[MIRROR] [IDB IGNORE] [MDB IGNORE] Makes the icons/mob folder sane [MDB IGNORE] (#16030)

* [IDB IGNORE] [MDB IGNORE] Makes the icons/mob folder sane

* fix map merges

* icon paths and merge conflicts

Co-authored-by: skylord-a52 <skylord-a52@users.noreply.github.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
This commit is contained in:
SkyratBot
2022-09-24 20:10:28 -04:00
committed by GitHub
co-authored by skylord-a52 tastyfish
parent e1b1166239
commit d27cd97f74
302 changed files with 489 additions and 493 deletions
@@ -3,7 +3,7 @@
/obj/structure/lavaland/ash_walker
name = "necropolis tendril nest"
desc = "A vile tendril of corruption. It's surrounded by a nest of rapidly growing eggs..."
icon = 'icons/mob/nest.dmi'
icon = 'icons/mob/simple/lavaland/nest.dmi'
icon_state = "ash_walker_nest"
move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
@@ -91,7 +91,7 @@
anchored = TRUE
density = TRUE
icon_state = "blob"
icon = 'icons/mob/blob.dmi'
icon = 'icons/mob/nonhuman-player/blob.dmi'
color = rgb(145, 150, 0)
/obj/effect/gluttony/CanAllowThrough(atom/movable/mover, border_dir)//So bullets will fly over and stuff.