From d53e655c19c407173642602c94f555ae06021628 Mon Sep 17 00:00:00 2001 From: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com> Date: Sun, 17 Nov 2024 05:54:39 -0700 Subject: [PATCH] Revert "Dragonslayer Nerf (Pressurized Areas Only)" (#2413) Reverts Bubberstation/Bubberstation#2388 Overcompensation and the sword got admittidely nerfed to the floor. Its original damage values were pretty reasonable, except with the 35 armor pen. But the issues come mostly in the minmaxing you can do with the armor as you can still do that with any other melee item. Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com> --- .../code/game/objects/items/gladiator_items.dm | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/modular_skyrat/modules/gladiator/code/game/objects/items/gladiator_items.dm b/modular_skyrat/modules/gladiator/code/game/objects/items/gladiator_items.dm index 1e60778437a..18d28d36a04 100644 --- a/modular_skyrat/modules/gladiator/code/game/objects/items/gladiator_items.dm +++ b/modular_skyrat/modules/gladiator/code/game/objects/items/gladiator_items.dm @@ -154,17 +154,6 @@ . = ..() if(is_nemesis_faction) force -= faction_bonus_force - if(lavaland_equipment_pressure_check(get_turf(user))) - force = initial(force) - wound_bonus = initial(wound_bonus) - armour_penetration = initial(armour_penetration) - block_chance = initial(block_chance) - return ..() - else - force = 18 - wound_bonus = 8 - armour_penetration = 15 - block_chance = 10 /obj/item/claymore/dragonslayer/ranged_interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers) if(user.IsImmobilized()) // no free dodgerolls