Spelling and Grammar Fixes (#85992)

## About The Pull Request
Fixes several errors to spelling, grammar, and punctuation.
## Why It's Good For The Game
## Changelog
🆑
spellcheck: fixed a few typos
/🆑
This commit is contained in:
klorpa
2024-08-21 17:07:02 +12:00
committed by GitHub
parent da5da261ae
commit d2c7806047
66 changed files with 130 additions and 130 deletions
@@ -506,7 +506,7 @@ Example config:
if(!fexists(file(config_toml)))
SSjob.legacy_mode = TRUE
message += "jobconfig.toml not found, falling back to legacy mode (using jobs.txt). To surpress this warning, generate a jobconfig.toml by running the verb 'Generate Job Configuration' in the Server tab.\n\
message += "jobconfig.toml not found, falling back to legacy mode (using jobs.txt). To suppress this warning, generate a jobconfig.toml by running the verb 'Generate Job Configuration' in the Server tab.\n\
From there, you can then add it to the /config folder of your server to have it take effect for future rounds."
if(!fexists(file(config_txt)))
+1 -1
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@@ -16,7 +16,7 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
// The alert level. For every failed poke, we drop a DEFCON level. Once we hit DEFCON 1, restart the MC.
var/defcon = 5
//the world.time of the last check, so the mc can restart US if we hang.
// (Real friends look out for *eachother*)
// (Real friends look out for *each other*)
var/lasttick = 0
// Track the MC iteration to make sure its still on track.
+2 -2
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@@ -559,7 +559,7 @@ SUBSYSTEM_DEF(air)
// If it's already been processed, then it's already talked to us
if(enemy_tile.current_cycle == -INFINITE)
continue
// .air instead of .return_air() because we can guarentee that the proc won't do anything
// .air instead of .return_air() because we can guarantee that the proc won't do anything
if(potential_diff.air.compare(enemy_tile.air))
//testing("Active turf found. Return value of compare(): [T.air.compare(enemy_tile.air)]")
if(!potential_diff.excited)
@@ -707,7 +707,7 @@ SUBSYSTEM_DEF(air)
CHECK_TICK
//this can't be done with setup_atmos_machinery() because
// all atmos machinery has to initalize before the first
// all atmos machinery has to initialize before the first
// pipenet can be built.
/datum/controller/subsystem/air/proc/setup_pipenets()
for (var/obj/machinery/atmospherics/AM in atmos_machinery)
+1 -1
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@@ -124,7 +124,7 @@ SUBSYSTEM_DEF(ambience)
client.current_ambient_sound = null
return
//Station ambience is dependant on a functioning and charged APC with enviorment power enabled.
//Station ambience is dependent on a functioning and charged APC with environment power enabled.
if(!is_mining_level(my_area.z) && ((!my_area.apc || !my_area.apc.operating || !my_area.apc.cell?.charge && my_area.requires_power || !my_area.power_environ)))
SEND_SOUND(src, sound(null, repeat = 0, wait = 0, channel = CHANNEL_BUZZ))
client.current_ambient_sound = null
+1 -1
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@@ -8,7 +8,7 @@ SUBSYSTEM_DEF(events)
var/list/running = list()
///cache of currently running events, for lag checking.
var/list/currentrun = list()
///The next world.time that a naturally occuring random event can be selected.
///The next world.time that a naturally occurring random event can be selected.
var/scheduled = 0
///The lower bound for how soon another random event can be scheduled.
var/frequency_lower = 2.5 MINUTES
+3 -3
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@@ -19,7 +19,7 @@ VERB_MANAGER_SUBSYSTEM_DEF(input)
///running average of how many movement iterations from player input the server processes every second. used for the subsystem stat entry
var/movements_per_second = 0
///running average of the amount of real time clicks take to truly execute after the command is originally sent to the server.
///if a click isnt delayed at all then it counts as 0 deciseconds.
///if a click isn't delayed at all then it counts as 0 deciseconds.
var/average_click_delay = 0
/datum/controller/subsystem/verb_manager/input/Initialize()
@@ -31,7 +31,7 @@ VERB_MANAGER_SUBSYSTEM_DEF(input)
return SS_INIT_SUCCESS
// This is for when macro sets are eventualy datumized
// This is for when macro sets are eventually datumized
/datum/controller/subsystem/verb_manager/input/proc/setup_default_macro_sets()
macro_set = list(
"Any" = "\"KeyDown \[\[*\]\]\"",
@@ -75,7 +75,7 @@ VERB_MANAGER_SUBSYSTEM_DEF(input)
movements_per_second = MC_AVG_SECONDS(movements_per_second, moves_this_run, wait TICKS)
/datum/controller/subsystem/verb_manager/input/run_verb_queue()
var/deferred_clicks_this_run = 0 //acts like current_clicks but doesnt count clicks that dont get processed by SSinput
var/deferred_clicks_this_run = 0 //acts like current_clicks but doesn't count clicks that don't get processed by SSinput
for(var/datum/callback/verb_callback/queued_click as anything in verb_queue)
if(!istype(queued_click))
@@ -1,4 +1,4 @@
s///The maximum amount of logs that can be generated before they start overwriting eachother.
s///The maximum amount of logs that can be generated before they start overwriting each other.
#define MAX_LOG_COUNT 300
SUBSYSTEM_DEF(modular_computers)
@@ -47,7 +47,7 @@ SUBSYSTEM_DEF(modular_computers)
var/static/list/discounts = list("0.10" = 7, "0.15" = 16, "0.20" = 20, "0.25" = 16, "0.50" = 8, "0.66" = 1)
var/static/list/flash_discounts = list("0.30" = 3, "0.40" = 8, "0.50" = 8, "0.66" = 2, "0.75" = 1)
///Eliminates non-alphanumeri characters, as well as the word "Single-Pack" or "Pack" or "Crate" from the coupon code
///Eliminates non-alphanumeric characters, as well as the word "Single-Pack" or "Pack" or "Crate" from the coupon code
var/static/regex/strip_pack_name = regex("\[^a-zA-Z0-9]|(Single-)?Pack|Crate", "g")
var/datum/supply_pack/discounted_pack = pick(GLOB.discountable_packs[pick_weight(GLOB.pack_discount_odds)])
+1 -1
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@@ -108,7 +108,7 @@ SUBSYSTEM_DEF(time_track)
text2file(sendmaps_json,"bad_sendmaps.json")
can_fire = FALSE
return
var/send_maps_sort = send_maps_data.Copy() //Doing it like this guarentees us a properly sorted list
var/send_maps_sort = send_maps_data.Copy() //Doing it like this guarantees us a properly sorted list
for(var/list/packet in send_maps_data)
send_maps_sort[packet["name"]] = packet