diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm index 2320c8433b2..b460d7aa3bd 100644 --- a/code/game/objects/structures/false_walls.dm +++ b/code/game/objects/structures/false_walls.dm @@ -289,7 +289,7 @@ canSmoothWith = list(SMOOTH_GROUP_WOOD_WALLS) /obj/structure/falsewall/iron - name = "rough metal wall" + name = "rough iron wall" desc = "A wall with rough metal plating." icon = 'icons/turf/walls/iron_wall.dmi' icon_state = "iron_wall-0" diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 003fcadfb2f..0510dcd2dc7 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -60,9 +60,9 @@ var/obj/item/stack/rods/S = W if(state == GIRDER_DISPLACED) if(S.get_amount() < 5) - to_chat(user, span_warning("You need at least two rods to create a false wall!")) + to_chat(user, span_warning("You need at least five rods to create a false wall!")) return - to_chat(user, span_notice("You start building a reinforced false wall...")) + to_chat(user, span_notice("You start building a false wall...")) if(do_after(user, 20, target = src)) if(S.get_amount() < 5) return diff --git a/code/game/turfs/closed/wall/mineral_walls.dm b/code/game/turfs/closed/wall/mineral_walls.dm index c0619c6b9cd..9127004ed87 100644 --- a/code/game/turfs/closed/wall/mineral_walls.dm +++ b/code/game/turfs/closed/wall/mineral_walls.dm @@ -174,10 +174,11 @@ icon_state = "iron_wall-0" base_icon_state = "iron_wall" sheet_type = /obj/item/stack/rods + sheet_amount = 5 smoothing_flags = SMOOTH_BITMASK smoothing_groups = list(SMOOTH_GROUP_CLOSED_TURFS, SMOOTH_GROUP_WALLS, SMOOTH_GROUP_IRON_WALLS) canSmoothWith = list(SMOOTH_GROUP_IRON_WALLS) - custom_materials = list(/datum/material/iron = 4000) + custom_materials = list(/datum/material/iron = 5000) /turf/closed/wall/mineral/snow name = "packed snow wall"