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Make slips eligible for shove stuns (#89313)
## About The Pull Request Adds slips to the list of existing shove stun methods originally set in https://github.com/tgstation/tgstation/pull/84640 (wall shoves, telebaton, mansus grasp), and also reifies this concept as the "dazed" status effect. This makes it so that being knocked down from a slip from any source (e.g. wet floor, clown stuff, lube, foam, oil, butterdog) gives the dazed visual effect and makes you eligible for being shove stunned. The status always lasts for 3 seconds even if e.g. slipping on lube knocks you down for 15, but this can be customized per slip. ## Why It's Good For The Game Further rewards environmental play and provides another feasible means of fighting back against better equipped opponents, both in line with the original PR. Also the visual cue fits well as an immediate signal that you're dazed and can't get up. ## Changelog 🆑 balance: slips now make you eligible for being shove stunned /🆑 --------- Co-authored-by: Roryl-c <5150427+Roryl-c@users.noreply.github.com>
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@@ -23,7 +23,7 @@
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if(M.can_block_magic())
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return BULLET_ACT_BLOCK
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else
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M.slip(100, M.loc, GALOSHES_DONT_HELP|SLIDE, 0, FALSE)
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M.slip(100, M.loc, GALOSHES_DONT_HELP|SLIDE)
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// Mime
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