[MIRROR] The day has come gamers, the mosin nerf/rework (#2883)

* The day has come gamers, the mosin nerf/rework (#56319)

* THE NERF

* fixes a dumb mistake

* Sanity check and second thoughts

* mosin jamming

* adds the cleaning supplies, sprites, slight changes to dmg and jamming and HNNNG ONE LAST BUG

* adds maint kit to russian surplus, second try at fixing

* everything is fixed now :)

* finishing touches

* Last fix?

* fix

* fix var names

* a new sound and few more fixes

* add /brand_new variant to all ert/special spawned mosins, added a check if bolt is locked

* Bolt_locked is true when bolt is open 😂

* added a clamp just in case

Co-authored-by: Sparkezel <1haslo4@ gmail.com>

* The day has come gamers, the mosin nerf/rework

* Update to use our realism

Co-authored-by: Sparkezel <53384660+Sparkezel@users.noreply.github.com>
Co-authored-by: Sparkezel <1haslo4@ gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
This commit is contained in:
SkyratBot
2021-01-25 16:17:46 +00:00
committed by GitHub
co-authored by Sparkezel Sparkezel Gandalf2k15
parent 84997333c8
commit d581ef7a4b
10 changed files with 42 additions and 6 deletions
@@ -18,7 +18,8 @@
/obj/projectile/bullet/a762
name = "7.62 bullet"
damage = 60
wound_bonus = -35
armour_penetration = 10
wound_bonus = -45
wound_falloff_tile = 0
/obj/projectile/bullet/a762_enchanted