit is contained in:
MrStonedOne
2016-09-10 15:17:29 -07:00
parent 424be04026
commit d0b83d71b4
4 changed files with 67 additions and 11 deletions
+54
View File
@@ -0,0 +1,54 @@
var/datum/subsystem/spacedrift/SSspacedrift
/datum/subsystem/spacedrift
name = "Space Drift"
priority = 40
wait = 5
flags = SS_NO_INIT|SS_BACKGROUND
var/list/currentrun = list()
var/list/processing = list()
/datum/subsystem/spacedrift/New()
NEW_SS_GLOBAL(SSspacedrift)
/datum/subsystem/spacedrift/stat_entry()
..("P:[processing.len]")
/datum/subsystem/spacedrift/fire(resumed = 0)
if (!resumed)
src.currentrun = processing.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while (currentrun.len)
var/atom/movable/AM = currentrun[currentrun.len]
currentrun.len--
if (!AM)
processing -= AM
if (MC_TICK_CHECK)
return
continue
if (!AM.loc || AM.loc != AM.inertia_last_loc || AM.Process_Spacemove(0))
AM.inertia_dir = 0
if (!AM.inertia_dir)
AM.inertia_last_loc = null
processing -= AM
if (MC_TICK_CHECK)
return
continue
var/old_dir = AM.dir
var/old_loc = AM.loc
step(AM, AM.inertia_dir)
if (AM.loc == old_loc)
AM.inertia_dir = 0
AM.setDir(old_dir)
AM.inertia_last_loc = AM.loc
if (MC_TICK_CHECK)
return