MapChanges/ArmourSpriteChanges

This commit is contained in:
Steelpoint
2014-12-16 11:48:06 +08:00
parent 4b9a87a808
commit d4c2cc3b64
5 changed files with 5 additions and 5 deletions
+3 -3
View File
@@ -70,12 +70,12 @@
put_on_delay = 60
/obj/item/clothing/suit/armor/bulletproof
name = "tactical armor"
desc = "A kevlar vest that excels in protecting the wearer against traditional projectile weaponry and explosives."
name = "bulletproof armor"
desc = "A bulletproof vest that excels in protecting the wearer against traditional projectile weaponry and explosives to a minor extent."
icon_state = "bulletproof"
item_state = "armor"
blood_overlay_type = "armor"
armor = list(melee = 25, bullet = 60, laser = 25, energy = 10, bomb = 40, bio = 0, rad = 0)
armor = list(melee = 25, bullet = 80, laser = 10, energy = 10, bomb = 40, bio = 0, rad = 0)
strip_delay = 70
put_on_delay = 50