diff --git a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_0_extended.dm b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_0_extended.dm index d59a0f97842..e7937127ecb 100644 --- a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_0_extended.dm +++ b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_0_extended.dm @@ -1,5 +1,5 @@ /datum/storyteller/extended - name = "Extended (No Chaos)" + name = "Extended (No Event/Antag Rolls)" desc = "Extended is the absence of a Storyteller. It will not spawn a single event of any sort, or run any Antagonists. Best for rounds where the population is so low that not even peaceful storytellers are low enough." welcome_text = "How is dorms already full? The shift hasn't even started yet." disable_distribution = TRUE diff --git a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_1_chill.dm b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_1_chill.dm index 2f1714a6c7f..64064c8fd7c 100644 --- a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_1_chill.dm +++ b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_1_chill.dm @@ -1,7 +1,7 @@ /datum/storyteller/chill - name = "Chill (Low Chaos)" - desc = "The Chill will be light on events compared to other storytellers, especially so on ones involving combat, destruction, or chaos. \ - The least hectic storyteller of all, while still having some spice. Best for RP-focused rounds with a few events sprinkled in." + name = "Low Event/Antag Rolls" + desc = "Formerly known as Chill, this storyteller will be light on events and antag rolls compared to other storytellers, especially so on ones involving combat, destruction, or chaos. \ + The least hectic storyteller of all, while still having some spice. Best for RP-focused rounds with a few events and antags sprinkled in." welcome_text = "If you vote for this storyteller on Ice Box, you have no originality." track_data = /datum/storyteller_data/tracks/chill diff --git a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_2_fragile.dm b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_2_fragile.dm index d81f18e3c47..bf7a0195a01 100644 --- a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_2_fragile.dm +++ b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_2_fragile.dm @@ -1,6 +1,6 @@ /datum/storyteller/fragile - name = "Fragile (Medium-Low Chaos)" - desc = "The Fragile will limit destructive, combat-focused, and chaotic events. \ + name = "Mid-Low Event/Antag Rolls" + desc = "Formerly called Fragile, this storyteller will limit destructive, combat-focused, and chaotic events. \ Spawns more events and allows for more combat than the Chill, but remains lower in frequency than Default Andy. It will also repeat events less than the Chill." welcome_text = "Handle with care!" diff --git a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_3_default.dm b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_3_default.dm index f8261a923e4..8952bc71ed4 100644 --- a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_3_default.dm +++ b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_3_default.dm @@ -1,7 +1,7 @@ /datum/storyteller/default - name = "Default Andy (Medium Chaos)" - desc = "Default Andy is the default Storyteller, and the comparison point for every other Storyteller. \ - More frequent events than the Chill or the Fragile, but less frequent events than The Gamer or the Clown. Best for an average, varied experience." + name = "Default Event/Antag Rolls" + desc = "Formerly called Default Andy, this is the default Storyteller, and the comparison point for every other Storyteller. \ + More frequent events than the lower intensity Chill or the Fragile, but less frequent events than Gamer or Enemy Within. Best for an average, varied experience." welcome_text = "If I chopped you up in a meat grinder..." antag_divisor = 8 storyteller_type = STORYTELLER_TYPE_ALWAYS_AVAILABLE diff --git a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_4_bomb.dm b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_4_bomb.dm index 5c0a48982a0..005115cc2ab 100644 --- a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_4_bomb.dm +++ b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_4_bomb.dm @@ -1,6 +1,6 @@ /datum/storyteller/bomb - name = "Bomb (Medium-High Chaos)" - desc = "The Bomb will try to make more destructive events. For when you have a full engineering team. Or not, because they all cryo'd." + name = "Destructive Event/Antag Rolls" + desc = "Formerly known as Bomb, this storyteller will try to make more destructive events. For when you have a full engineering team. Or not, because they all cryo'd." welcome_text = "Somebody set up us the bomb." track_data = /datum/storyteller_data/tracks/bomb diff --git a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_5_gamer.dm b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_5_gamer.dm index 1788e45a3c0..09e5a111614 100644 --- a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_5_gamer.dm +++ b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_5_gamer.dm @@ -1,6 +1,6 @@ /datum/storyteller/gamer - name = "Gamer (High Chaos)" - desc = "The Gamer will try to create the most combat focused events, while trying to avoid purely destructive ones. \ + name = "Combat/Higher Event/Antag Rolls" + desc = "Formerly known as Gamer, this storyteller will try to create the most combat focused events, while trying to avoid purely destructive ones. \ More combat-focused and frequent events than the Default, but stays ordered to avoid creating a hellshift, unlike the Clown." welcome_text = "Welcome to the Gamer storyteller. Now with 50% more ahelps!" diff --git a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_6_enemy.dm b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_6_enemy.dm index 6a7bd4ab084..a85f31e054c 100644 --- a/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_6_enemy.dm +++ b/modular_zubbers/code/modules/storyteller/storytellers/tellers/storyteller_6_enemy.dm @@ -1,6 +1,6 @@ /datum/storyteller/enemy - name = "Enemy Within (High Chaos)" - desc = "The Enemy Within aims to ensure that there are only crew antagonists while also prioritizing spawns for those antagonist types." + name = "Higher Crewset Antag/Event Rolls" + desc = "Formerly known as The Enemy Within, this storyteller aims to ensure that there are only crew antagonists while also prioritizing spawns for those antagonist types." welcome_text = "Chat, I think there is an imposter among us on this Space Station 13. I have grown suspicious." tag_multipliers = list(