diff --git a/code/modules/fishing/sources/source_types.dm b/code/modules/fishing/sources/source_types.dm index b14ec608558..014474f9c8f 100644 --- a/code/modules/fishing/sources/source_types.dm +++ b/code/modules/fishing/sources/source_types.dm @@ -29,7 +29,7 @@ /obj/item/fish/swordfish = 5 MINUTES, /obj/structure/mystery_box/fishing = 32 MINUTES, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 5 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 15 fish_source_flags = FISH_SOURCE_FLAG_EXPLOSIVE_MALUS /datum/fish_source/ocean/beach @@ -48,7 +48,7 @@ /obj/item/fish/chasm_crab/ice = 2, /obj/item/fish/boned = 1, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 30 /datum/fish_source/river catalog_description = "River water" @@ -74,7 +74,7 @@ fish_count_regen = list( /obj/item/fish/pike = 4 MINUTES, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 5 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 15 fish_source_flags = FISH_SOURCE_FLAG_EXPLOSIVE_MALUS /datum/fish_source/sand @@ -87,7 +87,7 @@ /obj/item/fish/bumpy = 10, /obj/item/coin/gold = 3, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 30 fish_source_flags = FISH_SOURCE_FLAG_EXPLOSIVE_MALUS /datum/fish_source/cursed_spring @@ -102,7 +102,7 @@ fish_counts = list( /obj/item/fishing_rod/telescopic/master = 1, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 25 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 35 fish_source_flags = FISH_SOURCE_FLAG_EXPLOSIVE_MALUS /datum/fish_source/portal @@ -154,7 +154,7 @@ /obj/item/stack/sheet/bone = 5, ) catalog_description = "Chasm dimension (Fishing portal generator)" - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 radial_name = "Chasm" overlay_state = "portal_chasm" radial_state = "ground_hole" @@ -182,7 +182,7 @@ /obj/item/fish/swordfish = 5 MINUTES, ) catalog_description = "Ocean dimension (Fishing portal generator)" - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 radial_name = "Ocean" overlay_state = "portal_ocean" radial_state = "seaboat" @@ -205,7 +205,7 @@ /obj/item/stack/ore/bluespace_crystal = 10, ) catalog_description = "Hyperspace dimension (Fishing portal generator)" - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 radial_name = "Hyperspace" overlay_state = "portal_hyperspace" radial_state = "space_rocket" @@ -231,7 +231,7 @@ ) catalog_description = "Syndicate dimension (Fishing portal generator)" radial_name = "Syndicate" - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 15 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 25 overlay_state = "portal_syndicate" radial_state = "syndi_snake" @@ -324,7 +324,7 @@ /obj/item/fish/chasm_crab = 15, /datum/chasm_detritus = 30, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 5 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 15 /datum/fish_source/chasm/on_start_fishing(obj/item/fishing_rod/rod, mob/fisherman, atom/parent) . = ..() @@ -362,7 +362,7 @@ fish_count_regen = list( /obj/structure/closet/crate/necropolis/tendril = 27 MINUTES, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 fish_source_flags = FISH_SOURCE_FLAG_EXPLOSIVE_MALUS /datum/fish_source/lavaland/reason_we_cant_fish(obj/item/fishing_rod/rod, mob/fisherman, atom/parent) @@ -404,7 +404,7 @@ /obj/item/fish/ratfish = 10, /obj/item/fish/slimefish = 4, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 /datum/fish_source/toilet catalog_description = "Station toilets" @@ -422,7 +422,7 @@ /obj/item/storage/wallet/money = 2, /obj/item/survivalcapsule/fishing = 1, ) - fishing_difficulty = FISHING_EASY_DIFFICULTY //For beginners + fishing_difficulty = FISHING_EASY_DIFFICULTY + 10 /datum/fish_source/holographic catalog_description = "Holographic water" @@ -435,7 +435,7 @@ /obj/item/fish/holo/checkered = 5, /obj/item/fish/holo/halffish = 5, ) - fishing_difficulty = FISHING_EASY_DIFFICULTY + fishing_difficulty = FISHING_EASY_DIFFICULTY + 10 fish_source_flags = FISH_SOURCE_FLAG_NO_BLUESPACE_ROD /datum/fish_source/holographic/on_fishing_spot_init(datum/component/fishing_spot/spot) @@ -492,7 +492,7 @@ fish_count_regen = list( /obj/item/fish/mastodon = 8 MINUTES, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 15 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 25 /datum/fish_source/hydro_tray catalog_description = "Hydroponics trays" @@ -515,7 +515,7 @@ /mob/living/basic/frog = 1, /mob/living/basic/axolotl = 1, ) - fishing_difficulty = FISHING_EASY_DIFFICULTY - 5 + fishing_difficulty = FISHING_EASY_DIFFICULTY + 5 /datum/fish_source/hydro_tray/generate_wiki_contents(datum/autowiki/fish_sources/wiki) var/list/data = list() @@ -624,7 +624,7 @@ fish_count_regen = list( /mob/living/basic/carp/mega = 9 MINUTES, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 18 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 28 /datum/fish_source/deepfryer catalog_description = "Deep Fryers" @@ -647,7 +647,7 @@ /obj/item/fish/fryish/fritterish = 6 MINUTES, /obj/item/fish/fryish/nessie = 22 MINUTES, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 13 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 23 /datum/fish_source/surgery catalog_description = "Surgery" @@ -656,7 +656,7 @@ background = "background_lavaland" //Kinda red. fish_table = list(FISHING_RANDOM_ORGAN = 10) //This should get you below zero difficulty and skip the minigame phase, unless you're wearing something that counteracts this. - fishing_difficulty = -20 + fishing_difficulty = -10 //The range for waiting is also a bit narrower, so it cannot take as few as 3 seconds or as many as 25 to snatch an organ. wait_time_range = list(6 SECONDS, 12 SECONDS) @@ -706,7 +706,7 @@ FISHING_DUD = 10, ) fish_source_flags = FISH_SOURCE_FLAG_NO_BLUESPACE_ROD|FISH_SOURCE_FLAG_IGNORE_HIDDEN_ON_CATALOG - fishing_difficulty = FISHING_EASY_DIFFICULTY - 5 + fishing_difficulty = FISHING_EASY_DIFFICULTY + 5 #undef RANDOM_AQUARIUM_FISH @@ -756,7 +756,7 @@ fish_count_regen = list( /obj/item/fish/sacabambaspis = 4 MINUTES, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 30 fish_source_flags = FISH_SOURCE_FLAG_EXPLOSIVE_MALUS /datum/fish_source/tizira @@ -771,5 +771,5 @@ /obj/item/fish/moonfish/dwarf = 2, /obj/item/fish/moonfish = 2, ) - fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10 + fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 20 fish_source_flags = FISH_SOURCE_FLAG_EXPLOSIVE_MALUS