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adds cooldown of 5 seconds
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@@ -15,14 +15,16 @@
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/obj/item/weapon/reagent_containers/food/proc/checkLiked(var/fraction, mob/M)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(foodtype & H.dna.species.toxic_food)
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to_chat(H,"<span class='warning'>What the hell was that thing?!</span>")
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H.adjust_disgust(25 + 30 * fraction)
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else if(foodtype & H.dna.species.disliked_food)
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to_chat(H,"<span class='notice'>That didn't taste very good...</span>")
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H.adjust_disgust(11 + 15 * fraction)
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else if(foodtype & H.dna.species.liked_food)
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to_chat(H,"<span class='notice'>I love this taste!</span>")
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H.adjust_disgust(-5 + -2.5 * fraction)
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if(last_check_time + 50 < world.time)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(foodtype & H.dna.species.toxic_food)
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to_chat(H,"<span class='warning'>What the hell was that thing?!</span>")
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H.adjust_disgust(25 + 30 * fraction)
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else if(foodtype & H.dna.species.disliked_food)
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to_chat(H,"<span class='notice'>That didn't taste very good...</span>")
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H.adjust_disgust(11 + 15 * fraction)
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else if(foodtype & H.dna.species.liked_food)
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to_chat(H,"<span class='notice'>I love this taste!</span>")
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H.adjust_disgust(-5 + -2.5 * fraction)
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last_check_time = world.time
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