From d33b46bb37e2bb6b2bb6419a9e614d8015c628f7 Mon Sep 17 00:00:00 2001 From: skoglol <33292112+kriskog@users.noreply.github.com> Date: Wed, 29 Jan 2020 19:46:51 +0100 Subject: [PATCH] Light step quirk rebalance (#49059) * Light step rebalance * null check * Reduced cost back to 1 --- code/datums/traits/good.dm | 8 +++++++- code/game/objects/effects/decals/cleanable.dm | 2 +- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/code/datums/traits/good.dm b/code/datums/traits/good.dm index 4498f22f06a..1af6bde3272 100644 --- a/code/datums/traits/good.dm +++ b/code/datums/traits/good.dm @@ -128,13 +128,19 @@ datum/quirk/fan_mime /datum/quirk/light_step name = "Light Step" - desc = "You walk with a gentle step; stepping on sharp objects is quieter, less painful and you won't leave footprints behind you." + desc = "You walk with a gentle step; footsteps and stepping on sharp objects is quieter and less painful." value = 1 mob_trait = TRAIT_LIGHT_STEP gain_text = "You walk with a little more litheness." lose_text = "You start tromping around like a barbarian." medical_record_text = "Patient's dexterity belies a strong capacity for stealth." +/datum/quirk/light_step/on_spawn() + var/datum/component/footstep/C = quirk_holder.GetComponent(/datum/component/footstep) + if(C) + C.volume *= 0.6 + C.e_range -= 2 + /datum/quirk/musician name = "Musician" desc = "You can tune handheld musical instruments to play melodies that clear certain negative effects and soothe the soul." diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm index 64f3eb4c08a..c988704828b 100644 --- a/code/game/objects/effects/decals/cleanable.dm +++ b/code/game/objects/effects/decals/cleanable.dm @@ -85,7 +85,7 @@ ..() if(ishuman(O)) var/mob/living/carbon/human/H = O - if(H.shoes && blood_state && bloodiness && !HAS_TRAIT(H, TRAIT_LIGHT_STEP)) + if(H.shoes && blood_state && bloodiness) var/obj/item/clothing/shoes/S = H.shoes if(!S.can_be_bloody) return