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@@ -27,10 +27,10 @@
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if("drop organ/implant", "remove organ/implant")
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for(var/obj/item/organ/internal/I in C.internal_organs)
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organs["[I] ([I.type])"] = I
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organs["[I.name] ([I.type])"] = I
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for(var/obj/item/weapon/implant/I in C)
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organs["[I] ([I.type])"] = I
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organs["[I.name] ([I.type])"] = I
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var/obj/item/organ = input("Select organ/implant:", "Organ Manipulation", null) in organs
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organ = organs[organ]
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@@ -52,4 +52,5 @@
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else if(I) // Put the implant in case.
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var/obj/item/weapon/implantcase/case = new(get_turf(C))
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case.imp = I
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I.loc = case
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I.loc = case
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case.update_icon()
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