From d6b6a6d7eca107eff3bbbafca62dcc09320c769e Mon Sep 17 00:00:00 2001 From: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com> Date: Sat, 6 Jun 2020 15:22:56 -0700 Subject: [PATCH] Set medical HUD status on login and logout --- code/modules/mob/living/login.dm | 2 ++ code/modules/mob/living/logout.dm | 1 + 2 files changed, 3 insertions(+) diff --git a/code/modules/mob/living/login.dm b/code/modules/mob/living/login.dm index 842b88f5b94..52d19c57fb5 100644 --- a/code/modules/mob/living/login.dm +++ b/code/modules/mob/living/login.dm @@ -30,3 +30,5 @@ var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling) if(changeling) changeling.regain_powers() + + med_hud_set_status() diff --git a/code/modules/mob/living/logout.dm b/code/modules/mob/living/logout.dm index 330e17d16c5..0f04e5266c4 100644 --- a/code/modules/mob/living/logout.dm +++ b/code/modules/mob/living/logout.dm @@ -3,3 +3,4 @@ ..() if(!key && mind) //key and mind have become separated. mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body. + med_hud_set_status()