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removes else
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@@ -344,7 +344,6 @@
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if(string_attached) //does the coin have a wire attached
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user << "<span class='warning'>The coin won't flip very well with something attached!</span>" //Tell user it will not flip
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return //do not flip the coin
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else
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var/coinflip = pick(sideslist)
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cooldown = world.time
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flick("coin_[cmineral]_flip", src)
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