diff --git a/code/game/objects/items/hand_items.dm b/code/game/objects/items/hand_items.dm index a1ea5b1011a..eb9c9ca4d05 100644 --- a/code/game/objects/items/hand_items.dm +++ b/code/game/objects/items/hand_items.dm @@ -660,6 +660,8 @@ . = ..() var/obj/projectile/ink_spit/ink_spit = new (target) ink_spit.on_hit(target) + if(!QDELETED(ink_spit)) // in case it somehow remains around + qdel(ink_spit) // Based on energy gun characteristics /obj/projectile/kiss/syndie