diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index ff92bf3ab64..c566f3b347b 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -8,11 +8,11 @@ /obj/item/weapon/grenade/flashbang/prime() update_mob() var/flashbang_turf = get_turf(src) - for(var/obj/structure/closet/L in view(7, flashbang_turf)) + for(var/obj/structure/closet/L in get_hear(7, flashbang_turf)) for(var/mob/living/M in L) bang(get_turf(M), M) - for(var/mob/living/M in view(7, flashbang_turf)) + for(var/mob/living/M in hearers(7, flashbang_turf)) bang(get_turf(M), M) for(var/obj/effect/blob/B in view(8,flashbang_turf)) //Blob damage here @@ -22,7 +22,7 @@ qdel(src) /obj/item/weapon/grenade/flashbang/proc/bang(var/turf/T , var/mob/living/M) - M << "BANG" + M.show_message("BANG", 2) playsound(src.loc, 'sound/effects/bang.ogg', 25, 1) //Checking for protections @@ -141,4 +141,4 @@ walk_away(src,temploc,stepdist) var/dettime = rand(15,60) spawn(dettime) - prime() \ No newline at end of file + prime()