diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm index 596d2392f5e..5cf68c14938 100644 --- a/code/modules/surgery/tools.dm +++ b/code/modules/surgery/tools.dm @@ -6,7 +6,7 @@ inhand_icon_state = "retractor" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - custom_materials = list(/datum/material/iron = 6000, /datum/material/glass = 3000, /datum/material/silver = 3000) + custom_materials = list(/datum/material/iron = 6000, /datum/material/glass = 3000) flags_1 = CONDUCT_1 item_flags = SURGICAL_TOOL w_class = WEIGHT_CLASS_TINY @@ -26,7 +26,7 @@ inhand_icon_state = "hemostat" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - custom_materials = list(/datum/material/iron = 5000, /datum/material/glass = 2500, /datum/material/silver = 2500) + custom_materials = list(/datum/material/iron = 5000, /datum/material/glass = 2500) flags_1 = CONDUCT_1 item_flags = SURGICAL_TOOL w_class = WEIGHT_CLASS_TINY @@ -48,7 +48,7 @@ inhand_icon_state = "cautery" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - custom_materials = list(/datum/material/iron = 2500, /datum/material/glass = 750, /datum/material/silver = 1250) + custom_materials = list(/datum/material/iron = 2500, /datum/material/glass = 750) flags_1 = CONDUCT_1 item_flags = SURGICAL_TOOL w_class = WEIGHT_CLASS_TINY @@ -116,7 +116,7 @@ lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' hitsound = 'sound/weapons/circsawhit.ogg' - custom_materials = list(/datum/material/iron = 10000, /datum/material/glass = 6000, /datum/material/silver = 5000) + custom_materials = list(/datum/material/iron = 10000, /datum/material/glass = 6000) flags_1 = CONDUCT_1 item_flags = SURGICAL_TOOL force = 15 @@ -164,7 +164,7 @@ throwforce = 5 throw_speed = 3 throw_range = 5 - custom_materials = list(/datum/material/iron = 4000, /datum/material/glass = 1000, /datum/material/silver = 2000) + custom_materials = list(/datum/material/iron = 4000, /datum/material/glass = 1000) attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts") attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut") hitsound = 'sound/weapons/bladeslice.ogg' @@ -209,7 +209,7 @@ throwforce = 9 throw_speed = 2 throw_range = 5 - custom_materials = list(/datum/material/iron = 10000, /datum/material/glass = 6000, /datum/material/silver = 5000) + custom_materials = list(/datum/material/iron = 10000, /datum/material/glass = 6000) attack_verb_continuous = list("attacks", "slashes", "saws", "cuts") attack_verb_simple = list("attack", "slash", "saw", "cut") sharpness = SHARP_EDGED