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[MIRROR] [IDB IGNORE] [MDB IGNORE] Makes the icons/mob folder sane [MDB IGNORE] (#16030)
* [IDB IGNORE] [MDB IGNORE] Makes the icons/mob folder sane * fix map merges * icon paths and merge conflicts Co-authored-by: skylord-a52 <skylord-a52@users.noreply.github.com> Co-authored-by: tastyfish <crazychris32@gmail.com>
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skylord-a52
tastyfish
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e1b1166239
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d27cd97f74
@@ -19,7 +19,7 @@
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///dead slimes, with a var for whatever color you want.
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/obj/effect/mob_spawn/corpse/slime
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mob_type = /mob/living/simple_animal/slime
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icon = 'icons/mob/slimes.dmi'
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icon = 'icons/mob/simple/slimes.dmi'
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icon_state = "grey baby slime" //sets the icon in the map editor
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///the color of the slime you're spawning.
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var/slime_species = "grey"
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@@ -175,7 +175,7 @@
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/obj/structure/ash_walker_eggshell
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name = "ash walker egg"
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desc = "A man-sized yellow egg, spawned from some unfathomable creature. A humanoid silhouette lurks within. The egg shell looks resistant to temperature but otherwise rather brittle."
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icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
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icon = 'icons/mob/simple/lavaland/lavaland_monsters.dmi'
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icon_state = "large_egg"
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resistance_flags = LAVA_PROOF | FIRE_PROOF | FREEZE_PROOF
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max_integrity = 80
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@@ -214,7 +214,7 @@
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name = "ash walker egg"
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desc = "A man-sized yellow egg, spawned from some unfathomable creature. A humanoid silhouette lurks within."
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prompt_name = "necropolis ash walker"
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icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
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icon = 'icons/mob/simple/lavaland/lavaland_monsters.dmi'
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icon_state = "large_egg"
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mob_species = /datum/species/lizard/ashwalker
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outfit = /datum/outfit/ashwalker
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