From d31090b6b7627d7b9b4c96b10daf4d052d55bf3d Mon Sep 17 00:00:00 2001 From: Pickle-Coding <58013024+Pickle-Coding@users.noreply.github.com> Date: Fri, 9 Dec 2022 00:53:01 +0000 Subject: [PATCH] Getting hit by a nuclear particle will always irradiate you. (#71812) ## About The Pull Request Makes nuclear particles directly irradiate people. ## Why It's Good For The Game Getting hit by a nuclear particle should be a death sentence. ## Changelog :cl: balance: Nuclear particles will always irradiate you on hit. /:cl: --- code/modules/projectiles/projectile/energy/nuclear_particle.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/energy/nuclear_particle.dm b/code/modules/projectiles/projectile/energy/nuclear_particle.dm index f8e518bdb8b..c2a2247a00e 100644 --- a/code/modules/projectiles/projectile/energy/nuclear_particle.dm +++ b/code/modules/projectiles/projectile/energy/nuclear_particle.dm @@ -27,7 +27,7 @@ /obj/projectile/energy/nuclear_particle/on_hit(atom/target, blocked, pierce_hit) if (ishuman(target)) - radiation_pulse(target, max_range = 0, threshold = RAD_FULL_INSULATION) + SSradiation.irradiate(target) ..()