CME changes (#7814)

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This commit is contained in:
Gandalf
2021-08-28 19:01:06 -04:00
committed by GitHub
parent afef6fbe81
commit d12adac635
10 changed files with 19 additions and 42 deletions
+1 -4
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@@ -1,10 +1,7 @@
/datum/round_event_control/alien_infestation
name = "Alien Infestation"
typepath = /datum/round_event/ghost_role/alien_infestation
//SKYRAT EDIT CHANGE BEGIN
//weight = 5 - SKYRAT EDIT - ORIGINAL
weight = 0
//SKYRAT EDIT CHANGE END
weight = 0 //SKYRAT EDIT CHANGE, ORIGINAL: 5
min_players = 10
+1 -1
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@@ -2,7 +2,7 @@
name = "Spontaneous Brain Trauma"
typepath = /datum/round_event/brain_trauma
weight = 25
max_occurrences = 0 //SKYRAT EDIT ADDITION - EVENTS
max_occurrences = 0 //SKYRAT EDIT CHANGE
/datum/round_event/brain_trauma
fakeable = FALSE
+1 -2
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@@ -2,8 +2,7 @@
name = "Spawn Space Dragon"
typepath = /datum/round_event/ghost_role/space_dragon
weight = 7
//max_occurrences = 1 //ORIGINAL
max_occurrences = 0 //SKYRAT EDIT CHANGE - EVENTS
max_occurrences = 0 //SKYRAT EDIT CHANGE
min_players = 20
dynamic_should_hijack = TRUE
+1 -2
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@@ -1,8 +1,7 @@
/datum/round_event_control/space_ninja
name = "Spawn Space Ninja"
typepath = /datum/round_event/ghost_role/space_ninja
//max_occurrences = 1 //ORIGINAL
max_occurrences = 0 //SKYRAT EDIT CHANGE - EVENTS
max_occurrences = 0 //SKYRAT EDIT CHANGE
weight = 10
earliest_start = 20 MINUTES
min_players = 20
+1 -2
View File
@@ -2,9 +2,8 @@
name = "Spider Infestation"
typepath = /datum/round_event/spider_infestation
weight = 10
//max_occurrences = 1 //ORIGINAL
max_occurrences = 0 //SKYRAT EDIT CHANGE
//min_players = 20 - SKYRAT EDIT - moved to modular_skyrat/master_files
min_players = 60 //SKYRAT EDIT - ORIGINAL: 20
dynamic_should_hijack = TRUE
/datum/round_event/spider_infestation
+2 -3
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@@ -1,9 +1,8 @@
/datum/round_event_control/spawn_swarmer
name = "Spawn Swarmer Beacon"
typepath = /datum/round_event/spawn_swarmer
//weight = 10 //ORIGINAL
weight = 0 //SKYRAT EDIT CHANGE - EVENTS - same as the dynamic ruleset
max_occurrences = 1 //Only once okay fam
weight = 10
max_occurrences = 0 //Only once okay fam //SKYRAT EDIT CHANGE
min_players = 20
dynamic_should_hijack = TRUE