From d5a57a8cd81eea14a3ba3836729930c59da45f67 Mon Sep 17 00:00:00 2001 From: Timberpoes Date: Tue, 8 Dec 2020 00:47:46 +0000 Subject: [PATCH] ClF3 no longer melts walls. (#55335) --- .../reagents/chemistry/reagents/pyrotechnic_reagents.dm | 4 ---- 1 file changed, 4 deletions(-) diff --git a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm index 9bfbd954097..a6cddf9f756 100644 --- a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm @@ -67,10 +67,6 @@ for(var/turf/nearby_turf in range(1, target_floor)) if(!locate(/obj/effect/hotspot) in nearby_turf) new /obj/effect/hotspot(nearby_turf) - if(iswallturf(exposed_turf)) - var/turf/closed/wall/target_wall = exposed_turf - if(prob(reac_volume)) - target_wall.ScrapeAway() /datum/reagent/clf3/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume) . = ..()