diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index a0436fa067d..46c870ffcf1 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -17,6 +17,7 @@ g_amt = 20 origin_tech = "magnets=1;engineering=1" var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage + hitsound = 'sound/weapons/tap.ogg' // Syndicate device disguised as a multitool; it will turn red when an AI camera is nearby. diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index 1ff8951e80c..e94d3d800ef 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -12,6 +12,7 @@ m_amt = 1875 max_amount = 60 attack_verb = list("hit", "bludgeoned", "whacked") + hitsound = 'sound/weapons/grenadelaunch.ogg' /obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob) ..() @@ -66,4 +67,4 @@ return /obj/item/stack/rods/cyborg/ - m_amt = 0 \ No newline at end of file + m_amt = 0 diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index c28baff315c..b22d56118e3 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -107,6 +107,7 @@ m_amt = 80 origin_tech = "materials=1;engineering=1" attack_verb = list("pinched", "nipped") + hitsound = 'sound/items/Wirecutter.ogg' /obj/item/weapon/wirecutters/New() if(prob(50))