diff --git a/code/datums/components/tackle.dm b/code/datums/components/tackle.dm index a0d0317d755..b2bae5cffee 100644 --- a/code/datums/components/tackle.dm +++ b/code/datums/components/tackle.dm @@ -443,7 +443,7 @@ if(human_sacker.get_mob_height() <= HUMAN_HEIGHT_SHORTEST) //JUST YOU WAIT TILL I FIND A CHAIR, BUDDY, THEN YOU'LL BE SORRY attack_mod -= 2 - if(human_sacker.mob_mood.sanity_level == SANITY_INSANE) //I've gone COMPLETELY INSANE + if(human_sacker.mob_mood.sanity_level == SANITY_LEVEL_INSANE) //I've gone COMPLETELY INSANE attack_mod += 15 human_sacker.adjustStaminaLoss(100) //AHAHAHAHAHAHAHAHA diff --git a/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm index 43430d09469..c31b7e7079c 100644 --- a/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm @@ -639,7 +639,7 @@ . = ..() affected_mob.adjust_drowsiness(3 SECONDS * REM * seconds_per_tick) var/need_mob_update - switch(affected_mob.mob_mood.sanity_level) + switch(affected_mob.mob_mood.sanity) if (SANITY_INSANE to SANITY_CRAZY) need_mob_update = affected_mob.adjustStaminaLoss(3 * REM * seconds_per_tick, updating_stamina = FALSE) if (SANITY_UNSTABLE to SANITY_DISTURBED)