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[MIRROR] [IDB IGNORE] [MDB IGNORE] Makes the icons/mob folder sane [MDB IGNORE] (#16030)
* [IDB IGNORE] [MDB IGNORE] Makes the icons/mob folder sane * fix map merges * icon paths and merge conflicts Co-authored-by: skylord-a52 <skylord-a52@users.noreply.github.com> Co-authored-by: tastyfish <crazychris32@gmail.com>
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skylord-a52
tastyfish
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@@ -3,7 +3,7 @@
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/obj/structure/lavaland/ash_walker
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name = "necropolis tendril nest"
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desc = "A vile tendril of corruption. It's surrounded by a nest of rapidly growing eggs..."
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icon = 'icons/mob/nest.dmi'
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icon = 'icons/mob/simple/lavaland/nest.dmi'
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icon_state = "ash_walker_nest"
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move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
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@@ -91,7 +91,7 @@
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anchored = TRUE
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density = TRUE
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icon_state = "blob"
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icon = 'icons/mob/blob.dmi'
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icon = 'icons/mob/nonhuman-player/blob.dmi'
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color = rgb(145, 150, 0)
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/obj/effect/gluttony/CanAllowThrough(atom/movable/mover, border_dir)//So bullets will fly over and stuff.
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