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You can no longer hide in a mech to avoid gods
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@@ -309,7 +309,7 @@
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adjustBruteLoss(35)
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if(src && reagents)
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reagents.add_reagent("heparin", 5)
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return 0
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return FALSE
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if(client)
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makeNewConstruct(/mob/living/simple_animal/hostile/construct/harvester, src, null, 0)
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else
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@@ -324,6 +324,7 @@
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new /mob/living/simple_animal/hostile/construct/harvester/hostile(get_turf(src))
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spawn_dust()
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gib()
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return TRUE
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/mob/living/ratvar_act()
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@@ -333,6 +334,8 @@
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if(src)
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adjust_fire_stacks(1)
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IgniteMob()
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return FALSE
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return TRUE
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//called when the mob receives a bright flash
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