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Minor modernization of nanotrasen death commandos (#20057)
* First round of deathsquad related changes * fixes directory error for shielded hardsuit helmet
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@@ -328,7 +328,7 @@
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name = "Death Commando"
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uniform = /obj/item/clothing/under/color/green
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suit = /obj/item/clothing/suit/space/hardsuit/deathsquad
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suit = /obj/item/clothing/suit/space/hardsuit/shielded/swat
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shoes = /obj/item/clothing/shoes/combat/swat
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gloves = /obj/item/clothing/gloves/combat
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mask = /obj/item/clothing/mask/gas/sechailer/swat
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@@ -659,3 +659,32 @@
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item_state = "syndie_helm"
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item_color = "syndi"
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armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50)
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///SWAT version
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/obj/item/clothing/suit/space/hardsuit/shielded/swat
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name = "death commando spacesuit"
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desc = "an advanced hardsuit favored by commandos for use in special operations."
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icon_state = "deathsquad"
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item_state = "swat_suit"
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item_color = "syndi"
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max_charges = 4
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current_charges = 4
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recharge_delay = 15
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armor = list(melee = 80, bullet = 80, laser = 50, energy = 50, bomb = 100, bio = 100, rad = 100)
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strip_delay = 130
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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unacidable = 1
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat
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dog_fashion = /datum/dog_fashion/back/deathsquad
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/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat
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name = "death commando helmet"
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desc = "A tactical helmet with built in energy shielding."
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icon_state = "deathsquad"
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item_state = "deathsquad"
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item_color = "syndi"
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armor = list(melee = 80, bullet = 80, laser = 50, energy = 50, bomb = 100, bio = 100, rad = 100)
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strip_delay = 130
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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unacidable = 1
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actions_types = list()
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