diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index e3ad10d44c0..042ce6b307d 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -67,7 +67,6 @@ L.emote("scream") L.add_splatter_floor() L.adjustBruteLoss(30) - L.buckled = src L.setDir(2) buckle_mob(L, force=1) var/matrix/m180 = matrix(L.transform)