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[MIRROR] replaces all instances of ammo_casing/BB to loaded_projectile again without crashing this time (#3478)
* replaces all instances of ammo_casing/BB to loaded_projectile again without crashing this time * a Co-authored-by: Kylerace <kylerlumpkin1@gmail.com> Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
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Kylerace
Gandalf2k15
parent
9e07263fdf
commit
d2c0090c83
@@ -443,7 +443,7 @@
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else
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A = new /obj/item/ammo_casing/caseless/gumball(src)
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A.BB.color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
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A.loaded_projectile.color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
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playsound(src.loc, 'sound/weapons/bulletflyby3.ogg', 50, TRUE)
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A.fire_casing(target, user, params, 0, 0, null, 0, src)
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user.visible_message("<span class='warning'>[user] shoots a high-velocity gumball at [target]!</span>")
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