diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm index b8ad89793ce..71e6512b68b 100644 --- a/code/game/gamemodes/changeling/powers/mutations.dm +++ b/code/game/gamemodes/changeling/powers/mutations.dm @@ -294,7 +294,7 @@ desc = "We turn our skin into tough chitin to protect us from damage." helptext = "Upkeep of the armor requires a low expenditure of chemicals. The armor is strong against brute force, but does not provide much protection from lasers. Retreating the armor damages our genomes. Cannot be used in lesser form." chemical_cost = 20 - dna_cost = 2 + dna_cost = 1 genetic_damage = 11 req_human = 1 max_genetic_damage = 20 @@ -311,7 +311,7 @@ icon_state = "lingarmor" flags = NODROP body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - armor = list(melee = 40, bullet = 20, laser = 30, energy = 13, bomb = 0, bio = 0, rad = 0) + armor = list(melee = 70, bullet = 50, laser = 70, energy = 50, bomb = 10, bio = 4, rad = 0) flags_inv = HIDEJUMPSUIT cold_protection = 0 heat_protection = 0 @@ -329,7 +329,7 @@ desc = "A tough, hard covering of black chitin with transparent chitin in front." icon_state = "lingarmorhelmet" flags = BLOCKHAIR | NODROP - armor = list(melee = 40, bullet = 15, laser = 30,energy = 10, bomb = 5, bio = 2, rad = 0) + armor = list(melee = 60, bullet = 30, laser = 60, energy = 30, bomb = 10, bio = 4, rad = 0) flags_inv = HIDEEARS flags_cover = HEADCOVERSEYES