From d64e86ce083ff6aef78339244ccb92e184ab6ece Mon Sep 17 00:00:00 2001 From: skoglol <33292112+kriskog@users.noreply.github.com> Date: Mon, 23 Sep 2019 00:02:08 +0200 Subject: [PATCH] Dynamic now auto-deadmin friendly. (#46698) --- code/game/gamemodes/dynamic/dynamic.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index 9fb88da3c90..a2f2a726a9e 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -284,7 +284,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min) midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + world.time - message_admins("Dynamic Mode initialized with a Threat Level of... [threat_level]!") log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]!") return TRUE @@ -439,7 +438,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) return FALSE starting_rule = pickweight(drafted_rules) - message_admins("Picking a ruleset [starting_rule.name]") log_game("DYNAMIC: Picking a ruleset [starting_rule.name]") roundstart_rules -= starting_rule