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Gang Sniper Rounds
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@@ -258,6 +258,14 @@
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target.ex_act(rand(1,2))
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return ..()
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/obj/item/projectile/bullet/sniper/gang
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speed = 0 //360 alwaysscope.
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damage = 60
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stun = 0
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weaken = 0
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dismemberment = 20
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armour_penetration = 45
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var/breakthings = TRUE
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/obj/item/projectile/bullet/sniper/soporific
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armour_penetration = 0
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