You can no longer hide in a mech to avoid gods

This commit is contained in:
Joan Lung
2016-10-10 19:30:40 -04:00
parent 75fe1f07b9
commit d296d7eb78
2 changed files with 34 additions and 2 deletions
+4 -1
View File
@@ -309,7 +309,7 @@
adjustBruteLoss(35)
if(src && reagents)
reagents.add_reagent("heparin", 5)
return 0
return FALSE
if(client)
makeNewConstruct(/mob/living/simple_animal/hostile/construct/harvester, src, null, 0)
else
@@ -324,6 +324,7 @@
new /mob/living/simple_animal/hostile/construct/harvester/hostile(get_turf(src))
spawn_dust()
gib()
return TRUE
/mob/living/ratvar_act()
@@ -333,6 +334,8 @@
if(src)
adjust_fire_stacks(1)
IgniteMob()
return FALSE
return TRUE
//called when the mob receives a bright flash