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Spelling and Grammar Fixes (#85992)
## About The Pull Request Fixes several errors to spelling, grammar, and punctuation. ## Why It's Good For The Game ## Changelog 🆑 spellcheck: fixed a few typos /🆑
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@@ -506,7 +506,7 @@ Example config:
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if(!fexists(file(config_toml)))
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SSjob.legacy_mode = TRUE
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message += "jobconfig.toml not found, falling back to legacy mode (using jobs.txt). To surpress this warning, generate a jobconfig.toml by running the verb 'Generate Job Configuration' in the Server tab.\n\
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message += "jobconfig.toml not found, falling back to legacy mode (using jobs.txt). To suppress this warning, generate a jobconfig.toml by running the verb 'Generate Job Configuration' in the Server tab.\n\
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From there, you can then add it to the /config folder of your server to have it take effect for future rounds."
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if(!fexists(file(config_txt)))
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@@ -16,7 +16,7 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
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// The alert level. For every failed poke, we drop a DEFCON level. Once we hit DEFCON 1, restart the MC.
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var/defcon = 5
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//the world.time of the last check, so the mc can restart US if we hang.
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// (Real friends look out for *eachother*)
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// (Real friends look out for *each other*)
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var/lasttick = 0
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// Track the MC iteration to make sure its still on track.
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@@ -559,7 +559,7 @@ SUBSYSTEM_DEF(air)
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// If it's already been processed, then it's already talked to us
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if(enemy_tile.current_cycle == -INFINITE)
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continue
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// .air instead of .return_air() because we can guarentee that the proc won't do anything
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// .air instead of .return_air() because we can guarantee that the proc won't do anything
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if(potential_diff.air.compare(enemy_tile.air))
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//testing("Active turf found. Return value of compare(): [T.air.compare(enemy_tile.air)]")
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if(!potential_diff.excited)
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@@ -707,7 +707,7 @@ SUBSYSTEM_DEF(air)
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CHECK_TICK
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//this can't be done with setup_atmos_machinery() because
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// all atmos machinery has to initalize before the first
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// all atmos machinery has to initialize before the first
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// pipenet can be built.
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/datum/controller/subsystem/air/proc/setup_pipenets()
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for (var/obj/machinery/atmospherics/AM in atmos_machinery)
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@@ -124,7 +124,7 @@ SUBSYSTEM_DEF(ambience)
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client.current_ambient_sound = null
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return
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//Station ambience is dependant on a functioning and charged APC with enviorment power enabled.
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//Station ambience is dependent on a functioning and charged APC with environment power enabled.
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if(!is_mining_level(my_area.z) && ((!my_area.apc || !my_area.apc.operating || !my_area.apc.cell?.charge && my_area.requires_power || !my_area.power_environ)))
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SEND_SOUND(src, sound(null, repeat = 0, wait = 0, channel = CHANNEL_BUZZ))
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client.current_ambient_sound = null
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@@ -8,7 +8,7 @@ SUBSYSTEM_DEF(events)
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var/list/running = list()
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///cache of currently running events, for lag checking.
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var/list/currentrun = list()
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///The next world.time that a naturally occuring random event can be selected.
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///The next world.time that a naturally occurring random event can be selected.
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var/scheduled = 0
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///The lower bound for how soon another random event can be scheduled.
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var/frequency_lower = 2.5 MINUTES
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@@ -19,7 +19,7 @@ VERB_MANAGER_SUBSYSTEM_DEF(input)
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///running average of how many movement iterations from player input the server processes every second. used for the subsystem stat entry
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var/movements_per_second = 0
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///running average of the amount of real time clicks take to truly execute after the command is originally sent to the server.
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///if a click isnt delayed at all then it counts as 0 deciseconds.
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///if a click isn't delayed at all then it counts as 0 deciseconds.
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var/average_click_delay = 0
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/datum/controller/subsystem/verb_manager/input/Initialize()
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@@ -31,7 +31,7 @@ VERB_MANAGER_SUBSYSTEM_DEF(input)
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return SS_INIT_SUCCESS
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// This is for when macro sets are eventualy datumized
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// This is for when macro sets are eventually datumized
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/datum/controller/subsystem/verb_manager/input/proc/setup_default_macro_sets()
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macro_set = list(
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"Any" = "\"KeyDown \[\[*\]\]\"",
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@@ -75,7 +75,7 @@ VERB_MANAGER_SUBSYSTEM_DEF(input)
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movements_per_second = MC_AVG_SECONDS(movements_per_second, moves_this_run, wait TICKS)
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/datum/controller/subsystem/verb_manager/input/run_verb_queue()
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var/deferred_clicks_this_run = 0 //acts like current_clicks but doesnt count clicks that dont get processed by SSinput
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var/deferred_clicks_this_run = 0 //acts like current_clicks but doesn't count clicks that don't get processed by SSinput
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for(var/datum/callback/verb_callback/queued_click as anything in verb_queue)
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if(!istype(queued_click))
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@@ -1,4 +1,4 @@
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s///The maximum amount of logs that can be generated before they start overwriting eachother.
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s///The maximum amount of logs that can be generated before they start overwriting each other.
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#define MAX_LOG_COUNT 300
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SUBSYSTEM_DEF(modular_computers)
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@@ -47,7 +47,7 @@ SUBSYSTEM_DEF(modular_computers)
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var/static/list/discounts = list("0.10" = 7, "0.15" = 16, "0.20" = 20, "0.25" = 16, "0.50" = 8, "0.66" = 1)
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var/static/list/flash_discounts = list("0.30" = 3, "0.40" = 8, "0.50" = 8, "0.66" = 2, "0.75" = 1)
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///Eliminates non-alphanumeri characters, as well as the word "Single-Pack" or "Pack" or "Crate" from the coupon code
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///Eliminates non-alphanumeric characters, as well as the word "Single-Pack" or "Pack" or "Crate" from the coupon code
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var/static/regex/strip_pack_name = regex("\[^a-zA-Z0-9]|(Single-)?Pack|Crate", "g")
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var/datum/supply_pack/discounted_pack = pick(GLOB.discountable_packs[pick_weight(GLOB.pack_discount_odds)])
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@@ -108,7 +108,7 @@ SUBSYSTEM_DEF(time_track)
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text2file(sendmaps_json,"bad_sendmaps.json")
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can_fire = FALSE
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return
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var/send_maps_sort = send_maps_data.Copy() //Doing it like this guarentees us a properly sorted list
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var/send_maps_sort = send_maps_data.Copy() //Doing it like this guarantees us a properly sorted list
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for(var/list/packet in send_maps_data)
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send_maps_sort[packet["name"]] = packet
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