From d6ab6cd0958ef5dc5a2e8bc61eadbf2b2cf6f53d Mon Sep 17 00:00:00 2001 From: IndieanaJones <47086570+IndieanaJones@users.noreply.github.com> Date: Sat, 8 Oct 2022 15:52:03 -0700 Subject: [PATCH] Make Abductors a Light Midround Antagonist (#70324) * Make abductors a light ruleset antag * Abductor Weight from 4 to 2 --- code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 4619411b62a..4c80ad1bb40 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -663,7 +663,7 @@ /datum/dynamic_ruleset/midround/from_ghosts/abductors name = "Abductors" - midround_ruleset_style = MIDROUND_RULESET_STYLE_HEAVY + midround_ruleset_style = MIDROUND_RULESET_STYLE_LIGHT antag_datum = /datum/antagonist/abductor antag_flag = ROLE_ABDUCTOR enemy_roles = list( @@ -675,7 +675,7 @@ required_enemies = list(2,2,1,1,1,1,1,0,0,0) required_candidates = 2 required_applicants = 2 - weight = 4 + weight = 2 cost = 7 minimum_players = 25 repeatable = TRUE