From d2bcd2958cf9d0f35fc7c39b47b16dc65771c431 Mon Sep 17 00:00:00 2001 From: tgstation-server Date: Tue, 11 Apr 2017 02:01:26 -0700 Subject: [PATCH] Automatic changelog generation for PR #25931 [ci skip] --- html/changelogs/AutoChangeLog-pr-25931.yml | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-25931.yml diff --git a/html/changelogs/AutoChangeLog-pr-25931.yml b/html/changelogs/AutoChangeLog-pr-25931.yml new file mode 100644 index 00000000000..e3858a9dc21 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-25931.yml @@ -0,0 +1,12 @@ +author: "MrStonedOne" +delete-after: True +changes: + - tweak: "Nightvision was heavily modified." + - rscadd: "Nightvision has been given 3 levels of nightvisionness. (some, most, and full)" + - tweak: "ghosts, aliens, guardians, night vision eyes, and statues were given all 3 levels in a cycling toggle" + - tweak: "thermals, and hud+NV goggles give \"some\" nightvisionness" + - tweak: "standalone masons are unchanged." + - tweak: "Nightvision goggles (that aren't also sec huds or medhuds or the like) give \"most\" nightvisionness. Nightvision masons also give \"most\" nightvisionness" + - tweak: "Most simple mobs with the ability to see in the dark were given \"most\" nightvisionness, others got full nightvisionness." + - bugfix: "Fixed certain ghost only things disappearing when disabling darkness." + - bugfix: "Fixed ash storms not being visible when using things that modified your ability to see darkness"